Your unpopular opinions?

Awesome Koopa said:
Sonic CD is by far the worst main series classic Sonic game to me.

The Special Stages were hard as hell, so I can see why you hate it.
 
The replacement of Donkey Kong in Mario Party 5 wasn't so bad (I mean, come on. We got Toad, Boo, and Koopa Kid for him).
 
Bronto Burt said:
Awesome Koopa said:
Sonic CD is by far the worst main series classic Sonic game to me.

The Special Stages were hard as hell, so I can see why you hate it.
No, it was more because the level design was terrible. They based levels around exploration instead of speed, which was a very bad idea.
 
Bronto Burt said:
I find Sonic 2's level design to be worse than Sonic CD's.
I thought Sonic 2 had great level design, but not as good as Sonic 3's.
 
Yeah, I loved Hydrocity.

Now back on topic:

Wheel is awesome Kirby ability

Plasma Kirby ability rocks

I didn't like the original SMB.
 
I strongly dislike both, but Queen Bee is worse, imo.
 
Bronto Burt said:
I find Sonic 2's level design to be worse than Sonic CD's.
Sonic CD didn't have Chemical Plant Zone, Aquatic Ruin Zone, or Oil Ocean. Argument invalid.
 
It took me ages to get past Chemical Plant last time I played STH2

New Super Mario said:
Phantom L said:
I agree as that would be Metal Mario. Overrated, recolour, space wasting piece of junk metal grragggxgvv.
Me too!

I hated Queen Bee's placement, but Metal Mario was far worse.

I agree with both of you.

Also, I didn't really like the original SMB that much, I didn't like the level design and it's impossible to make a no power-up run with enemies like Lakitu and Hammer Bros, people need to take their goddamn nostalgia goggles.
 
I like New Super Mario Bros. because IMO, it's a great game except that you can't save unless you beat a boss, which is just unfair
 
Blue Paratroopa said:
you can't save unless you beat a boss, which is just unfair

Ugh, I hated that.

But I still love NSMBW though, I love the level design, 4-player concept and the enemy artworks (except Buzzy Beetle's which creeps me out)
 
Blue Paratroopa said:
I like New Super Mario Bros. because IMO, it's a great game except that you can't save unless you beat a boss, which is just unfair
Kids these days, anything to make a game easier.

You know you can save when you spend Star Coins, right?
 
Bronto Burt said:
Also, I didn't really like the original SMB that much, I didn't like the level design and it's impossible to make a no power-up run with enemies like Lakitu and Hammer Bros, people need to take their goddamn nostalgia goggles.
You know how you can get past Hammer Bros. and Lakitus without powerups?

Tactics, comrade, tactics!
 
Fassad said:
Bronto Burt said:
I find Sonic 2's level design to be worse than Sonic CD's.
Sonic CD didn't have Chemical Plant Zone, Aquatic Ruin Zone, or Oil Ocean. Argument invalid.
Apart from Aquatic Ruin all those levels are awesome so your point is invalid.
 
Yoshidude99 said:
Fassad said:
Bronto Burt said:
I find Sonic 2's level design to be worse than Sonic CD's.
Sonic CD didn't have Chemical Plant Zone, Aquatic Ruin Zone, or Oil Ocean. Argument invalid.
Apart from Aquatic Ruin all those levels are awesome so your point is invalid.

>basically agrees with most of what gamefreak said
>says point is invalid

i don't understand
 
Yoshibaker said:
As in actual tactics, not some game option -_-

I don't have any tactics to avoid them.

All I can do is play SMB in a slow emulator to avoid the hammers and the Spiny eggs.

More unpopular opinions;

Diddy Kong sucks (did I say this already?)

I prefer SMB2 over the All-Stars version.

I liked Super Princess Peach
 
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