FOTONICA (PC)
Also available on: Mobile
This game is an auto-runner with a cool graphical style. The art style is basically an empty void with minimal background objects, all rendered in vector similar to the vector games of the late 70's/early 80's like Asteroids and Battle Zone. One can vaguely make out what kind of place the character is running, although the fact that they are facing forward means that they cannot really check their surroundings.
Anyway, it's time to talk about the game. This game is first-person, so your character will always be facing forward, giving it a very cool perspective unlike anything I've ever seen. Like any common auto-runner, there is only one input and the way the input works is rather unique. Unlike most auto-runners, the character doesn't run if you don't hold the key. In fact, you have to hold it to make them run. Now what about jumping, which is the most common action? You see, you need to release the key while running if you want to jump. Unlike other runners, you can cancel your jump, making it so that you can land on platforms earlier.
The game has three modes: Arcade, Endless and Multiplayer. Arcade contains finite levels, Endless has endless levels and Multiplayer allows up to four people to compete to the finish. Since this game only uses one input, it's possible for every person to share a keyboard to play. In each of these games, there are four difficulties, which determine the speed in which the character travels. Think of it like Mario Kart, where the difficulty is tied to the kart speed (CPU difficulty too, but since this game doesn't have CPU opponents...). You can tell which is the slowest and the fastest by the Roman numeral, for "I Agile" is the slowest while "IV Impetuoso" is the fastest. This game's levels has Italian terms, but no, I do not know what they each mean.
Because of the minimalistic visuals, soothing techno music, sensation of running along a corridor and simple running controls, this game is a blast to play! However, I didn't quite finish the game 100%, for I only unlocked all the levels and be done with it. The only level I didn't unlock is Romolo (the final Arcade level) in Impetuoso, which is the only level where you need to individually unlock in every difficulty, though playing it in the most difficult unlocks the easier ones, similar to how Mario Kart 8 rewards the same trophies on lower difficulties if you achieve them.
I can see this game being suitable for VR, though it doesn't seem to have support for them (it's a 2011 game, after all).
Thank you for reading.
Also available on: Mobile
This game is an auto-runner with a cool graphical style. The art style is basically an empty void with minimal background objects, all rendered in vector similar to the vector games of the late 70's/early 80's like Asteroids and Battle Zone. One can vaguely make out what kind of place the character is running, although the fact that they are facing forward means that they cannot really check their surroundings.
Anyway, it's time to talk about the game. This game is first-person, so your character will always be facing forward, giving it a very cool perspective unlike anything I've ever seen. Like any common auto-runner, there is only one input and the way the input works is rather unique. Unlike most auto-runners, the character doesn't run if you don't hold the key. In fact, you have to hold it to make them run. Now what about jumping, which is the most common action? You see, you need to release the key while running if you want to jump. Unlike other runners, you can cancel your jump, making it so that you can land on platforms earlier.
The game has three modes: Arcade, Endless and Multiplayer. Arcade contains finite levels, Endless has endless levels and Multiplayer allows up to four people to compete to the finish. Since this game only uses one input, it's possible for every person to share a keyboard to play. In each of these games, there are four difficulties, which determine the speed in which the character travels. Think of it like Mario Kart, where the difficulty is tied to the kart speed (CPU difficulty too, but since this game doesn't have CPU opponents...). You can tell which is the slowest and the fastest by the Roman numeral, for "I Agile" is the slowest while "IV Impetuoso" is the fastest. This game's levels has Italian terms, but no, I do not know what they each mean.
Because of the minimalistic visuals, soothing techno music, sensation of running along a corridor and simple running controls, this game is a blast to play! However, I didn't quite finish the game 100%, for I only unlocked all the levels and be done with it. The only level I didn't unlock is Romolo (the final Arcade level) in Impetuoso, which is the only level where you need to individually unlock in every difficulty, though playing it in the most difficult unlocks the easier ones, similar to how Mario Kart 8 rewards the same trophies on lower difficulties if you achieve them.
I can see this game being suitable for VR, though it doesn't seem to have support for them (it's a 2011 game, after all).
Thank you for reading.