Super Mario Deluxe

TBFB

BFB on the wiki, upset that I can't add an image.
Has anybody else played this? If you haven't, and you have a bit of extra money to spare, I highly recommend it. It's a remake of the original on the Game Boy Color with several extra modes and unlockables. A lot like the Mario Advance series, and the main reason why there was never a Super Mario Advance remake of the original game.
Quick edit: It's on the 3DS virtual console for only a dollar more than the original and it contains the Lost Levels as well. You're getting two games for four dollars off of just buying them apart from one another.
 
Heard about, but how much different is it from the original Super Mario Bros.?
 
Dr. Mario said:
Heard about, but how much different is it from the original Super Mario Bros.?
Well, it has the original game unaltered but zoomed in because of the Game Boy's resolution. It also has the second quest of course, as well as a challenge mode where you need to find five red coins, a Yoshi egg, and get a high score on every level. You can play as Mario or Luigi and best of all it has the Lost Levels. There's also a toy box thing where you can see hidden stuff from every toad in the seven castles and Princess Peach, and you can also unlock things in the album by doing certain things. I would recommend checking the page on the wiki.
 
It was my first game ever. I love it, but I should probably reset the game and try to get everything, but that would mean losing my saves from when I was 7 years old, and I'm not entirely sure I can allow that happening, ever.
 
Post conflicts, but w/e, I'm not erasing my summary.


It's basically SMB plus the Lost Levels up to World 8, both with slightly tighter controls, more artistic flourishes (world maps, moving waves, etc. - but it still looks like SMB, unlike SMAS) and less glitches. There's a hard mode that replaces the Goombas with Buzzies, too, plus a Challenge Mode where you can select and play any level by itself in order to try and maximize the number of points, collect 5 red coins (regular coins turned red) and find a Yoshi Egg hidden in an invisible block somewhere in the level. There's also a "You vs. Boo" mode where there's new levels you have to get through as fast as you can while a Boo just flies through everything, with different Boos of different colours and speeds making it harder and harder. Using a link cable, you can also race a second player instead of Boo through those levels. You get rewarded for completing things with artwork n' stuff which is Game Boy Printer-compatible.

Overall, it's a great game: it's how I was introduced to Mario, and I spent countless hours playing it back in the day trying to get that damn ultimate high score on Challenge mode.
 
it begs a remake, if only to remove the zoomed in screen.
 
I never thought it would be anyone's first game. It seems more likely to me that parents would rather buy an N64 rather than a handheld that requires double a's every few hours.
 
Mcmadness said:
it begs a remake, if only to remove the zoomed in screen.
freakworld said:
smb dx was free on the vc once, thats when i got it.
^

i got it through the free vc promotion as well. it's a great game (the challenges mode is easily the best bit about it for me, only because I can't print things) but the reduced window makes playing levels (especially those with lakitus) kinda hard.
 
I have the cartridge, and I almost cleared everything and then the data deleted itself. I was pretty pissed. It's a fun game though, the only problem is so many cheap deaths due to the smaller screen.
 
TBFB said:
I never thought it would be anyone's first game. It seems more likely to me that parents would rather buy an N64 rather than a handheld that requires double a's every few hours.
Game Boys were like a third the price of N64 and each game was half the price, so not only was it a steep investment up front, but every subsequent game was also a decent chunk of cash. So as long as you played the Game Boy plugged into the wall most of the time like a sensible person, it was much more affordable (also, even if you used batteries only, they'd last days or even weeks depending on how much you play, not hours - unless you were using ancient rechargeable batteries on their last legs or something).
 
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