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Oh yeah, I forgot about rubberband AI.Sub-Zero said:Oh, and the unfair AI in Mario Kart 64
SpearGuy729 said:5) Being hit with a shell in mid-air on a hang gliding jump
If you're hit by a Blue shell while gliding you still go on until you touch the ground, so it is a smart thing to do. I think he meant the sections where the blue shell makes you fall down forcing a Lakitu recovery.Baby Luigi said:I sometimes prolong the glider, as I think spinning out saves more time than flipping over.
SpearGuy729 said:1) MK8's roster
Might I ask you to explain the reason why you don't like Mario Kart 8 roster? This is not the first time I saw unmotivated MK8 roster bashing and sincerely I'm not fond of it at all, as it is becoming more like a mantra.The Green Maskass said:- MK8's roster, which is even worse than MK7's roster (despite having more characters than any MK game).
Mister Wu said:SpearGuy729 said:1) MK8's rosterMight I ask you to explain the reason why you don't like Mario Kart 8 roster? This is not the first time I saw unmotivated MK8 roster bashing and sincerely I'm not fond of it at all, as it is becoming more like a mantra.The Green Maskass said:- MK8's roster, which is even worse than MK7's roster (despite having more characters than any MK game).
I for once, as much as I don't like the filler characters (power-up/metal versions, plus Baby Rosalina that doesn't follow the actual Baby Roasalina shown in the storybook), the holes (Bowser Jr., Diddy Kong, King Boo, Dry Bones and Birdo, who had appeared in at least 2 Mario Kart games) and the characters from other franchises, don't think at all it's the worst roster ever, as the holes were already in Mario Kart 7, that even had more of them like Waluigi, Toadette, Baby Mario and Baby Luigi. The characters I don't like are just ignored by me most of the time, it's not like the character selection screen is particularly troublesome for me, even when I don't use the GamePad's touchscreen.
On the other end, I was happy to finally play as the Koopalings 25 years after their introduction, it was an incredible chance to redicover them that I'm glad I didn't miss.
Thanks for the reply! It's good to hear the motivations behind the sentence! They are also pretty valid points too!The Green Maskass said:Most of the new drivers (and even some veterans from older MK games) that i like in MKWii are not present in this game, and i don't like how the roster is mostly filled by clones (5 Marios ? 4 Peachs ?) or useless characters (Pink Gold Peach ? Baby Rosalina ?) and unfortunately, the inclusion of clones is a common thing since Double Dash.Mister Wu said:SpearGuy729 said:1) MK8's rosterMight I ask you to explain the reason why you don't like Mario Kart 8 roster? This is not the first time I saw unmotivated MK8 roster bashing and sincerely I'm not fond of it at all, as it is becoming more like a mantra.The Green Maskass said:- MK8's roster, which is even worse than MK7's roster (despite having more characters than any MK game).
I for once, as much as I don't like the filler characters (power-up/metal versions, plus Baby Rosalina that doesn't follow the actual Baby Roasalina shown in the storybook), the holes (Bowser Jr., Diddy Kong, King Boo, Dry Bones and Birdo, who had appeared in at least 2 Mario Kart games) and the characters from other franchises, don't think at all it's the worst roster ever, as the holes were already in Mario Kart 7, that even had more of them like Waluigi, Toadette, Baby Mario and Baby Luigi. The characters I don't like are just ignored by me most of the time, it's not like the character selection screen is particularly troublesome for me, even when I don't use the GamePad's touchscreen.
On the other end, I was happy to finally play as the Koopalings 25 years after their introduction, it was an incredible chance to redicover them that I'm glad I didn't miss.
The only good thing about this roster is the Koopalings (even though i hate how Bowser Jr. is not present in this game), the return of Waluigiand Lakitu.
I think it is mostly referred to inside drifting bikes. Outside drifting bikes in Mario kart 8 behave very similarly to karts, to the point that, if I am not mistaken, at least the City Tripper was used more than once in the last World Cup.MnSG said:I don't really get why people think that karts are better than bikes in Mario Kart 8. They both work out equally well, though the bikes are thinner, and are more handling focused (only the Master Cycle offers a positive ground speed boost, and it's an inside drifting bike).
Well, it IS Mario KART, isn't it?MnSG said:I don't really get why people think that karts are better than bikes in Mario Kart 8. They both work out equally well, though the bikes are thinner, and are more handling focused (only the Master Cycle offers a positive ground speed boost, and it's an inside drifting bike).
Johnny Boy said:Well, it IS Mario KART, isn't it?
MnSG said:I don't really get why people think that karts are better than bikes in Mario Kart 8. They both work out equally well, though the bikes are thinner, and are more handling focused (only the Master Cycle offers a positive ground speed boost, and it's an inside drifting bike).
Mister Wu said:Thanks for the reply! It's good to hear the motivations behind the sentence! They are also pretty valid points too!The Green Maskass said:Most of the new drivers (and even some veterans from older MK games) that i like in MKWii are not present in this game, and i don't like how the roster is mostly filled by clones (5 Marios ? 4 Peachs ?) or useless characters (Pink Gold Peach ? Baby Rosalina ?) and unfortunately, the inclusion of clones is a common thing since Double Dash.Mister Wu said:SpearGuy729 said:1) MK8's rosterMight I ask you to explain the reason why you don't like Mario Kart 8 roster? This is not the first time I saw unmotivated MK8 roster bashing and sincerely I'm not fond of it at all, as it is becoming more like a mantra.The Green Maskass said:- MK8's roster, which is even worse than MK7's roster (despite having more characters than any MK game).
I for once, as much as I don't like the filler characters (power-up/metal versions, plus Baby Rosalina that doesn't follow the actual Baby Roasalina shown in the storybook), the holes (Bowser Jr., Diddy Kong, King Boo, Dry Bones and Birdo, who had appeared in at least 2 Mario Kart games) and the characters from other franchises, don't think at all it's the worst roster ever, as the holes were already in Mario Kart 7, that even had more of them like Waluigi, Toadette, Baby Mario and Baby Luigi. The characters I don't like are just ignored by me most of the time, it's not like the character selection screen is particularly troublesome for me, even when I don't use the GamePad's touchscreen.
On the other end, I was happy to finally play as the Koopalings 25 years after their introduction, it was an incredible chance to redicover them that I'm glad I didn't miss.
The only good thing about this roster is the Koopalings (even though i hate how Bowser Jr. is not present in this game), the return of Waluigiand Lakitu.
Mario Kart: Double Dash!! and Mario Kart Wii had arguably the best roster. Funky Kong is sadly a one-game character so far in the series, which is a bit of a missed opportunity as it fitted well the game and the Mario Kart series as a whole.
Unfortunately, unless the devlopment of new Mario Kart games follow a different trend from the one observed at the end of the Wii U era (which might happen, as Kimishima reorganized even the development teams with the creation of the EPD), unexplicable holes, clone characters or characters with controversial design might become more common in the future as developers have to face tight deadlines with modern graphics requiring more and more time consuming modeling and animations; if the worst-case scenario becomes real let's hope that they at least reuse the multi-slot introduced in Mario Kart 8 for Villager (the one for Yoshi and Shy Guys doesn't affect stats)...
Anyway Toadette needs more love. And Baby Mario and Baby Luigi are the most "legit" babies since they were originally introduced in Yoshi's Island and then Mario Kart: Double Dash!!