Mario Kart World

Yeah, I've already said above this rarely happens. It's about how people react to "promotion picks". The premise is merely an assumption.

That said, I also don't agree with not adding any of the recent mainline characters overall.
You know, I'm actually quite surprised that Poochy hasn't popped up anywhere (yet). If a generic cow was able to get in, what's stopping Poochy from making his first playable appearance in a home console Mario Kart title?

Likewise, Dry Bowser and Petey Piranha feel left out in the cold.
 
Seems like anecdote and overreliance on the word of people who spend time online, which are not the majority of the players who play Mario Kart. Jury is still out if the Koopalings are back, but Baby Rosalina still returned in spite of her online reputation being negative (that character also got an alternate outfit in Mario Kart Tour). I don't think Nintendo pays that much attention to what fans want. If the Koopalings are gone, it's not due to the apparent online reptuation. It'll be a shame, as with if Diddy Kong, Metal Mario/Pink Gold Peach, H. Queen, Paratroopa, Kamek, R.O.B., are indeed cut from the roster.
Sounds like you liked the Koopalings being in MarioKart too, like I do.
 
Now it comes to my mind, did anyone think of Bananza?

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Well, we know despite Rosalina held the soonest record of MK entry, it doesn't really become a firm pattern for newer mainline characters to get in MK soon. But nevertheless, since Bananza and MK World share a very close working period, it wouldn't be illogical to assume Nintendo notice this game and try to push its characters like they did with Rosalina.

However, it feels like old fans have great divergence toward Bananza so could it a bad idea for Nintendo if they do want to add Bananza contents to this game?
It could also be a potential spoiler issue, since World comes out over a month earlier.
 
In other news, a new video was uploaded earlier today, which reveals Pauline's vehicle stats...

Standard Kart & Plushbuggy

Speed: 2.2/4
Acceleration: 2.0/4
Weight: 2.0/4
Handling: 1.8/4

Standard Bike & Cute Scoot

Speed: 1.4/4
Acceleration: 2.8/4
Weight: 1.6/4
Handling: 2.2/4

Zoom Buggy, Rally Kart, Hot Rod, Roadster Royale, & Carpet Flyer

Speed: 2.4/4
Acceleration: 1.8/4
Weight: 2.2/4
Handling: 1.6/4

Rally Bike & Fin Twin

Speed: 1.6/4
Acceleration: 2.6/4
Weight: 1.6/4
Handling: 2.2/4

Mach Rocket

Speed: 1.8/4
Acceleration: 2.4/4
Weight: 1.6/4
Handling: 2.2/4

Funky Dorrie

Speed: 2.4/4
Acceleration: 2.0/4
Weight: 2.4/4
Handling: 1.2/4

Baby Blooper

Speed: 2.0/4
Acceleration: 2.2/4
Weight: 1.8/4
Handling: 2.0/4

Tiny Titan & Bowser Bruiser

Speed: 2.8/4
Acceleration: 1.2/4
Weight: 2.6/4
Handling: 1.4/4

Billdozer & Big Horn

Speed: 2.6/4
Acceleration: 1.4/4
Weight: 2.6/4
Handling: 1.4/4

W-Twin Chopper

Speed: 2.6/4
Acceleration: 1.6/4
Weight: 2.0/4
Handling: 1.8/4

Blastronaut III

Speed: 2.2/4
Acceleration: 2.2/4
Weight: 2.2/4
Handling: 1.4/4

Source: https://youtu.be/cHaOXxtgH6U?si=pIMX2k4KG2DWcuE0
 
Sigh, I've already expressed my disappointment with this game's roster (just the newcomers, veterans are fine) over on GameFAQs. Honestly, now I know how the people who cried about Pinkgold Peach/Baby Rosalina being a "waste of a spot" felt back in 2014...This game's newcomers are the REAL wastes of space, not the metals, babies, or koopalings. Waste of development time too...development time that could've been better spent on adding other characters that would actually make nice additions and making an actual quality roster...who are these nobodies that World added

EDIT: Couldn't agree more with posts #121 and #126 by MightyMario
 
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It's fine to express disappointment but you shouldn't levy the rhetoric they used toward your characters you like toward other characters other people may like. I'm personally fond of the offbeat inclusions of Dolphin, Penguin, Piranha Plant, Conkdor and Cow Cow, and nowadays, I'm not really the type to characterize Baby Rosalina or Pink Gold Peach as waste of space since they all have fans (and they have a tendency to attract players that don't voice complaints online). I'm hoping Metal Mario and the Koopalings also come back, it was a bit concerning they weren't there.
 
To be clear, I never said I didn't like the addition of the enemies to the roster, I was just saying I wanted a reason for their inclusion.
 
Characters shouldn't be cut, period. They're charging 80 fucking dollars for this.
 
To be clear, I never said I didn't like the addition of the enemies to the roster, I was just saying I wanted a reason for their inclusion.
I don't think they really are in need of reason. They can include Fawful in Mario Kart if they really wanted to. This is the series that had a sponsorship to include the Mercedes Benz GLA. From a big picture standpoint, I just think they want to surprise people with the unorthodox roster.
 
Well, if they had only added like 5 randos and some other newcomers (that aren't generics), that would've been fine. It's the fact that there are this many plus them being the only newcomers that we have gotten confirmed so far that's concerning. If this is all we're gonna get then that's gonna be a big problemo.

...But, if they bring back those characters that he mentioned in post #121 I won't be so mad about these rando's being included.
 
I don't understand the notion that the enemy/species inclusions are worse than the babies and metals. Their designs are wholly their own, not iterative on that of another character already on the roster. That alone gives them more merit than Pink Gold Peach, Baby Daisy/Rosalina, and Tanooki Mario/Cat Peach as separate characters (the latter two are better as alts). Baby Mario, Luigi and Peach I can understand, as they were conceived prior to their Mario Kart appearance and therefore can be seen as representation for the games they previously appeared in (though I still say that's better off being Yoshi's Island DS for Baby Peach rather than Partners in Time, which would ideally be represented by a design AlphaDream created for that game like a Shroob)

Are these species inclusions what I would've picked? No, but they're harmless, and there's a handful of popular picks in there too like Pianta and Goomba. And even obscure ones that haven't had a proper appearance in over a decade, like Cataquack. And I still don't think we've seen the full roster, I'm hoping the Direct shows off more characters that are a bit more in line with the kind of stuff fans predict or request.
 
My little brother was so excited to see Cataquack that I'm devoted to defending the enemies as inclusions. I personally also adore Mario enemies so this is roster is a dream come true, and it's sad to see it gets so much hate. If you disagree, that's fine, but don't be mean about it.
 
Eh... They should've just added the 5 most recognizable enemies/NPCs like the ones FTG mentioned. Characters like Goomba, Pianta, and Piranha Plant are fine. But they literally had to stuff the roster with almost every known species to ever exist, most of whom feel like random nobodies or "literally who?"

As for the babies/metals, I don't know how to explain it but somebody on GameFAQs did explain pretty much how I feel:

Maybe as an extension of their base character. I love Peachette because Toadette is already my favorite character and they just went and made her even cuter. PGP I can't see and if anything would be better served as a costume, but I can see someone preferring it to random generics because she's still Peach

That bolded part particularly. Peach isn't a nobody. Having alternate versions of her isn't as bad as some cow, bee, bone fish (literally who? / random nobody type characters).
 
Sigh, fine if this is what you guys want and what makes you happy, then how nice for y'all.

This just isn't the ideal roster for me and I guess that I'm upset/disappointed that I'm potentially gonna lose Peachette and Pink Gold Peach to these generics. They even bothered to keep stinkin Baby Rosalina (as a separate character, no less) which feels like adding salt to the wound because why is she getting special treatment over PGP when they're on the same level of importance, or whatever. They should be a package deal, both were added to Mario Kart 8 as completely made up characters.

Anyways...
I remember a topic that Michaeloll (yes, that Michaeloll) made on GameFAQs like 10 years ago on either the Mario Party 10 or Mario Tennis Ultra Smash board, where he talked about how adding more random enemies doesn't mean a better roster...I think he said that cause Spike felt like a really random addition in Mario Party 10, and the Mario Party series adding enemy characters to its rosters like Dry Bones, Hammer Bro, Blooper, and the recent Spike isn't all that great.
Yeah, I definitely agree with that now. They went overboard with it in this game and these random enemies really do not make a better roster, but rather worse. I'd rather that they stick to the important/major/big name characters than these obscure, no-name, unpopular, unfamous... (I could go on, but you get the point)
 
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When you think it over, the way that Mario Kart World's roster is being handled is basically Nintendo's way of responding back to the people whom felt that Mario Kart 8's character additions were wasteful. If you think that the Koopalings, Baby Rosalina, and Pink Gold Peach are wasted slots, they're nothing when compared to the amount of joke generics that Mario Kart World is throwing at people.
 
I mean, these are all characters they had to model for the track hazards anyway so I'd argue they're not wastes of significant development time.
Maybe not, and it also helps the (so-called) Magikoopa Orb feel more interesting; not only does it spawn a certain generic enemy, but it can also temporarily transform racers into that very enemy. The one thing that I do have to question, however, is whether or not there's going to be more than one way to unlock the generic enemy characters (instead of always having to play the game of luck with the Magikoopa Orb).
 
You know, I actually thought of that too. This is what people complaining about the metals, babies, and koopalings gets us...Now we have characters that are original, but are random nobodies and are characters of the lowest quality, which is arguably worse than what we had before. I feel like the MK8 newcomers are more harmless than the joke generics. This is overkill.

Worst part is, if the fans actually like these characters and give Nintendo their approval, it's only gonna make them think that they did a good thing and keep making rosters like this full of random generics. 🙄

I'd sooner have had Baby Pauline be added than the likes of Coin Cuffer, Bone Fish, Sidestepper...
 
My guess regarding Pink Gold Peach's whereabouts is hinging on the possibility that she transformed into an entire race course

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I've seen a bit of backlash about the newcomers, but I honestly don't mind them! Although I will admit that there were definitely better enemies already in the game that could've been repurposed as drivers rather than stuff like Fish Bone or Stingby. A playable Tokotoko or Sumo Bro would have been dope.
 
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