I've never done anything like this, but I'll try.
This "mafia" based game will have (hopefully) more than 10 players. Two of them will be impostors, a doctor, and possibly a detective if the game gets enough players. Your goal is to figure out who the impostors are. Impostors can choose who to kill every night, though more on that later.
The game will begin once we have at least 10 players. And after I play a mafia game or two myself.
One more thing. Every 3 days, people will get the chance to vote someone out, unless an impostor kills someone, then people get the chance to vote someone out immediately. everybody also gets one vote call, where everyone comes and votes immediately. you can vote someone off, you can vote to not eject anybody, or you can not vote at all.
I have no start date, that will be decided when (and if) I get at least 10 players.
Oh yea also each impostor has a kill cooldown. once an impostor kills someone, they cant kill anyone else until the next "round". each round lasts up to three days, with the round ending with a voting session. nothing happens when a round ends besides the impostors kill cooldown resetting.
These rules are subject to change, as I need some help figuring out good rules so that the different special roles can do there special actions.
This "mafia" based game will have (hopefully) more than 10 players. Two of them will be impostors, a doctor, and possibly a detective if the game gets enough players. Your goal is to figure out who the impostors are. Impostors can choose who to kill every night, though more on that later.
The game will begin once we have at least 10 players. And after I play a mafia game or two myself.
One more thing. Every 3 days, people will get the chance to vote someone out, unless an impostor kills someone, then people get the chance to vote someone out immediately. everybody also gets one vote call, where everyone comes and votes immediately. you can vote someone off, you can vote to not eject anybody, or you can not vote at all.
I have no start date, that will be decided when (and if) I get at least 10 players.
Oh yea also each impostor has a kill cooldown. once an impostor kills someone, they cant kill anyone else until the next "round". each round lasts up to three days, with the round ending with a voting session. nothing happens when a round ends besides the impostors kill cooldown resetting.
These rules are subject to change, as I need some help figuring out good rules so that the different special roles can do there special actions.
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