Yep! Was just about to let everyone here know. I did a video regarding my initial reactions and footage of two stages previously unseen in the X1 version here: https://www.youtube.com/watch?v=65hSd5Gg-FQ&t=1s
I also have more videos regarding it coming, as well as some regarding Hudson's other...
Update time again. The game is in the hands of the dumper, but he has to make a special cable to dump it via Windows (other operating systems failed). The game boots up on his hardware, so it does work.
Haven't heard back on any of those questions yet, but apparently Bando has the manuals of...
Update time again. Bando sent in the questions I requested, and we heard back on some of them.
First off, I was sent most magazine translations, but my computer's being repaired right now so it'll probably be a few weeks before they're up (I'm typing this on my phone).
Second, Itagaki hasn't...
Hudson did briefly state the plot, if you read the translation. It's just the story that happens within the game that they're leaving up to us.
Notice how DK3: DG ends in a city, and DK '94 begins in one. Maybe Mario took over for Stanley in fighting DK. Just sayin'.
Wart, to answer your...
https://m.youtube.com/watch?feature=youtu.be&v=nvUlOeOZJiQ
SMB2J beta footage from an ad. Several differences are shown, such as level placements(some likely leftover from Vs. SMB, e.g. 6-3 beta = night version of 4-3 final), different ground, and poison mushrooms that don't disappear when...
Well, I have two main gaming TV's, a flat screen for testing and a CRT for playing. Due to layout, my displays are by the flat screen and I only have room for a single console hooked up to the CRT at a time. With that said, downstairs and ready for playing are a Famicom, Super Famicom, and...
So you might remember that about a month ago, I helped raise funds to dump the Japanese-computer only DK3 semi sequel Donkey Kong 3: Dai Gyakushuu. Well, I have some news and I plan to use this as an update thread for the foreseeable future.
First, unfortunately as of a few days ago the game...
So, if you've browsed the Wiki enough, you know about Donkey Kong 3: Dai Gyakushuu, the semi-sequel to DK3. What you might not know is that unlike other Hudson Mario games, the game is not dumped at all, and thus almost no one outside of Japan (and very few within) has ever played it. Well, an...
Very pleased about that, will be getting it on launch. Hopefully, that's confirmed soon. And Vs. SMB getting an official home port! Who thought we'd see the day?
I've had an idea in mind for years that I'm sure no one will agree with, and that probably wouldn't be possible for many reasons, such as how Konami seems to hate game preservation, but nonetheless:
Super Mario Special Collection. This would be a compilation of the Hudson's four PC Mario games...
I was just thinking the same thing, please bring Vs. Wrecking Crew. It's got great simultaneous two player, and of course has never been ported.
I also agree with winstein, Sky Skipper would be cool as well. But let's not forget Radar Scope.
I must say, though, look at DK64. While not exactly...
I don't know where to host them, but one of the pages was archived here, though I got better images of it: http://famicom.chu.jp/pc/log-page/no0006.html
If you know a good place to host them, I'll put them there.
So by now you all should be familiar with Super Mario Bros. Special for PC-8801 and Sharp X1. The game is far from obscurity nowadays and its siblings, Punch Ball Mario Bros. and Mario Bros. Special, are on the same path.
But we still don't know everything, mainly about the latter two. I've...
I am - I should have at least one undumped version of a game, and very hopefully Dai Gyakushuu as well, as I'm sending people out to look for them at physical stores known to have Japanese computer games. I've placed bids on Satellaview 8m packs, but have always lost.
It's not easy, you...
Agree that there are better games to talk about, but he does have a strong point in that only modern games get huge threads.
These threads always look ahead, always pushing to see the next big thing, when it's only a matter of time before all our answers are just handed to us, and there are...
1. SMM. The SMB mode's physics don't match the original game, no slopes (among other things of that sort), no SMB3 suits, and the whole thing feels cheaply made at times.
2. NSMBU. It's Wii HD with a pretty meh new powerup, and Wii wasn't a great game to begin with.
3. NSLU. Why would you make...
For me, not really. 2 was too easy and not enough of its own game, Wii was somewhat innovative for the series (though still not great), and U was an HD version of Wii with new levels and a lame new powerup. I do, however, really enjoy the original - it's very unique, has just the right...
Sorry to bump this extremely old thread, but this is topic in need of more discussion. I've always found this game quite interesting, and since no one else had done it, finally gave it its own page: http://www.mariowiki.com/Donkey_Kong_3:_Dai_Gyakushuu
Well, I guess we know why Stanley hasn't...