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unit4545 said:The tripping makes it real.
unit4545 said:look... have you never tripped before? you trip a few times a month walking around, nevertheless fighting against 3 other people! it adds a subtle touch.
Red = AgreeLeftyGreenMario said:1. Redundant Target Tests
2. Lazy trophy models
3. Meta Knight. Two words.
4. Less cartoony and silly (The first game was cartoon-like. It got progressively more realistic and serious. Realistic =/= better graphics -_-)
5. Final Smashes
6. Mario's Final Smash sucking
7. Mario's FLUDD
8. Obnoxious crowds (just a minor annoyance)
9. Subspace Emissary
10. Mario not getting a huge role in subspace emissary. He got turned into a trophy the most times! Wah!
11. Obvious bias on Kirby character in the story. Don't why the story irks me so. Maybe because Mario and Luigi are somehow never together and that some characters really needed larger roles.
12. Tripping. One word. Sounds minor, but the executive who came up with this idea deserves an apology for all of us and the people who had to work on implementing the mechanic.
13. Lack of camera mode. Liked playing at weird angles.
14. Cheap stages.
15. CPUs making a free-for-all resemble 1-vs.-3. Melee and Super Smash Bros.'s cpus did not behave like this.
16. Handicap system.
17. Overuse of the character mugshots (minor annoyance). They have on trophies, percentages, and character selection screen.
18. Overuse of theme song. (minor annoyance)
19. Boss Battles Intense. All said.
20. Generic subspace enemies that ruin the concept of a cross-over somewhat.
21. No Super Smash Bros. stages returning.
22. Non-returning characters. Don't know why we need to scrap them. It's nice too see everyone return with a few added.
23. Dual-layered disc. It's probably a minor problem, but my Wii stops working whenever Pit or Pokemon Trainer is selected. Why would anyone care about my Wii? I dunno.
24. Pokeballs. There used to be useful pokemon like Scizor, Venusaur, Charizard, Blastoise, Unown, Clefairy, Articuno, Zapdos, Raikou, and maybe even Cyndaquil. Why Hal/Sora removed Articuno, Zapdos, and Raikou while adding Moltres, Suicune, and Entei doesn't seem right. We also get useless pokemon like Munchlax and seemingly increased rates of Goldeen and Wobbuffet appearing. Of course there are useful pokemon added, like Latios/Latias, but there are way too much useless pokemon to really rely on pokeballs for somethign useful.
25. The fan. The two words of doom!
26. Unspectacular opening sequence. The previous games had unique cutscenes, but somehow this game has cutscenes cropped from the Subspace Emissary.
27. The events. Most are uninspired, in my opinion.
28. Dragoon. The Hydra was way cooler, anyway, in my opinion. The dragoon was way too cheap.
29. Why can't I play as Zero Suit Samus without inputting a button code? The world may never know. (Minor annoyance, because I never use her.)
30. Stickers are a distracting.
31. CDs item rate and how they disappear right when they appear.
32. No hitstun. Probably mentioned a million times. I'm not a competitive battler, but that kinda sucks for those tourney people
33. No shieldstun.
34. Drowning and no water techniques. Wasted potential for water-levels.
35. Nerfed super scopes. Are they uber-cheap in Melee? No.
36. Where' the parasol?
37.Lack of throw-able screw attacks. KOing people with that thing was awesome. I don't know about you guys.
38. Freezie sucks now. Minor annoyance.
38. And finally, Mario sucking. I don't like tier lists, but Mario sucks. I still use him, though.
At least the music was great! I liked the multiple taunting and the camera-screenshot taker is really nice. The graphics are at least less jagged like in Melee. The assist trophies are pretty nice too, but they could have really added more. The character selection was nice, like Olimar, Diddy Kong, Wario, and Pokemon Trainer. I like how I can shoot while moving. I like grabbing stuff mid-air and grabbing stuff while dash-attacking. I might act like this game is terrible, but it looks like the producers seem to put a lot of effort in the game. It's just that there is a lot of wasted potential.
WaluigiWare said:I don't mind the Target Smashes. At least now I'm able to finish all 5 stages with all 5 characters, but I do think it was better when each character had their own.
BabyLuigiOnFire said:Guys, why are forgetting Board the Platforms? I missed them. They were only unique to Super Smash Bros. 64
unit4545 said:Well IMO new pork City should've been smaller
Oh, I absolutely hated Board the Platforms. Good riddance to them after 64.LeftyGreenMario said:I used to hate Board the Platforms, but that was when I was little. Now, I miss it.BabyLuigiOnFire said:Guys, why are forgetting Board the Platforms? I missed them. They were only unique to Super Smash Bros. 64
I wish you could customize the stage platforms when creating teh stage. They are SO boring!WaluigiWare said:Oh, I absolutely hated Board the Platforms. Good riddance to them after 64.LeftyGreenMario said:I used to hate Board the Platforms, but that was when I was little. Now, I miss it.BabyLuigiOnFire said:Guys, why are forgetting Board the Platforms? I missed them. They were only unique to Super Smash Bros. 64
Don't most people do the same thing? Especially on Wi-Fi.MrConcreteDonkey said:It all does seem like 1 VS 3. Plus all the CPUs taunt when you get KO'd.