Let's Play ZORK

Let's check if we're hungry first!

>DIAGNOSIS
You are in perfect health.
You can be killed by a serious wound.


So no, we're not hungry yet.
 
>WEST
Maze
This is part of a maze of twisty little passages, all alike.

>WEST
Maze
This is part of a maze of twisty little passages, all alike.

>UP
Maze
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here.
Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a old skeleton key here.
And old leather bag, bulging with coins, is here.


We found something!

EDIT: I grabbed the leather bag and the skeleton key. Grabbing the leather bag gave us 10 points! Total: 50.
 
Before I enter your commands, there's something that needs to be discussed here: I dropped the sword back at The Troll Room and grabbed the skeleton key and the bag of coins. Should we stand by this decision, or should we take the sword again?
 
>SPEND COINS ON WEAPON
I don't know the word "spend".

>DANCE WITH THE SKELETON
I don't know the word "dance".

>SOUTH
You can't go that way.

>EAST
Dead End
You have come to a dead end in the maze.

>EAST
You can't go that way.
 
i'd kinda like to get back to the troll room and check the other passage, so uh...

west southwest north east
 
>PUNCH WALL OF DEAD END
I don't know the word "punch".

>WEST.SOUTHWEST.NORTH.EAST
Maze
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here.
Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.

Maze
This is part of a maze of twisty little passages, all alike.

You can't go that way.
 
>EAST
Maze
This is part of a maze of twisty little passages, all alike.

>EAST.NORTHEAST.SOUTH.SOUTHEAST
Maze
This is part of a maze of twisty little passages, all alike.

Maze
This is part of a maze of twisty little passages, all alike.

Maze
This is part of a maze of twisty little passages, all alike.

Cyclops Room
This room has an exit on the northeast, and a staircase leading up.
A cyclops, who looks prepared to eat horses (much less mere adventurers), blocks the staircase. From his state of health, and the bloodstains on the walls, you gather that he is not very friendly, though he likes people.


Okay so we have a cyclops here. We need to figure out how to deal with this cyclops. I've saved here and we're not leaving until we've figured this one out.

Keep in mind: we can say things by typing SAY "[phrase]", where [phrase] is the phrase we're saying.
 
>SAY "WHAT IS THE ANSWER TO LIFE, THE UNIVERSE AND EVERYTHING ELSE?"
Nothing happens.


OK so clearly we've got to think about cyclops related things to say. What could we say to a cyclops to scare it away?
 
>say "i like your eye can i go by?"
 
Back