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this is greatMcmadness said:Final boss music.
Nozomi Toujou said:this is greatMcmadness said:Final boss music.
it rivals pit's final theme for me, which honestly says a lotLapis Lazuli said:Nozomi Toujou said:this is greatMcmadness said:Final boss music.
That Final Boss music is amazing. Might even be better than Dream Team's. Damn, it's good.
Mcmadness said:So about Bowser(s) role in this game.
I swear this might be his most evil and competent rpg appearance yet, enslaving toads to mine ore for his flying castle, destroying Peach's castle in retaliation for Bowser jr's defeat, his army is strategically placed throughout the kingdom with specific objectives that contribute to the overall plan, and he planned on putting the Mario bros inside the book and burning it. Whether that destroys the paper world or it just would seal it away I don't know. And all this while still keeping his hammy personality.
One of my favorite characters in Mario Kart Wii is returning! I can't wait for this game!Baby Luigi said:King Boo's in this game
https://www.youtube.com/watch?v=nuj0RKmBwcA&feature=youtu.be&t=979
Pretty awesome
Pi said:Like, as it is now, the only thing the game actively rewards the player is grinding, not smart choices when levelling up. It's inherently abhorrent in every way.
You already have the game?Pi said:Okay so I got midway throughout the second area of the game, and the regular battles are really amping up in terms of complexity. I've had to run away whilst using my hammer as part of a normal battle. I'm really looking forward to the battles in the later part of the game. But there's something about the battles that I don't like. Sometimes, it feels like the battle formations present in the game are repeated way too much. For instance, in the beginning of the second area, the only enemy formation I spotted was of two Level 5 Spinies, which dragged on for quite a while. I don't know for how long this is going to be prevalent, but I hope it's not going to be that prevalent. Furthermore, whilst still on the topic of battles, ironically enough, Paper Mario is the deepest character when it comes to battling, I find. There are certain enemies that have to be dodged using the hammer. If Paper Mario has copies of himself present and the counterattack happens as late as it can, Paper Mario will actually do more than one hit on the enemy. But if you do it earlier than that, then you might only get one hit in. I find this interesting as it is an obvious risk-reward situation you're put into every single time you are dodging as Paper Mario using the hammer, and I'm really eager to see if the game can capitalise on this in future battles.
I'm not entirely sure what I think of hunting down Paper Toads yet, however. The ones I've done currently felt varied enough, but I have this suspicion that they're going to become really repetitive later on in the game. It feels like I've already played all variants of the minigame but I don't want to discard this immediately. I tried the Hard Mode variant of one of the Paper Toad hunting minigames and it was really difficult actually. I didn't succeed at it because I quit for no reason, but I'm definitely going to get all of those finished.
Additionally, due to the option to run on the overworld, overworld navigation actually feels somewhat fun in this game, which is always a welcoming sight to behold. I've been running everywhere and even if you run into a wall or something as long as you're not letting go of that Circle Pad, the trio will remain running.
Finally, every Paper Mario related thing in the game appears to only be from Paper Mario: Sticker Star, but I do hope other gameplay elements from the other Paper Mario games are introduced. So far, the only references to the other Paper Mario games I've seen is Paper Mario performing the Ultra Jump from Paper Mario: The Thousand-Year Door in a cutscene and an Expert Challenge named 'Super Paper Mario'.
To summarise: based on battles, I'm enjoying myself, but I'm worried that some of the minigames will overstay their welcome, overworld navigation is fun, and apparently the only Paper Mario references that exist are to Paper Mario: Sticker Star.