Super Mario 3D Land

OK I have 330 Star Coins and I didn't get another Star on Profile. I just got a few more levels to beat as Luigi and then I've done every possible thing.
 
Holy Crap 8-Crown is hard, I can beat the Special 8 Worlds in 1 or 2 trys, but this is taken like dozens and dozens
 
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.

The main theme is extremely catchy as well.
 
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.

I haven't heard the full soundtrack yet, but I too wish to get hold of this game. However, the 3DS is on hold for now.
 
It is but I the trailer theme is always the coolest, because it is the full theme. I think the Snow theme reminds me of the Snow theme from Yoshi's Story. Also I haven't heard every single theme.
 
YoshiGo99 said:
It is but I the trailer theme is always the coolest, because it is the full theme. I think the Snow theme reminds me of the Snow theme from Yoshi's Story. Also I haven't heard every single theme.
No but I have herd some of them.
 
Guys let's post our best level times.
6 seconds-7-1
52 seconds-1-1
 
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.
Yeah the only weird thing is the 3D Land Airship music is same as SMG. I wish they had a new one.
 
It is pretty amusing how some of Super Mario Galaxy's elements were reused in this game. And the irony is, Super Mario 3D Land doesn't even take place in outer space.
 
Yoshidude99 said:
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.
Yeah the only weird thing is the 3D Land Airship music is same as SMG. I wish they had a new one.
Really, you don't like the Classic Airship theme.
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.
Do you have a 3DS
 
Up to Special 4 world now, I'd say this is the greatest game in the series yet.
Just what I wanted, in terms of being a side scroller, but with a limited 3D playing field. And having more blocks and other trappings of the original game than other 3D titles. The Supermassive Galaxy was my favorite level on SMG2, because of the SMB homage, and I had said I wished for a whole game like that (regular size, though, of course).

Ever since the original Super Mario Kart (the very first venture into the 3D version of the Mario universe, though not in platformer form), I had wanted to have a platformer like that where you could kick Koopa shells in any direction, and they could ricochet diagonally, as well as straight forward, sideways, etc., and now we have this (though the Koopa Troopas are so rare; only on a few levels, and Paratroopas are basically replaced by paragoombas).
And firebars that rotate horizontally. (It was when I used to dodge sprinkler systems on lawns that rotated like that, 22 years ago, that reminded me of the firebars, and really helped kick off my desire to see a 3D Mario. I had hoped the original "SMB3" would be it. Who would know I had to wait for what is basically SMB11, though SM64 and SMRPG would be the first forms of this. They just didn't have the same feel).

What was also really nice was the more even division between the regular worlds and special worlds. So you could have a lot of fun breezing through the regular worlds and have the sense of accomplishment of "saving the Princess" before it got too hard. (For me, it's hard to fully enjoy a game where it's really hard to get to the final Castle; the last two for me being NSMBW and SMG2, because I just like the sense of finishing, and then afterward I can take it easy advancing in the special worlds, or revisiting the earlier worlds to get the star coins, or just for fun or whatever).

So I think this is the format they should go with on future entries of the franchise. Why do you really need 2D play anymore? This is just like it, but with more "depth", quite literally. And yet pretty much the same in gameplay and graphics as the other 3D games: 64, Sunshine and the Galaxy's.

And from what I've seen here, it seems everyone really likes it. I don't even see the complaints that it's too easy, quite the same as I did with NSMBWDS (and they really made up for that with NSMBW and the Galaxy's). It starts out easy, but then makes up for it in the special worlds. The best of both worlds, and something for everyone. (Including even us folks with poor dexterity).
So again, they really have a winner here, and should stick with this.
 
Skull Kid said:
Yoshidude99 said:
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.
Yeah the only weird thing is the 3D Land Airship music is same as SMG. I wish they had a new one.
Really, you don't like the Classic Airship theme.
YoshiGo99 said:
I really want the game! I really like the soundtrack, it is pretty cool, I really like the Clock Tower theme.
Do you have a 3DS
Because I don't
 
I can see the rest of the series playing like this game. After all, Shigeru Miyamoto himself said he wanted to have flagpole jumping as early as Super Mario 64 in 3D games.
 
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