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jettyb_wba said:Mario Sunshine which perhaps was a disappointment after Mario 64.
Ə said:jettyb_wba said:Mario Sunshine which perhaps was a disappointment after Mario 64.
Anser said:Ə said:jettyb_wba said:Mario Sunshine which perhaps was a disappointment after Mario 64.
I felt the same way. I found Sunshine soooo boring.
Ə said:...video showing disapproval with jetty's comment...
...anser supposedly agrees with me...
...says sunshine is boring...
...when I just said the exact opposite thing...
...mindfuck?
Operation Paperclip said:ohhhh you were agreeing with him
why didn't you just say that
Well, of course they do that. Unlike SEGA, Nintendo has more than one cash cow (they have four), and if you have cash cows, why not milk them?Ghostony said:.. I really gotta hand it to nintendo for not just focusing on one type of series but keeping 'em all goin~ :3
NSY said:The Worst Mario games were back in those days, Mario is missing, Mario's Time Machine and Hotel Mario were all said to be horrible.
People seem to easily forget what was so great about the old games. Why was Super Mario World great? It was completely new - and still better than NSMBU, by the way. Brand new graphics, brand new idea of Yoshi, brand new music - barely and rehashed ones - branching paths and connected overworld (which was done much better than NSMBU, anyway. While playing NSMBU, the overworld still felt like separate worlds just placed on the same map.) Completely new enemies - again, there were barely any rehashed ones. New moves, new powerups.IGGY7735 said:Tough , but I'm going to have to go with the newer ones (even though I grew up with an N64).
Super Mario Galaxy is my favorite 3d platformer, and NSMBU is my favorite 2D one, but DKCR is a very close second.
Bros. U to me is like the redemption of the NSMB series, and can hold up against SMW and the god-like SMB3.
My favorite systems are SNES and Wii. 8)
Gundam Tanaka said:People seem to easily forget what was so great about the old games. Why was Super Mario World great? It was completely new - and still better than NSMBU, by the way. Brand new graphics, brand new idea of Yoshi, brand new music - barely and rehashed ones - branching paths and connected overworld (which was done much better than NSMBU, anyway. While playing NSMBU, the overworld still felt like separate worlds just placed on the same map.) Completely new enemies - again, there were barely any rehashed ones. New moves, new powerups.IGGY7735 said:Tough , but I'm going to have to go with the newer ones (even though I grew up with an N64).
Super Mario Galaxy is my favorite 3d platformer, and NSMBU is my favorite 2D one, but DKCR is a very close second.
Bros. U to me is like the redemption of the NSMB series, and can hold up against SMW and the god-like SMB3.
My favorite systems are SNES and Wii. 8)
What did NSMBU introduce? One meager new powerup (besides those Baby Yoshi things that, far from making the game interesting, were barely ever used and only made the game easier instead of adding new mechanics and stuff.) Mostly rehashed music, mostly rehashed enemies.
Sure, it had some good level design. But at the end of the day it simply can't compare to World.
NSY said:NSMBW's final boss was actually quite difficult.