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I wouldn't call story in a Mario game a bad thing, it can certainly help the experience. But I don't think Mario particularly needs one either, it's the gameplay that truly matters.
I mean that's true. I myself wasn't a fan of SPM's story and setting, and I don't think that's the direction a potential Mario story should take.It could also bore you with how uninteresting it would most likely be. Mario has no real story potential and with how dime a dozen plots in video games are these days, I see no reason for them to bother other than to satisfy a very small group of people who are clearly asking for the wrong things of this franchise.
I still say that the majority who are opposed to Mario having a story haven't found that one game that really resonated with them (in that area) yet. Me, I've found several, and the ones without the story have become less interesting in comparison since I did. You're free to not care for the stories the Mario universe can provide, but at least let the RPGs have them. And even if not directly having a story, it would be nice if the other games at least made nods to the story-driven ones like they do with other spinoffs like Mario Kart. The worst part of having detailed stories in the RPGs is knowing the rest of the series will give fuck-all about it and act like it never happened.
Great idea. It'll be a great idea for a unique looking character. Not like another baby or metal character (barring Rusty Copper Luigi). I also am wanting a kart controlled by three Mini-Marios too, that's not a thing done in any Mario Kart game.If they're gonna add Yamamura do it like R.O.B. in Mario Kart DS where he doesn't touch the steering wheel. Just make him a tiny ass bird who just sits in the kart's seat as it magically propels itself forward.
It can help but it's always going to have a tradeoff. You can't just slap a stupid incoherent story and expect it to work. It has to mesh well with the overall theme of the game. I find that Super Paper Mario's story clashes with its theme rather than complements it.I wouldn't call story in a Mario game a bad thing, it can certainly help the experience. But I don't think Mario particularly needs one either, it's the gameplay that truly matters.
Story isn't essential, that's true. You have to take in the framework of a game to figure out if a story is necessary. In Mario's case, it's not.Speaking for the community as a whole I believe that story isn't essential on the most part and N can make perfectly great games without one but if they do it well it can give a HUGE boost
I've had stories that resonated with me. DDR Mario Mix. Mario Tennis Aces. Mario Party 7. Mario Party DS. They're silly, stupid stories that fit well enough for what kind of setting we're dealing with. It'll be nice if RPGs had a bit of a story going along but it'll work better if they're stupid rather than whatever the mess that was Super Paper Mario's story.I still say that the majority who are opposed to Mario having a story haven't found that one game that really resonated with them (in that area) yet. Me, I've found several, and the ones without the story have become less interesting in comparison since I did. You're free to not care for the stories the Mario universe can provide, but at least let the RPGs have them. And even if not directly having a story, it would be nice if the other games at least made nods to the story-driven ones like they do with other spinoffs like Mario Kart. The worst part of having detailed stories in the RPGs is knowing the rest of the series will give fuck-all about it and act like it never happened.
I think there are many turn-based RPGs with a scrap of a story and they work fine, maybe some critically acclaimed stuff.I'd say a story, or at least a focus on one, helps with the RPGs because it helps alleviate the typical monotony turn-based RPGs have. The main series probably doesn't need it but Super Mario Odyssey's final act was great and I'd appreciate more of that.
I'd kill for some Super Mario Land throwbacks tooThe Mario series would benefit for having nods from other games not just the MaRPGs. The sources they take from are limited to just a few games and that just irritates me we're not getting much heads-up on not just Mario & Luigi, but Wrecking Crew, Super Mario Bros. 2., and Yoshi Safari. It'll be cool if we got tracks based on those games, not another generic track like Cheep Cheep Lagoon or Water Park (seriously is that the best name they can come with that one??).
This was painful to read.somebody once told me the story doesn't matter
and that gameplay where it is at
he was looking kind of swag with a Bowser avatar
in the shape of a square on the left side
well, the games start coming and they dont stop coming
fed to the wii and i loved paper mario
didnt make sense just to play for fun
your thumbs get smart but your heart gets dumb
so much to play so much to do
so whats wrong with liking the plotlines
youll never like if you dont love
youll never play if you dont feel
hey now youre a gamer, get the game on, go play
hey now you love story, plot, and originality
bowsers gettin kind of old
only cool new villains break the mould
it was a cool place down in flipside, but then it got warmer
the rpgs were cool till the series got older
but the new spd beg to differ
judging by the toads in the modern pms
my temper fuse is getting pretty thin
fawful seems gone so im going for a swim
what i loves on fire, how about yours?
storys the way i like it and i never get bored
hey now, i love story, when the games on, so cool
hey now, im a gamer, and count blecks my fav
new characters are dope
only truly lovers touch my heart
hey now, it's not just gameplay, cause the plotline counts too
hey now theres a fanbase for all sorts of cool plots
and all that glitters is lore
maybe marpgs will get them back
I did actually. Good advice: don't.You meant to tell you managed to read the whole thing