Yeah, no. There's a difference between a game looking like crap, and a game not looking as good as others.
So in other words, you convinced yourself that NSMB games won't look good no matter what, huh?
So SMW can be excused for lame level themes, but NSMBU can't, why?
Wow, you aren't paying attention to NSMBU at all, are you? Its anything but bland, it looks nearly drastically different from the other NSMB titles, the music, well done, and don't tell me that things like Boost Rush, Challenge...
So removing the Egyptian theme from deserts and adding in Moai Heads and ice cream and cake isn't now, but making a blue sky black is?
Making the final world Peach's Castle isn't new, but trees with faces (by the way, there are none in the actual levels) is?
Bullcrap.
OT: The Developer feature video for anyone interested.
It seems like the sky world is separated into two parts: NSMBW style sky, and rocky mountain skies.
Yeah, a few tracks means that somehow the game is less polished.
Hell, if the game had absolutely no reused tracks, I bet you'd start to complain about the PHYSICS next.
Milked is COD. 7 games in 6 years is milked.
4 games once a console in 6 years, is NOT milked.
If you count the number of main series Mario titles from Super Mario Bros. to Super Mario Bros. 3, I'd say the ORIGINAL SMB series is more milked than NSMB. If it is at all.
And NSMB2 does not look...
So, you were excited in a game you've never played before, then you thought it was crap because you bought it, yet you said you never even played it--
Are you making sense, in some way?