Time Turner
You are filled with determination. (R/GD/TT)
I have never liked how much overlap is obviously present between enemy categories and species categories. Let me use Category:New Super Mario Bros. 2 Enemies and Category:New Super Mario Bros. 2 Species as examples. I've gone through both categories to make sure that there's aren't any objects tagged as enemies or the like, and as it stands, there are only three entries that don't appear on both categories, and they're all on the species category: Beanstalk (an inanimate plant), Spine Coaster (a living platform), and Reznor (a boss, which may or may not count as an enemy but that's a discussion for another time). Some categories fare better than others, with TT (Category:Paper Mario: The Thousand-Year Door Enemies)YD (Category:Paper_Mario:_The_Thousand-Year_Door_Species) being the best example I could find (although a lot of the enemy entries would also be applicable with the species category), but they all show the same trend of every enemy also appearing in the species category. It just seems wasteful and redundant to have two categories that essentially repeat the same information, expect one of them has an extra few entries that are difficult to notice because they're sandwiched between everything else. At the same time, if the species categories were reduced to non-enemy species only, then most of them would have a negligible amount of entries, perhaps to the point where they face deletion (MarioWiki:Categories#Size_and_scope). In a franchise in which there are a vast amount of hostile species that are naturally tagged as enemies, is it really that necessary to make a category just for the few edge cases?
I don't have an ideal solution in mind for this, but at the same time, I want to get the ball rolling any way I can.
I don't have an ideal solution in mind for this, but at the same time, I want to get the ball rolling any way I can.