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MCS said:Pearl said:now i'm really confused. which do you say are better, the old ones without exploration hubs or the new ones with exploration hubs
The latter. But I'm not saying the former were bad by any means, because I still like those. I just think the open-world hubs that focus more on exploration are an advancement and are really great.
ok i was just confused because usually when someone says something was "in it's prime" they mean that point was the best.
MCS said:Pearl said:the levels were all really boring, the free play was done wrong, and there are probably some other things i can't remember.
I don't understand how they can do free play "wrong", but alright. I don't see how the levels were boring, either.
iirc, the free play just let you pick 2 characters, and then had the characters that were required for story mode, as opposed to the way they normally do it, not to mention you can only use certain characters in the episodes they're from.
also my main problem with the levels was their format. iirc the format for each episode was something like having 2 puzzle levels, one vehicle level, one level where you have to fight enemies, and then a boss level. the puzzle and boss levels were decent, but the vehicle and fighting ones were pretty bad