Purple Yoshi
King Bowser
This was actually really funny.
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Dr Luigi Tm said:I posted this in the ''suggestions & imporvements'' topic, but I think I'll ask the question here...
I was wondering, in the Super Mario 3D World article, there is a References to Other Games section...
I was wondering... In the -8 level (A Beam in the Dark), there is a Luigi Switch...
Since this is a ghost house level, and that this is the only switch that requires Luigi to activate it in the entire game, should we consider this as a reference to Luigi's Mansion?
Since I have no friends how do you suggest I get the last five stamps faster than having to essentially beat the game four more times?Mario's Drunken Holiday Special said:That's overthinking it, in my opinion.
Oh, and by the way, Baby Luigi and I 100% with the help of our brother. Yup, we got all stamps.
Yeah but how much time do I have to grab the remaining three controllers and jump on the pole with each character before the level ends?Mario's Drunken Holiday Special said:Get controllers and spawn people near the flagpole. That should do it.
Dr. Lucien Sanchez said:i don't get why people hate super mario galaxy 2 simply because it's similar to the other one. for example, i've never seen the first three sonic games suffer from these problems, and, essentially, they were pretty similar, despite adding a new character each time or something (and they were great games). so i'm not sure why super mario galaxy 2 suffers from this, especially considering it adds a quite a lot more than those games. super mario galaxy 2's levels were fun and well-designed. i'd honestly be pretty happy if it was super mario galaxy 3.
santanoice said:Dr. Lucien Sanchez said:i don't get why people hate super mario galaxy 2 simply because it's similar to the other one. for example, i've never seen the first three sonic games suffer from these problems, and, essentially, they were pretty similar, despite adding a new character each time or something (and they were great games). so i'm not sure why super mario galaxy 2 suffers from this, especially considering it adds a quite a lot more than those games. super mario galaxy 2's levels were fun and well-designed. i'd honestly be pretty happy if it was super mario galaxy 3.
The problem with your argument is that the Sonic games were made 20 years ago and everyone is now accustomed to expect more from a sequel than just DLC at full retail price.
I have a problem with it because merely seeing it stops the stars-a sparklin on your file. Once again, even if you don't use it. So I had to turn the Wii U off everytime I died five times, which happened virtually ALWAYS because I was going for the three Green Stars and the Stamp, and almost never by virtue of the hardness of the levels themselves. VERY annoying.chillv said:I personally have no problem with the golden tanuki leaf. I personally feel it prevents unnecessary frustration. Would you rather see a kid throwing a tandrum because he can't beat a level or see him enjoying the game because he can actually do something about the level being too difficult for him? Also, the tanuki leaf is completely optional. Therefore, I don't see how it is a con. In addition, didn't people have cheat codes and even game enhancers back then, which gave you even more advantages than the tanuki leaf can?
In addition, talking about how video games were in the past is not a very valid argument. Years have passed, gaming has changed over those years introducing new things, and it will only keep changing as the years go on and people need to except that.
It's as if people might have different opinions THOSE MOTHER FUCKERSMario's Drunken Holiday Special said:Super Mario Galaxy 2 is basically Super Mario Galaxy with new addons and worse swimming controls.
It does not deserve anywhere near a 9/10, yet its Metacritic average is 97/100. That's way too high. There's nothing so redeeming about Super Mario Galaxy 2 to warrant such an unbelievably high score, so I think there's huge bias. It's not just the critics either. The fans also praise this game up the ass.
Super Mario Galaxy is still original, but like the first one, its Metacritic score is way too high (again, 97), but at least an honest score would be closer to this.
The Grinch said:-Music. 60% of this game's music has been reused. Although that isn't necessarily bad, I would have loved to see more new stuff.
Chuck Ballymoo said:I have a problem with it because merely seeing it stops the stars-a sparklin on your file. Once again, even if you don't use it. So I had to turn the Wii U off everytime I died five times, which happened virtually ALWAYS because I was going for the three Green Stars and the Stamp, and almost never by virtue of the hardness of the levels themselves. VERY annoying.chillv said:I personally have no problem with the golden tanuki leaf. I personally feel it prevents unnecessary frustration. Would you rather see a kid throwing a tandrum because he can't beat a level or see him enjoying the game because he can actually do something about the level being too difficult for him? Also, the tanuki leaf is completely optional. Therefore, I don't see how it is a con. In addition, didn't people have cheat codes and even game enhancers back then, which gave you even more advantages than the tanuki leaf can?
In addition, talking about how video games were in the past is not a very valid argument. Years have passed, gaming has changed over those years introducing new things, and it will only keep changing as the years go on and people need to except that.
Clair said:The Grinch said:-Music. 60% of this game's music has been reused. Although that isn't necessarily bad, I would have loved to see more new stuff.
What.....? That's one hell of an exaggeration.
There's only two "reused" tracks I can think of off the top of my head: the Gusty Garden theme and the Snow Overworld from 3D Land, both of which have been remixed and aren't practically copy/paste like the New Super Mario Bros. series post-Wii.
The Grinch said:I basically just searched for another con so it looks more professional.