64-Bit Nintendo Machine
64 Bits of Power!
The Japanese version of NES Open Tournament Golf is very difficult. Unlike the North American version, the goal is to finish all five courses. There are no tournaments, Steve and Mark are absent and the game is harder.
Here's why it's hard:
1. Scoring limits: In order to finish a course, you'll have to score under the limit. Should you go over, you'll have to restart the course from the beginning.
The limits are: 18 for Japan, 12 for Australia, 8 for France, 4 for Hawaii, and 2 for England.
2. Downright NASTY course design: Some holes take into account extreme precision, long hole length, and astronomical luck. Hole#10 of England is a good example: You'll have to hit the ball across the water to reach the green, go too short and you fall in the water, go too long and you fall in the water. Coupled with the score limits means that one mistake can fuck up the entire run faster than you can say "Oh".
All in all, the Japanese version of NES Open Golf is only recommended if you've had intensive practice with golf games.
Here's why it's hard:
1. Scoring limits: In order to finish a course, you'll have to score under the limit. Should you go over, you'll have to restart the course from the beginning.
The limits are: 18 for Japan, 12 for Australia, 8 for France, 4 for Hawaii, and 2 for England.
2. Downright NASTY course design: Some holes take into account extreme precision, long hole length, and astronomical luck. Hole#10 of England is a good example: You'll have to hit the ball across the water to reach the green, go too short and you fall in the water, go too long and you fall in the water. Coupled with the score limits means that one mistake can fuck up the entire run faster than you can say "Oh".
All in all, the Japanese version of NES Open Golf is only recommended if you've had intensive practice with golf games.