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Dr. Mario said:I'm even more depressed.
Mary Berry said:just imagine wario and yoshi tied to anchors being thrown off a boat. that'll cheer you up.
Dr. Mario said:Let's Play/reviews Youtube revenue (including the shitty content program or something), taking down video content pertaining to modded games to "promote" Super Mario Maker, suspected handling of Project M, taking down fan projects such as Super Mario 64 HD, (previously) handling of the amiibo, general copyright asshattery, etc.Mary Berry said:Dr. Mario said:-Not exactly sure what their attitude is toward Mario but hating Mario's fans is a thing.
-it is?
Given, they're not as bad as other companies, but that's probably the nicest thing I can say to them
I disagree with this so much and it bugs me when people only see it as a series of unfair, challenging platforming levels when it is so much more. The game plays off tropes and expectations set from one game and then turns them upside down.Ashley Ash Satoko and Maria Renard said:Super Mario Bros. 2: The Lost Levels
This game is nothing more than just a rehash of the original Super Mario Bros. It is a carbon copy, it has far less originality in it. It has brought some differences in Mario and Luigi. It's basically SMB1 with a harder difficulty and challenge.
Baby Luigi said:Mario is probably primarily a platformer series, not a combat series, is my explanation.
But I don't think it's an excuse. you can mix in clever platforming moments into bosses.
Mcmadness said:I liked a few Mario bosses. SMW's final boss, Wario in SML2, Bowser jr in galaxy and Galaxy 2, Bouldergeist
not amazing but they were alright.
Because of frigs and n00bs creating levels. It's worse than DK3.Baby Luigi said:why are you even required to play other people's crap to unlock contentCharley Dietz said:Easy and Normal are basically the dumpster of enemy/Soundfrog/block spam. Yuck.Gourmet Guy said:not exactly a disappointment but more a frustration; 100 mario challenge.
easy; levels are handed to you on a silver platter
normal; same as easy but twice as long
expert; lots of cheap *bleep* everywhere
super expert; sadism
why can't there just be like a hard or something in between normal and expert? the difficulty jump is way too much
Nintendo wants everyone to feel welcome.Baby Luigi said:i'm speaking from "the developers are idiots" perspectiveSuperDoom said:Because of frigs and n00bs creating levels. It's worse than DK3.Baby Luigi said:why are you even required to play other people's crap to unlock contentCharley Dietz said:Easy and Normal are basically the dumpster of enemy/Soundfrog/block spam. Yuck.Gourmet Guy said:not exactly a disappointment but more a frustration; 100 mario challenge.
easy; levels are handed to you on a silver platter
normal; same as easy but twice as long
expert; lots of cheap *bleep* everywhere
super expert; sadism
why can't there just be like a hard or something in between normal and expert? the difficulty jump is way too much
1. Frignoob Levels of SMM
2. Donkey Kong 3
3. Mario's Bombs Away
why do the developers force you to play through random crap to unlock content
Because of Super Mario Maker's secret purpose.Baby Luigi said:why are you even required to play other people's crap to unlock content