TheFarmboy
Bullet Bill
By the time the next Zelda rolls around, cue a lot more people proclaiming Skyward Sword is better.
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Genji said:Idk, if they stick to the open world plan and pull it off right, it might turn out pretty amazing.
Or lack of content, if they have an enormous world with nothing worthwhile to do in it.Zae Eildus said:Genji said:Idk, if they stick to the open world plan and pull it off right, it might turn out pretty amazing.
im sure there will be some of those odd people that will claim zelda u is a bad game due to too much content
Oh yeah good point.Genji said:Whenever said content is badly made, boring to play through, and not optional.
Clunk said:When is every having a lot of content bad?
:CGnaw said:god i hated ss
To be fair, we didn't know that at the time, and probably still wouldn't if he didn't reveal who he is on IRC.Gnaw said:everyone else has already covered the reasons, though. and this is a troll thread anyway
Zae Eildus said:Clunk said:When is every having a lot of content bad?
not sure myself but ive seen a lot of people that claim that borderlands 2, star ocean 3, and many open world games are bad because too much content.
its laughable, but pretty stupid too.
Genji said:Zae Eildus said:Clunk said:When is every having a lot of content bad?
not sure myself but ive seen a lot of people that claim that borderlands 2, star ocean 3, and many open world games are bad because too much content.
its laughable, but pretty stupid too.
Oh, yeah, I kiiiind of understand that. Too much content in a small amount of time shoved in your face can be very overwhelming.
I kind of felt like that when playing Daggerfall. The world is so absurdly big, it's easy to lose track of what town you were in half an hour ago and gave you a quest. So you have to write down the name of every important place you've been to and for what reason it was important. That gets tedious very fast. It didn't help that, due to technical limitations, a lot of places looked same-y and towns had like three different sets of taverns, pawn shops, and armories all filled with the same NPCs.
A world on the scale of Skyrim, filled with easily identifyable, distinct landmarks (like death mountain) should be easily digestible though.
Magikrazy said:Wait. Is this the I love porple guy?
I just assumed he was a noob who didn't know what he was talking about, like when that one user accidentally admitted to being Baby Time even though he wasnt.Love is eternal said:I see what you said Megamario, and you may be right.Megamario15 said:Could be. But if so, the one that I'm sure we're both thinking of is acting better.Stanley the Troll said:umm your username leads me to believe you're a sockpuppet