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So all purchases of this game go toward charity? Isn't this the company that made amiibo?Hilary Briss said:what if it's the people who were playing the super mario bros theme at the end of e3
Would that actually be a problem?Mario Party Σ said:I'm still relieved we didn't get any new announcements for a Mario platformer. I'm ecstatic we got this game rather than Galaxy 3 or Sunshine 2 or Super Mario 3D Terraqueous Macrocosm.
Hell, my sister got a nightmare that this E3 will announce one of those three games.
Time Turner said:As long as it doesn't have the watered-down controls from Open Tour, I'll be excited.
Would that actually be a problem?Mario Party Σ said:I'm still relieved we didn't get any new announcements for a Mario platformer. I'm ecstatic we got this game rather than Galaxy 3 or Sunshine 2 or Super Mario 3D Terraqueous Macrocosm.
Hell, my sister got a nightmare that this E3 will announce one of those three games.
Time Turner said:...the last platformer was pretty good...
Time Turner said:...the last platformer was pretty good...
Yes.Time Turner said:As long as it doesn't have the watered-down controls from Open Tour, I'll be excited.
Would that actually be a problem?Mario Party Σ said:I'm still relieved we didn't get any new announcements for a Mario platformer. I'm ecstatic we got this game rather than Galaxy 3 or Sunshine 2 or Super Mario 3D Terraqueous Macrocosm.
Hell, my sister got a nightmare that this E3 will announce one of those three games.
Time Turner said:If they can innovate, why not? Sure, the string of NSMB/NBSMW/NSMB2/NSMBU was unnecessary (even if the final product was good, no points for lots of originality), but pretty much all of those games are really different from one-another. Sure, they're all platformers, but that's like if someone said they dislike all sports games when there are a variety sports that have games and all of the different spins on it, like the Mario series of sports. I don't see the problem, myself.
Using traveling as an analogy (pardon if it has huge flaws), sports games and other multiplayer-oriented games are like week-long stops, whereas singe-player Mario platformers is kind of like traveling through landscapes. The one relies on staying power and the other relies on a one-time playing experience. The novelty wears off in both games, but it's much more difficult to hold your attention to the platformer once its done. Meanwhile, the sports games have a longer shelf-life, so I think they have more of an excuse to simply add more characters and refine the gameplay a bit. People don't expect each Super Smash Bros. to be different for once, probably because it comes only once per generation and that it's a multiplayer game built around replay value. I can't say exactly why we are more resistant to very big changes in the multiplayer games compared to the platformers, but if someone can understand my viewpoint and elaborate, it would help.Time Turner said:If they can innovate, why not? Sure, the string of NSMB/NBSMW/NSMB2/NSMBU was unnecessary (even if the final product was good, no points for lots of originality), but pretty much all of those games are really different from one-another. Sure, they're all platformers, but that's like if someone said they dislike all sports games when there are a variety sports that have games and all of the different spins on it, like the Mario series of sports. I don't see the problem, myself.
How is that Mario Kart?Mario Party Σ said:Well, it ain't Mario Kart.yoshiking14x said:A paragoomba or a ShyguyPeDaRoYs said:How about Dry BonesMcmadness said:Goomba's partner can be Koopa
I bet that the new character if real is most likely to be female to balance the gender ratio or perhaps a "villain" who is somehow a tennis champion.
Huh?Mcmadness said:To alibama?
Mcmadness said:I hope they bring back mini games from power tennis
Baby Luigi said:Power Tennis had the best minigames and best of all, they had no stupid piranha plant minigame thing where it's BORING.