Mario Kart 8 / Mario Kart 8 Deluxe

Re: Mario Kart 8

MnSG said:
The Boo Pipes says hello there.

they still have the large bulk of a heavyweight car and therefore more susceptible to getting hit by bananas and fun stuff like that

Toy Chica said:
It would be kind of strange if they were completely silent in a MK game

Though they've been better about not using voice clips for every action since MKWii

it wouldn't sound right if they didn't make any sounds whatsoever especially in a mario kart game
 
Re: Mario Kart 8

MnSG said:
Baby Luigi said:
and even so, you have super mario kart, mario kart 64, and super circuit which lightweights were clearly superior

i think double dash, lightweights have the edge, but it's mainly because of their special items

The Boo Pipes says hello there.

Anyway, I don't know why all the heavy karts nowadays have to have such lousy acceleration stats. Is it really that bad if a high accelerating combo is super heavy?
Why do light karts have to be slow? It counters the fundamental laws of physics; the fastest vehicles are the lightest ones, generally.

I guess I can call it smaller engine sizes or something. A Harley-Davidson probably goes faster than a kid's electric miniscooter..
 
Re: Mario Kart 8

I guess MK64 was the most accurate to the laws of physics in regards to weights and speed/acceleration since the lightweights had the highest acceleration and speed.

AND Rainbow Road had rails so you couldn't just be knocked off, it was a good game for lightweights. I guess it was too OP or something then
 
Re: Mario Kart 8

Mario Party X said:
Why do light karts have to be slow? It counters the fundamental laws of physics; the fastest vehicles are the lightest ones, generally.

I guess I can call it smaller engine sizes or something. A Harley-Davidson probably goes faster than a kid's electric miniscooter..

Well at least they got the acceleration part correct. Also, more traction should equal more acceleration, which is what Mario Kart 8 is pretty accurate at.

It probably is the engine size and power. I'll bet you that a typical muscle car, say a Shelby, will probably outspeed a Smart Car.
 
Re: Mario Kart 8

Lumastar said:
Talking and making sounds are different.

I'm pretty sure we mean by Villager and Isabelle actually having voice actors. Those two never had a voice in their respective games.

There is a first time for everything, regardless.
 
Re: Mario Kart 8

Baby Luigi said:
Lumastar said:
Talking and making sounds are different.

I'm pretty sure we mean by Villager and Isabelle actually having voice actors. Those two never had a voice in their respective games.

There is a first time for everything, regardless.
Isabelle could speak in Animal Crossing banter, and Villager could have sound effects from Animal Crossing play when performing a trick, getting hit, etc.

If they do get voice actors though, then I hope they don't sound too ridiculous.
 
Re: Mario Kart 8

Lumastar said:
Isabelle could speak in Animal Crossing banter, and Villager could have sound effects from Animal Crossing play when performing a trick, getting hit, etc.

I don't know, it would just sound awkward by making a YAHOOOOOOOOOOO noise over a speed boost OR if they result to sound effects to replace the typical YAHOOOOOOOOOOOOs
 
Re: Mario Kart 8

Baby Luigi said:
Lumastar said:
Isabelle could speak in Animal Crossing banter, and Villager could have sound effects from Animal Crossing play when performing a trick, getting hit, etc.

I don't know, it would just sound awkward by making a YAHOOOOOOOOOOO noise over a speed boost OR if they result to sound effects to replace the typical YAHOOOOOOOOOOOOs
That could be the sound effect that plays when changing clothes. You know. Cha-Chaa-Ching!
 
Re: Mario Kart 8

I'm probably guessing that the Villager and Isabelle will either stay silent, or make various Animal Crossing sound effects. In Smash 3DS/Wii U, Villager had no voice clips whatsoever. On the other hand, the Miis have voice clips in Mario Kart 8, despite being silent in Smash Bros..
 
Re: Mario Kart 8

Anser said:
Now that I've had this game for over six months, I have to get something off my chest.

I think that out of the home console Mario Kart games, Mario Kart 8 is the absolute worst.

Don't get me wrong, it is an awesome game, but I think it's the weakest and blandest out of all of them. It doesn't offer any challenge, it's not innovative at all (the anti-gravity is barely noticeable and it's not as game-changing as they make it want to be). Sometimes I feel like it's just yet another kart racing game with Mario characters plastered on it.

Anser said:
I think you're not getting my point, but I guess that's my fault because I'm not making it clear enough. My point is that unlocking Petey Piranha, King Boo and Rosalina isn't that hard, but it's definitely not something you can call easy, no matter how good you are at the game. You have to work on it. What I'm trying to say is that it is definitely much harder than the unlocking criteria in Mario Kart 8. You could beat all 8 cups in 50cc and you could get 8 freaking characters which is more than half of the total amount of unlockable characters, for doing basically nothing. There's no variety when it comes to unlocking stuff, and there isn't much to unlock, which is something really important to me.

You are right when you're saying that maybe I'm not choosing the right game because I want a lot of unlockables. I don't want a Smash Bros amount of unlockable content, but something like Double Dash would be nice. A couple of characters, two cups (one of which is basically all the cups together), a couple of battle arenas and a good amount of cars. Some of those are easy, some of those are kind of harder. There's variety in both content and difficulties, and that's a huge flaw that Mario Kart 8 has: it offers none of that.

Translation: I don't like this game because it's not MK:DD!!

I'm not sure that just because the characters are easy to unlock qualifies for a game to be the worse in the series, especially since you talked about how awesome the gameplay is, which is the main focus of the game. I mean, other than the unlockables, what makes it such a bad game (and the innovation comment can be said about ALL of them, such as how two people in a kart made no different imo nor did the gliders/underwater in MK7)?

Besides, I don't know how Gold Glider is not a challenging unlockable requirement, or for getting three stars on 150cc and Mirror (not as hard as the other Mario Karts because still can be a bitch when you get ripped off right at the end). Plus stamps can be difficult depending on what level grand prix you are doing or ghost trial you are facing off against. Unlockables include more than just characters you know.

I mean, hate the game and stuff, but I don't know how "not enough difficulty in unlocking things" outweighs things like "computers always on your ass and difficult controls with no unlockable characters in MK64" (Love MK64, and I don't want to give any other examples).

Zae Eildus said:
the only tracks i liked were waluigi pinball and tick tock clock

the music was really boring or just bland in most tracks

and the models were really awful

game looked about as ugly as mk64 wtf

My thoughts exactly on DS. I think I rate all the games as...

8 > Wii > DD > 7 > 64 > DS > SMK (haven't played MK:SC)
 
Re: Mario Kart 8

Wally said:
Besides, I don't know how Gold Glider is not a challenging unlockable requirement,

It isn't, you're basically grinding for coins. That's it. It's not fun.
 
Re: Mario Kart 8

unlockables are so boring in racing games unless its new tracks

like you literally have to do the same shit over and over and over and over

especially in 7 where all the unlocks aside from cups are purely either based on 150cc wins or grinding for coins
 
Re: Mario Kart 8

Baby Luigi said:
Wally said:
Besides, I don't know how Gold Glider is not a challenging unlockable requirement,

It isn't, you're basically grinding for coins. That's it. It's not fun.

That's like saying running a marathon is not that hard because you're just running. It's challenging not in the difficulty, but the patience.

Zae Eildus said:
unlockables are so boring in racing games unless its new tracks

like you literally have to do the same shit over and over and over and over

especially in 7 where all the unlocks aside from cups are purely either based on 150cc wins or grinding for coins

This.
 
Re: Mario Kart 8

Wally said:
That's like saying running a marathon is not that hard because you're just running. It's challenging not in the difficulty, but the patience.

Except running a marathon requires intense training, diet, and practice runs before you run a heated competition with other people who want to win first place as fervently as you do, which actually takes real effort. And you're comparing that to simply collecting coins on a digital game.

Lakituthequick said:
> People hating on MKDS for its graphics

I mean it's like a pretty weak device for today's standards, give it some slack. It does is one of the more varied games in the series, with missions and all.

Mario Party DS, Mario & Sonic on both DS, Super Mario 64 DS, and practically any other 3D Mario game on the DS had far better graphics than that.
 
Re: Mario Kart 8

When I was younger, I thought Mario's MKDS model was directly pasted from SM64DS. Now I know it looks different, maybe SLIGHTLY lower quality, but not much. Anyway the low-quality models in MKDS didn't bother me. Mostly the only thing you see of the characters in-game is their backs anyway.
 
Re: Mario Kart 8

Lol their models are so bad, even their backs DID bother me ala Luigi or Mario.
 
Re: Mario Kart 8

Stanley the Troll said:
When I was younger, I thought Mario's MKDS model was directly pasted from SM64DS. Now I know it looks different, maybe SLIGHTLY lower quality, but not much. Anyway the low-quality models in MKDS didn't bother me. Mostly the only thing you see of the characters in-game is their backs anyway.
It's understandable that you came to that conclusion. But

this
Flying.JPG

SM64DS_-_Ukiki_Screenshot.png


looks better than

whatever piece of *bleep* this is.
Mario_MKDS.png

1220189-mkds_03_super.png


Gosh, even the sprite work on the bottom screen looks horrendous.
 
Re: Mario Kart 8

Baby Luigi said:
Wally said:
That's like saying running a marathon is not that hard because you're just running. It's challenging not in the difficulty, but the patience.

Except running a marathon requires intense training, diet, and practice runs before you run a heated competition with other people who want to win first place as fervently as you do, which actually takes real effort. And you're comparing that to simply collecting coins on a digital game.

I never said that you had to win the marathon. It probably would have been better if I just said "running 10 miles", which is just exhausting.

And yeah, DS' graphics were just hard to watch...

Not as bad as Mario Party DS' but still not as good as other games made it.
 
Re: Mario Kart 8

Wally said:
It probably would have been better if I just said "running 10 miles", which is just exhausting.

...see key word is "exhausting" not "challenging", exactly what grinding is.
 
Re: Mario Kart 8

Baby Luigi said:
Lakituthequick said:
> People hating on MKDS for its graphics

I mean it's like a pretty weak device for today's standards, give it some slack. It does is one of the more varied games in the series, with missions and all.

Mario Party DS, Mario & Sonic on both DS, Super Mario 64 DS, and practically any other 3D Mario game on the DS had far better graphics than that.
Yeah okay, I see your point. There probably is a reason though, or maybe they still had to get used to the device. Idk.
 
Re: Mario Kart 8

Super Mario 64 DS came earlier than Mario Kart DS, though. I have no idea what happened. Even the N64 models look better than that. Mario Tennis 64 Mario looks so much better than Mario Kart DS Mario.
 
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