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So that WASN'T a placeholder?Parakoopa144 said:Hey theres a new character in this game:
This is Gooigi, a goo version of Luigi that appears when you wanna play co-op. Thats pretty cool.
Crow T. Robot said:So that WASN'T a placeholder?Parakoopa144 said:Hey theres a new character in this game:
This is Gooigi, a goo version of Luigi that appears when you wanna play co-op. Thats pretty cool.
They're just lazy as *bleep* then! Why the hell is Mario not the second player, especially with this:
https://tcrf.net/Luigi%27s_Mansion_(GameCube)/Unused_Models#bmario
Lucario said:The fact it has an artwork for itself is fascinating on its own.
This should be an alt in Ultimate, I 100% agree with anyone who said that before.
You'll have to make an account first. Then you have to make at least five edits and wait four days to become autoconfirmed. You can create pages after that.Parakoopa144 said:Hey how do you make an article on MarioWiki? I wanna make a page for Gooigi.
Parakoopa144 said:Lucario said:The fact it has an artwork for itself is fascinating on its own.
This should be an alt in Ultimate, I 100% agree with anyone who said that before.
Less an echo, more like an alternate costume, like Wedding and Builder Mario.
Kokichi Oma said:I like how Gooigi has a better justification for existing than literally any of Mario and Peach's alt selves.
Russian Baby Luigi said:Baby Mario though.
Mcmadness said:The babies never felt like alt selves to me.
Kokichi Oma said:Also, I'm technically lampooning Dark Moon, too, which also had multiple Luigis for no reason.
Bryce Holliday: The reason why there are four Luigis in the game instead of four different characters was because we really wanted that in-the-same-room multiplayer to be the main focus, and we realized that not everybody owns the game, or brings the game at the right time when they meet somebody with a 3DS. There is a download limit of 32 MB, for the download play system that exists on the operating system, so we had to work within that smaller confine, and therefore the texture and model data for a Mario, and a Toad and a Peach just wouldn't fit in that space. By being limited we actually had to innovate, and do randomly generating maps, use four Luigis, and use the upgrade system from the single player game to really flesh out that experience, because it was planned as a kind of viral thing like, "hey, play this, let's sit down and play it" and we just had to work within that scope.
Russian Baby Luigi said:actually, there is a technical reason for that
http://www.mtv.com/news/2466737/luigis-mansion-dark-moon-qa-part-2-multiplayer-luigis-nintendo-land-and-the-poltergust/
Bryce Holliday: The reason why there are four Luigis in the game instead of four different characters was because we really wanted that in-the-same-room multiplayer to be the main focus, and we realized that not everybody owns the game, or brings the game at the right time when they meet somebody with a 3DS. There is a download limit of 32 MB, for the download play system that exists on the operating system, so we had to work within that smaller confine, and therefore the texture and model data for a Mario, and a Toad and a Peach just wouldn't fit in that space. By being limited we actually had to innovate, and do randomly generating maps, use four Luigis, and use the upgrade system from the single player game to really flesh out that experience, because it was planned as a kind of viral thing like, "hey, play this, let's sit down and play it" and we just had to work within that scope.
I could also tell ya why I think Baby Luigi is necessary in spin-offs *shrug*
Russian Baby Luigi said:What, they were like their own characters?
Princess Mario said:IDK I just want to have Mario + Luigi rescuing Mario. For the extra sillies.