While we often can be disappointed in games for various reasons, such as a sequel not living up to the original game, a game with a great concept not using it well, or the trailers being promising only for the game to be of lesser quality, sometimes the opposite can happen. Sometimes a game we play with low or average expectations can be surprisingly good, even great, and may exceed those expectations. What games did you play which surprised you with their quality?
For me, two examples would be Donkey Kong Land and Sonic 3D Blast (Director's Cut). In the case of the former, the level design was surprisingly good with some exception, and I loved how the game introduced new enemies and level themes not in the console DKC, even if the controls were still and the boss were generally very poor. In the case of the latter, exploring the levels was quite fun and dodging the various obstacles the levels presenting was surprisingly fun. I didn't find the isometric viewpoint to be annoying most of the time. It should be noted that I played the Director's Cut, which made some changes to the game.
For me, two examples would be Donkey Kong Land and Sonic 3D Blast (Director's Cut). In the case of the former, the level design was surprisingly good with some exception, and I loved how the game introduced new enemies and level themes not in the console DKC, even if the controls were still and the boss were generally very poor. In the case of the latter, exploring the levels was quite fun and dodging the various obstacles the levels presenting was surprisingly fun. I didn't find the isometric viewpoint to be annoying most of the time. It should be noted that I played the Director's Cut, which made some changes to the game.