NSY
Celestial Guide
A lot of AAA publishers have recently got a bad reputation from gamers for reasons that range from releasing the same game over and over to stuffing microtransactions into their games. It's the modern day that these companies want profit the and while profit (or at least break even) is required business to do well, however many publishers willing to go lengths to do maximize it. Here's a rundown of the most noticeable ones that have gotten a bad rep.
Activision: Responsible for killing of iconic franchises such as Crash, Spyro. Milking franchises until people stop buying them (Guitar Hero, Skylanders). Releasing sub par movie tie in games.
Capcom: Releasing questionable DLC and microtransactions, practices in this department include costumes, day one dlc and even once they did one that finishes the story, ( cancelling Mega Man Legends 3 and blaming fans and then not making any new more games in that franchise.
EA: Releasing sports shovelware, releasing games in unfinished states, buying out many smaller publishers and forcing microtransactions into them.
Konami: Treatment of Hideo Kojima which included cancellation of Silent Hills. Owns a bunch of popular IPs (Castlevania, Bomberman) and does nothing with them. Treatment of employees.
Sega: Releasing mediocre Sonic titles. Releasing mediocre tiltles in general. Dumping games like Bayonetta 2.
Ubisoft: Showing off demos that look the actual game resulting in a good amount of the games being disappointing. Milking franchises such as Just Dance and Assassin's Creed.
Here's my opinion from least worst to worst (that being said I think they're all bad to an extent): Ubisoft > Sega > EA (yes they're this low) > Activision > Capcom > Konami
Who do think is the worst, any that I didn't include that you don't like?
Activision: Responsible for killing of iconic franchises such as Crash, Spyro. Milking franchises until people stop buying them (Guitar Hero, Skylanders). Releasing sub par movie tie in games.
Capcom: Releasing questionable DLC and microtransactions, practices in this department include costumes, day one dlc and even once they did one that finishes the story, ( cancelling Mega Man Legends 3 and blaming fans and then not making any new more games in that franchise.
EA: Releasing sports shovelware, releasing games in unfinished states, buying out many smaller publishers and forcing microtransactions into them.
Konami: Treatment of Hideo Kojima which included cancellation of Silent Hills. Owns a bunch of popular IPs (Castlevania, Bomberman) and does nothing with them. Treatment of employees.
Sega: Releasing mediocre Sonic titles. Releasing mediocre tiltles in general. Dumping games like Bayonetta 2.
Ubisoft: Showing off demos that look the actual game resulting in a good amount of the games being disappointing. Milking franchises such as Just Dance and Assassin's Creed.
Here's my opinion from least worst to worst (that being said I think they're all bad to an extent): Ubisoft > Sega > EA (yes they're this low) > Activision > Capcom > Konami
Who do think is the worst, any that I didn't include that you don't like?