Super Daryl Deluxe (Switch)
This is one quirky game. The backstory of the game is pretty unrealistic that I can't help but find it amusing. It basically involves two huge visionaries graduating from a high school with flying colours, because they somehow achieved a lot of great things, including world peace. The high school in which they graduated in is also highly quirky: it has eccentric characters, classrooms hosting anachronistic and strange things, weird loot and equipment, and flowery and humorous descriptions for anything. The main character Daryl is also quirky in his own way, since not only is he silent, he's also not a mime since he never react with sign language when people talked to him.
The main draw of this game is the customisable moveset. You see, this game is basically a beat-em-up, but the player can gain experience/money/items from enemies, like an RPG. Daryl, the playable character, can do this because he gained a book called "Interacting with Others" and that somehow allowed him to do all those fancy moves, and the best part is when you rank up those moves: not only do the moves have better performance, they also have a new look. For example, "Ride the Tide" is a move that summons the wave, and at a high rank Daryl will be riding a shark instead. He sometimes change his look on certain moves, like "What Goes Around" (a boomerang move) have him wear an adventurer outfit if he does it.
Because of the customisable moveset, chaining together those moves is the best part, because each move has different strengths. As an example, one move (Mop it Up) launches enemies in the air, which can be followed up with a melee attack while they are unable to move. The game has a tier system, where early-game moves are called "Trash" because they have limited capabilities. "Excellent" moves, on the other hand, have powerful capabilities. What I like about the game is that the moves labelled "Trash" aren't all outdone by higher tier moves. As an example, "Blinding Logic", a stun move, is the only one that 100% inflicts stun, whereas other stun attacks are chance-based.
The game is also packed with references, which is somehow justified within the game, but among the references, we have a Donkey Kong reference in the beginning of the game, a Ghostbusters reference, Little Mermaid reference and something that is an amusing surprise:
Despite the title insinuating that it's an upgrade of a previous game (because of the words "Super" and "Deluxe"), I can assure you that this is the original and not an update of a previous game. In fact, the significance of the title is only shown at the end of the game.
It's a fun ride, is what I wanted to say about it.
Thank you for reading.