Xiahou Ba
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  • *insert Shakira music here*
    Huh? *Plays the smash ultimate theme* What?
    Xiahou Ba
    Xiahou Ba
    Lifelight sucks and would get bulldozed by Krypteria, Nightwish, and Epica any day of the week.
    • Angry
    Reactions: Blue
    zel
    zel
    a guy on a discord i used to be active on quoted lifelights lyrics constantly with no provocation to the point where he mighta ruined the song for me. or not. im just indifferent on it honestly
    Xiahou Ba
    Xiahou Ba
    I don't like how Lifelight is used, like 60 different times in the game. Yes, I had counted. I don't even think it's that good, the lyrics are far too cheesy in a song that you're supposed to take "seriously". If I wanted to listen to music in its genre, I'd just listen to symphonic metal, like the aforementioned bands I've listed.
    Have you heard of the Ukrainian game "You Are Empty"? (likely not but I'm bringing it up because it seems like a very BLOF-core game)

    Xiahou Ba
    Xiahou Ba
    Of course I haven't heard of the game because it's really obscure but I've decided to check out the video because Soviet Union stuff, of course! My first impressions are...the first cutscene looks really good, actually. It had a lot of artistic style and atmosphere, and I was surprised it actually set the pace for the rest of the game, because I was wondering if the game itself really was bad. I also agree with that the reviewer said in the middle in the video about Pokemon, about the whole handholding stuff, and it's actually a strong and consistent issue I have with Luigi's Mansion 3 recently: so many points in Luigi's Mansion 3 the game forces and railroads you (and nags you with E. Gadd bringing up dialogue boxes constantly to get you to get to another location) that it really could have done without it, I wanted to explore the mansion, not follow the scripted events.

    I've also decided to check out one of the scathing reviews from GameSpot, and the author claimed to not know what was going on...when I knew what was going on by watching the cutscene alone. It confused me. This is the review I'm talking about, whose title you're in for a ride, comparing playing a bad video game to the horrendous living conditions of the gulag:


    Much of the criticisms the reviewer had playing the game was unfounded. He critiqued the game for the lack of multiplayer for one, that made a "this review was totally written in the late 2000's vibe where people want phoned in multiplayer despite not fitting with what the devs aim to achieve" vibe. He claimed that the creatures in the game are lifted from other games when I don't think I've seen the helicopter baddies appear anywhere else or the giant bird chicken thing. The game wasn't trying to be a Serious Sam/Doom/Painkiller clone, but something else, and he came into the game expecting it to be one of them.

    However, I think this following review is more fair to the game and was more constructive on what they didn't like about it (despite also being negative) and worth a read from someone who has played the game and understood what it was trying to do:

    Xiahou Dun
    Xiahou Dun
    I agree; that soviet gulag joke was made in really poor taste.
    Woke at 6:00 am, posted garbage, getting tired again, going back to sleep. See you at 12:00pm.
    Terrible things about the Santa Ana winds:

    1. They make it extremely hot. In the middle of October.
    2. They exacerbate wildfire conditions.
    3. They blow the extremely loud sounds of construction at 1:00 AM in the morning towards our direction
    you were one of the biggest supporters iirc so i thought you'd want to know the Pico article is out to read now
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    Xiahou Ba
    Xiahou Ba
    Yesssss I like his vehicle the most out of the original 4 vehicles (that I knew about thanks to Smash and how it out of four vehicles appears in Mute City SNES) and it's even named after a type of bird.

    Is it a coincidence that he looks like a turtle and drives the most durable vehicle in the game? He even plays like Bowser in being the guy who shoves people around. Like, his intial appearance doesn't even look turtle-like until...is it F-Zero GX? Wonder why they decided to make him look more like a turtle.
    Superchao
    Superchao
    They make him more turtly when he got redesigned for F-Zero X, he was only the lizardy version for the SNES game. Dunno why, X also gave some redesigns to the other three (for example, Falcon actually looks quite a bit different outfit-wise), but Pico was the one who got the biggest changeover.

    Trust me when I say you're not the only one who noticed Pico and Bowser's similarities ;D

    Also this segues nicely into a trivia fact that hasn't come up in MSM yet: The cars actually weren't numbered in SNES. 07, 05, 03, and 06 were all only added to the original four cars with the roster mega-expansion of X
    Something felt deeply right with the world when I looked up the first name in Kreed: BFS's credit and found he later worked on the also-fps, also-jank, also-hilarious Exodus from the Earth.

    If you and @Mario's Painting find Kreed so hysterial, you're gonna *love* this
    Xiahou Ba
    Xiahou Ba
    Cutscene shall be just called "Mike Dies".

    Frank says "Mike, nooo!" as if he's chatisting him like a pet when Mike inexplicably just runs to the door without even listening to him.

    "Oooh fuck off bas*coughs as something is caught in his throat*tards." Frank says this as if he stepped on a piece of dog poop.

    "How are you Mike." Frank, sounding like a Hey Google robotic voice, complete with even the "Mike" name spliced in like a robo-caller.

    ---------

    "Forget it. Errgh hurry up. Go save the universe."

    "But.................................how?"

    "Aaagh, you'll cope with it.......just..........find the....buttin memory block." -Mike, sounding annoyed before he dies.

    "I'll find it. And I'll find those who set you up."

    10000000/10 death scene dialogue
    Glowsquid
    Glowsquid
    It's not just the cutscenes that are funny either. The loading screens (1:20 of the embed) are horribly translated and the NPC dialogue is surreal and hillarious.

    It doesn't have all the funny, but recommend this 4-part supercut

    Xiahou Ba
    Xiahou Ba
    I like how the commentator reacted to the video.

    During the second clip, oh my god the car's interior textures are utterly atrocious. That's not how you texture a car interior. At all. Seeing all of that bump stuff distracted me to the point where I didn't realize the dude was getting a retina scan with sunglasses on until the commentator mentioned it. Not to mention that the pick-up truck itself looks like a toy truck upscaled to normal size.

    Camera: If you see the camera icon on the screen, it means that something interesting is happening nearby. Perhaps you should look at it before you start shooting.

    Oh my god, game, stop giving me ideas on how to edit MBST files for Nintendo game's advice words.

    In the loading screen, there's more poor contrast with the words that I can't read the terrible writing. So not only is it poorly written, I can't read the badly strung words together either. Fantastic.

    I didn't know you can be reprimanded for being too late to deactivate a thermonuclear bomb in this universe. They want their thermonuclear bombs being deactivated ON SCHEDULE dammit.

    Lol a guy randomly talking about his vacation and.....hilarious monkeys like WTF.

    Advice: Don't hesitate to pull the trigger and enjoy the effect. WHAT.

    Commentator is hilarious in the written descriptions hahahaha.

    Oh in this universe, a form of greeting other people is to slam an axe in their face repeatedly and becomes a bloody face. I'll keep that in mind.

    "If you're running out of everything except your enemies it means that you're fighting." -Ancient wise philosopher proverb, circa 2008

    Wow can't believe the devs either know how to translate different materials into different property values when you strike them so it explains why the helmets make a different sound when you strike as opposed to flesh or using attachment functions for gibs (are the helmets gibbable in this game?) in the case of why the helmet has different noises.
    Been through all posts from the LOOK AT IT thread, re-liking many of them. It's easily my favorite thread in Marioverse.
    Xiahou Dun
    Xiahou Dun
    I like to think my efforts for trawling through the Internet has paid off... I guess.
    Xiahou Ba
    Xiahou Ba
    Everyone has a very special hobby that they enjoy doing.

    Looking at pictures of deformed monstrosities of humanity is mine.
    Vivian
    Vivian
    it wasn't me this time '@ who's the moron liking all of my posts??'
    Ever been through a night of insomnia, chugged through the morning fine, then crashed hard when the afternoon hits?
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    Xiahou Ba
    Xiahou Ba
    I said this because my brain is incredibly sloppy right now, like my thought processes feel like waves rolling lazily on a beach.
    Julia-BM
    Julia-BM
    I do remember this one night in, like, March 2016, where I stayed up all night on my iPad.
    Wittgenstein
    Wittgenstein
    That's like every day for me
    Glowsquid
    Glowsquid
    funnily enough after posting my comment I found out the game was never officially released outside Eastern Europe due to Acclaim's bankruptcy so everything in that video is a fan translation(!)

    oh my god should i just comment on like everything i see while watching this video cause im having a blast <--- DO IT
    Xiahou Ba
    Xiahou Ba
    Who can tell the difference between a fan translation and an official one though? I didn't! The fanlation is still amazingly bad on a level that perfectly fits with Kreed that I'll still riff on it.
    Xiahou Dun
    Xiahou Dun
    That gracefully animated fight sequence at 30:00 with the awkward camera panning followed by an abrupt loading screen with cyan text over a white background that washes out part of the text is pure unadulterated Russian jank.
    Signs point to Baby Luigi being added to Dr. Mario World in the next update
    Chi-Chi
    Chi-Chi
    EDghR9YUEAAb2eH

    Yep
    Xiahou Ba
    Xiahou Ba
    That has got to be the most frickin adorable thing I've every laid my eyes on!!!!!!!!!!!!!!!!!!
    *in the middle of working on something difficult and time-consuming*

    One person: Can you explain to me the bone limit?
    Another person: Can you record a video for me?
    Some person: Can you rig Marie over Inkling for Mario Kart 8 Deluxe?
    A Dude: Can you help me teach how to model import?
    A User: hey could u help me with reggie?
    Another guy: Hey I downloaded the Switch sdk do you know of any tutorials online on how to use it to create mods or could you post a quick tutorial.
    One of my IRL friends: Can you make an animation of weight lifting?

    Me: *breaks under pressure when trying help all of the above out in addition to working on the project*
    Glowsquid
    Glowsquid
    a cephalopod: can you mod the entire voice bank of kreed into mario kart 8
    I've counted SSBU music files with the prefix "crs2", which means it's menu music and stuff. 30 of them contain variants of the main theme. 30.

    Keep in mind, that's not ALL variants of the theme in the game.
    Mario Kart 8 and Deluxe has an unused double flip hit animation.

    Lakituthequick
    Lakituthequick
    Reminds me of Mario Kart DS somewhat, I believe there is an animation like this one in there.
    • Like
    Reactions: Cocoa
    Lily
    Lily
    The animation is in almost all of the 3D games that aren't 8. It's used when the player is hit by an explosion (Bob-Omb or Blue Shell), however the normal item hit animation is played in 8, presumably in an attempt to reduce the power of the Blue Shell.
    Xiahou Ba
    Xiahou Ba
    In Mario Kart Wii, your character flies into the air if they get hit by an explosion, which I guess is probably a leftover from Double Dash and DS. If they ever return Cataquacks from Peach Beach, I would like to see the large flip into the air again thought it was pretty funny.

    I think the animation might have used when someone used a Bullet Bill because your character flips that way when getting hit by a Bullet Bill in Wii. Only in 7 did they flip like that when they get hit by an explosion.
    I was considering taking a break from MarioWiki but there was a mod on the Super Mario Odyssey Modding Discord that pretty much forced me to post something here.
    • Like
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    Cocoa
    Cocoa
    Yea, You're stuck with us forever.
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    Is there a way to keep the extended forum width option? Every time I get out of the forum, it reverts to the scrunched up forum width.
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