The tutorial.LeftyGreenMario said:Really? Examples?SiFi said:Mario's Picross, and maybe the other two?
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The tutorial.LeftyGreenMario said:Really? Examples?SiFi said:Mario's Picross, and maybe the other two?
LeftyGreenMario said:I find it ironic that the so-called silent character has so many voiced lines, and he is probably heard talking more than any other character (meaning not a speech bubble).
Oh wait, they returned that in the remake??? It's so weird that they did because every game after Superstar Saga seemed to have drop that.Easter Yoshi said:Also, you can make Mario and Luigi talk a whole lot in Superstar Saga (at least in the deluxe version) by mashing the L or R buttons.
LeftyGreenMario said:Paper Mario 64 Mario and preCharles Martinet Mario are probably the most silent pauvre cons there are. I think every Paper Mario game after Thousand-Year Door has Mario grunting. I think when people say Mario is silent, they think not only about Paper Mario, but the overall portrayals in Superstar Baseball, Super Sluggers, Mario Golf: World Tour, Dance Dance Revolution: Mario Mix, and probably Mario Tennis Aces in the future (see that Toad insidiously standing next to him, that sneaky evil fil de pute).
Well, I always know he at least makes noises, but it's his utter silence in the story modes of those games (even when an NPC), is really jarring and awkward. I hate it. It also makes other characters look like they're talking to themselves.winstein said:I am not convinced that Mario's silent in the Baseball games. Don't you remember the credits in those games?
Thank you for reading.
Actually...winstein said:Speaking of that, isn't it funny that the Mario characters only voices in English, compared to Sonic having more voice actors speaking different languages?
Mister Wu said:Actually...winstein said:Speaking of that, isn't it funny that the Mario characters only voices in English, compared to Sonic having more voice actors speaking different languages?
Princess Mario said:Of course, there's the shitty Mario's Time Machine/Mario is Missing, but no one remembers those.
Time Turner said:Princess Mario said:Of course, there's the *bleep*ty Mario's Time Machine/Mario is Missing, but no one remembers those.
i must've missed it, i actually had to ctrl + f to find your mention, but there it isPrincess Mario said:I didn't; I mentioned it in my post.Fidelroyolonda Smackonmybuddyboosters III said:Can't believe you all forgot the best game ever made
Hotel Mario
A very sad sight.BBQ Turtle said:While Mario does have sound clips that are used in the story mode of London 2012 for the 3DS, he's one of only four characters who don't actually have speech bubbles of dialogue (The others being Luigi, Sonic and Metal Sonic (But I presume he doesn't speak much normally because he's a robot)). He's either telepathically understood by other characters, interpreted by Tails or Toad, or communicates via hand movements, nods, question marks and exclamation marks. They even use a really limited selection of sound clips. I think it's probably the quietest and least expressive I've ever seem Mario. Even the Goomba Kamek disguises as Mario is more expressive.
Yeah, everyone else gets speech, the other playable characters, the extra ones to add to the plot (Kamek, Lakitu, Espio, etc.), even the Dry Bones that just makes non-translated clacking sounds. Seriously, he gets a speech bubble just to go "Clackity-clack" but Mario and Luigi get a Toad. It's ridiculous.Princess Mario said:This in contrast with other groups, where everyone has speech, as far as I know. I didn't bother playing enough to see if that's really true or my memory serving me bad, to be fair, because London 2012 is a bad gaem.