MiracleDinner
Power Star
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- MiracleDinner
Hello,
I remember seeing this in the comments of a YouTube video (@Tinselina I think this was one of your livestreams?) but I can't seem to find it anymore so I can't really give credit to who made this, but anyway: this person brought to light a comparison between 3D Super Mario games and Paper Mario games for their respective systems:
Super Mario 64 / Paper Mario 64 (Nintendo 64): Loved, pioneered the series, seen as a classic and remembered positively for a very long time after.
Sunshine / Thousand-Year Door (GameCube): Took a similar formula to the N64 version and upgraded many elements of it as well as adding several new ideas. Usually seen as less revolutionary than the N64 version but still considered an upgrade and by some the best for a long time after.
Galaxy / Super Paper Mario (Wii): At first there were some people who didn't like it for being too easy and/or linear or some other changes they didn't like from the first two. But over time it arose to a largely very positive community reception, and did well commercially and critically.
3D Land / Sticker Star (3DS): Different to its predecessors in many ways, went for a new style entirely and got rid of many of the things that were loved about the first three. Ususally disliked and considered the worst.
3D World / Color Splash (Wii U): Took a very similar formula to the 3DS version but made it better in most ways. Not hated as much as the 3DS version but still generally considered a dissappointment.
Odyssey / ???????? (Nintendo Switch): Goes back to its roots, makes great leaps forward in many ways, fulfills most fans' wishes. Although there's obviously no nostalgia factor it is now commonly (though not unanimously) agreed to be the best and gives hope for the future of Mario, representing another golden age for Nintendo.
I think I find this interesting and I guess I agree with it but I don't think it's a perfect analogy.
For example I'd argue it might be better if we swapped the Wii and GC ones so that Sunshine = SPM and Galaxy = TTYD, since TTYD is a near-universally loved sequel to the first one which better matches Galaxy, whereas SPM was controversial for being different but still loved by many and considered underrated, which better matches Sunshine.
Also I think a lot of this is kind of obvious. E.g. of course SM64 and PM64 were classic pioneers, they wouldn't be the first in a popular series otherwise. The ones on the Wii were going to be a little different since the Wii at its core is a different console with different intentions compared to the N64 and GC, but it did excellently commercially which is why Galaxy and SPM did so well. Then the 3DS is less powerful even than the GC so it's kind of expected that this one would be less powerful.
Anyway do you think this is an interesting comparison and how far do you agree with it? Does Odyssey give you hope for the future of Super Mario and/or Paper Mario?
I remember seeing this in the comments of a YouTube video (@Tinselina I think this was one of your livestreams?) but I can't seem to find it anymore so I can't really give credit to who made this, but anyway: this person brought to light a comparison between 3D Super Mario games and Paper Mario games for their respective systems:
Super Mario 64 / Paper Mario 64 (Nintendo 64): Loved, pioneered the series, seen as a classic and remembered positively for a very long time after.
Sunshine / Thousand-Year Door (GameCube): Took a similar formula to the N64 version and upgraded many elements of it as well as adding several new ideas. Usually seen as less revolutionary than the N64 version but still considered an upgrade and by some the best for a long time after.
Galaxy / Super Paper Mario (Wii): At first there were some people who didn't like it for being too easy and/or linear or some other changes they didn't like from the first two. But over time it arose to a largely very positive community reception, and did well commercially and critically.
3D Land / Sticker Star (3DS): Different to its predecessors in many ways, went for a new style entirely and got rid of many of the things that were loved about the first three. Ususally disliked and considered the worst.
3D World / Color Splash (Wii U): Took a very similar formula to the 3DS version but made it better in most ways. Not hated as much as the 3DS version but still generally considered a dissappointment.
Odyssey / ???????? (Nintendo Switch): Goes back to its roots, makes great leaps forward in many ways, fulfills most fans' wishes. Although there's obviously no nostalgia factor it is now commonly (though not unanimously) agreed to be the best and gives hope for the future of Mario, representing another golden age for Nintendo.
I think I find this interesting and I guess I agree with it but I don't think it's a perfect analogy.
For example I'd argue it might be better if we swapped the Wii and GC ones so that Sunshine = SPM and Galaxy = TTYD, since TTYD is a near-universally loved sequel to the first one which better matches Galaxy, whereas SPM was controversial for being different but still loved by many and considered underrated, which better matches Sunshine.
Also I think a lot of this is kind of obvious. E.g. of course SM64 and PM64 were classic pioneers, they wouldn't be the first in a popular series otherwise. The ones on the Wii were going to be a little different since the Wii at its core is a different console with different intentions compared to the N64 and GC, but it did excellently commercially which is why Galaxy and SPM did so well. Then the 3DS is less powerful even than the GC so it's kind of expected that this one would be less powerful.
Anyway do you think this is an interesting comparison and how far do you agree with it? Does Odyssey give you hope for the future of Super Mario and/or Paper Mario?
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