Something that I immediately took notice when watching Kirby 64's cutscenes is not only how there's no spoken word in the cutscenes, but also how it showed Kirby's comedic side, such as how he hallucinated his friends as food, and how he took out a mobile phone out of nowhere.
In fact, this is what I really love about those Kirby games that does this, which includes not only from Kirby 64, but Kirby 3 also did this. The most recent game that I can think of that has this sort of presentation is Kirby and the Rainbow Curse, which is as close in tone to the numbered Kirby games as we could get.
In terms of the modern standard platformers, I think Triple Deluxe is the closest to that tone (but still far from what Rainbow Curse achieved) because I don't remember there being dialogue in that game, and the game has a much simpler superpower (Hypernova).
(Also, Kirby's animal friends and Adelaine should return more often)
Thank you for reading.
In fact, this is what I really love about those Kirby games that does this, which includes not only from Kirby 64, but Kirby 3 also did this. The most recent game that I can think of that has this sort of presentation is Kirby and the Rainbow Curse, which is as close in tone to the numbered Kirby games as we could get.
In terms of the modern standard platformers, I think Triple Deluxe is the closest to that tone (but still far from what Rainbow Curse achieved) because I don't remember there being dialogue in that game, and the game has a much simpler superpower (Hypernova).
(Also, Kirby's animal friends and Adelaine should return more often)
Thank you for reading.