Super Smash Bros. for Wii U & 3DS Discussion

Which of the characters do you main?

  • Mario

    Votes: 6 15.4%
  • Luigi

    Votes: 8 20.5%
  • Peach

    Votes: 5 12.8%
  • Bowser

    Votes: 5 12.8%
  • Yoshi

    Votes: 4 10.3%
  • Rosalina

    Votes: 6 15.4%
  • Bowser Jr./Koopalings

    Votes: 6 15.4%
  • Wario

    Votes: 4 10.3%
  • Mr. Game and Watch

    Votes: 3 7.7%
  • Donkey Kong

    Votes: 4 10.3%
  • Diddy Kong

    Votes: 2 5.1%
  • Link

    Votes: 7 17.9%
  • Zelda

    Votes: 4 10.3%
  • Shiek

    Votes: 4 10.3%
  • Ganondorf

    Votes: 2 5.1%
  • Toon Link

    Votes: 4 10.3%
  • Samus

    Votes: 1 2.6%
  • Zero Suit Samus

    Votes: 3 7.7%
  • Pit

    Votes: 1 2.6%
  • Palutena

    Votes: 4 10.3%
  • Marth

    Votes: 3 7.7%
  • Ike

    Votes: 5 12.8%
  • Robin

    Votes: 5 12.8%
  • Kirby

    Votes: 9 23.1%
  • King Dedede

    Votes: 3 7.7%
  • Meta Knight

    Votes: 5 12.8%
  • Little Mac

    Votes: 3 7.7%
  • Fox

    Votes: 3 7.7%
  • Falco

    Votes: 1 2.6%
  • Pikachu

    Votes: 5 12.8%
  • Charizard

    Votes: 6 15.4%
  • Lucario

    Votes: 4 10.3%
  • Jigglypuff

    Votes: 2 5.1%
  • Greninja

    Votes: 2 5.1%
  • Duck Hunt

    Votes: 5 12.8%
  • ROB

    Votes: 1 2.6%
  • Ness

    Votes: 6 15.4%
  • Captain Falcon

    Votes: 3 7.7%
  • Villager

    Votes: 4 10.3%
  • Pikmin & Olimar(/Alph)

    Votes: 2 5.1%
  • Wii Fit Trainer

    Votes: 5 12.8%
  • Dr. Mario

    Votes: 6 15.4%
  • Dark Pit

    Votes: 4 10.3%
  • Lucina

    Votes: 7 17.9%
  • Shulk

    Votes: 3 7.7%
  • Pac-Man

    Votes: 6 15.4%
  • Mega Man

    Votes: 3 7.7%
  • Sonic

    Votes: 8 20.5%
  • Mii Brawler

    Votes: 2 5.1%
  • Mii Swordsman

    Votes: 1 2.6%
  • Mii Gunner

    Votes: 4 10.3%
  • Mewtwo

    Votes: 5 12.8%
  • Lucas

    Votes: 5 12.8%
  • Ryu

    Votes: 3 7.7%
  • Roy

    Votes: 6 15.4%
  • Cloud Strife

    Votes: 7 17.9%
  • Corrin

    Votes: 10 25.6%
  • Bayonetta

    Votes: 3 7.7%

  • Total voters
    39
MnSG said:
Glaceon said:
You could probably stack both of them and have the easiest time if you wanted to.

For most fighters you could, but the Auto-Healer is not friendly to Rosalina at all. Whenever Rosalina heals herself, it'll always desync the Luma for a few seconds.

The Crouch Healer is friendlier, as Rosalina simply has to crouch to heal herself, and as a result, she can potentially negate the Luma's desync issues with healing equipment.
Oh, I got that part.

I'd just assumed you'd figure I meant that with the exception of her considering I was responding to your post there.
 
I think my main Sonic could be good for Master Fortress. If I use crouch healer and Auto-heal then he can simply just speed past any of the enemies, he's also pretty good at platforming where I want to go.

Though I have to actually get through the previous forms with Sonic somehow if I am to do that. Which I couldn't do on the 3DS version. If I have to try using DK again, so be it I suppose.

To be fair, at least I will have the Gamecube Controller option. I'll have much better control, easier time dodging, and not having to worry about breaking a circle pad. (I don't manhandle my 3DS like some do that managed to get their 3DS out within days of getting Smash, but I do hear it can kinda wear off after playing alot of action games like Smash Bros. or Kid Icarus Uprising.
 
Let's not forget that just getting to Master Core can end up being a challenge in Smash Wii U. With Smash 3DS, you could simply just take the easiest routes, but in Smash Wii U, it's most likely inevitable that you'll have to contend with as many as 7 fighters who are out to maul you like a pack of wolves.
 
Eh, I'm still not exactly afraid of that. In an 8-Player battle they have just about as likely of a chance of knocking eachother out then they do me, and from there it's all about knocking out who's left. I don't think they're literally like a 1 Vs. 7 Team match. The 9.0 computers on the 3DS weren't really like say the Cruel Smash AI.

Hearing about how there's a Rival that gets stronger each time you ignore them though. It sounds like just fighting the Rival from the get go is the right course of plan.
 
I'm just going to say right now that the new Classic mode looks like a disaster and it's probably going to be shit to play, even on lower difficulties. I'd like to be proven wrong, but from what I'm seeing, I'm not liking it. How could they fuck it up after the 3ds practically perfected it? Like, who thought 8-player Smash with 9.0 CPUs will be a good idea? At least it seems to take less coins to go to 9.0...
 
Gamefreak75 said:
I'm just going to say right now that the new Classic mode looks like a disaster and it's probably going to be *bleep* to play, even on lower difficulties. I'd like to be proven wrong, but from what I'm seeing, I'm not liking it. How could they *bleep* it up after the 3ds practically perfected it? Like, who thought 8-player Smash with 9.0 CPUs will be a good idea? At least it seems to take less coins to go to 9.0...
I just want Classic mode to be what it always was
 
supermariofan said:
Gamefreak75 said:
I'm just going to say right now that the new Classic mode looks like a disaster and it's probably going to be *bleep* to play, even on lower difficulties. I'd like to be proven wrong, but from what I'm seeing, I'm not liking it. How could they *bleep* it up after the 3ds practically perfected it? Like, who thought 8-player Smash with 9.0 CPUs will be a good idea? At least it seems to take less coins to go to 9.0...
I just want Classic mode to be what it always was

too bad the original classic was boring as crap and easy as piss.
 
supermariofan said:
Gamefreak75 said:
I'm just going to say right now that the new Classic mode looks like a disaster and it's probably going to be *bleep* to play, even on lower difficulties. I'd like to be proven wrong, but from what I'm seeing, I'm not liking it. How could they *bleep* it up after the 3ds practically perfected it? Like, who thought 8-player Smash with 9.0 CPUs will be a good idea? At least it seems to take less coins to go to 9.0...
I just want Classic mode to be what it always was
incredibly predictable?
 
Basically, Smash 64's 1P Game never changed the opponent order at all.

1: Link
2: Yoshi Team
3: Fox
4: Mario & Luigi
5: Pikachu
6: Giant Donkey Kong
7: Kirby Team
8: Samus
9: Metal Mario
10: Fighting Polygon Team
11: Master Hand

This was resolved to an extent in Melee, where your opponents were pretty much random; however, you'd never fight against Ganondorf or Roy, and Zelda never appears as your teammate.

Brawl messed up with its Classic Mode in that it was much like Smash 64's 1P Game, except for that instead of set characters, you're dealing with set franchises.

1: The Legend of Zelda
2: Donkey Kong or Yoshi's Island
3: Pokemon
4: EarthBound/Mother or Fire Emblem
5: Kirby
6: Metroid or Pikmin
7: Star Fox or F-Zero
8: Super Mario
9: Ice Climbers, Pit, Mr. Game & Watch, or R.O.B.
10: Wario, Solid Snake, or Sonic
11: 4-player Free-for-all (opponents are those you never fought against in the first 10 stages)
12: Master Hand (Crazy Hand may appear as well on the harder difficulties)

Smash 3DS went back to being random again, and the randomness becomes much more obvious when you're taking the harder routes. Of course, in team battles, your ally and opponent's ally might come from different franchises, depending on how many fighters are in the chosen franchise.
 
I'm willing to give the Wii U's classic mode a chance. Who knows, it might grow on people. It's definitely way different from any prior Classic Mode. It may not even feel like Classic Mode with how much it changed and admittedly that might make it quite disappointing to some. But I'll see how it goes.
 
Northern Verve said:
I'm willing to give the Wii U's classic mode a chance. Who knows, it might grow on people. It's definitely way different from any prior Classic Mode. It may not even feel like Classic Mode with how much it changed and admittedly that might make it quite disappointing to some. But I'll see how it goes.
Looks more like all star mode
 
Even 3DS Classic mode was a chore to play through. Classic mode is ALWAYS a chore to play through.
 
? Block said:
Even 3DS Classic mode was a chore to play through. Classic mode is ALWAYS a chore to play through.

Smash 3DS's Classic Mode is less of a chore with only 6 stages though. Compare that to the 12 stages + 2 Target Smashes that Brawl's Classic Mode has.

And of course, in Smash 3DS, you can lower the intensity level to as low as 0.0, for a price of 100G, allowing you to clear it with even the fighters that you're practically terrible with; you don't get much rewards though.
 
MnSG said:
And of course, in Smash 3DS, you can lower the intensity level to as low as 0.0, for a price of 100G, allowing you to clear it with even the fighters that you're practically terrible with; you don't get much rewards though.

I already cleared Classic mode with all fighters on about 5.0 difficulty so yeah
 
? Block said:
I already cleared Classic mode with all fighters on about 5.0 difficulty so yeah

Congrats there. For most fighters, I never went over 2.0, with a few not going higher than 3.0.

Rosalina is the only fighter that I went over 3.0 with. In fact, I actually completed intensity level 9.0 with her after a good amount of failed attempts.
 
Meh, well, even so, I don't feel comfortable with some fighters

Zelda and Samus are examples of such fighters that feel incredibly awkward to me.
 
Idk zelda is pretty awesome in this game, faster, easier to use, awesome custom specials, etc. etc.

samus however, has never been good.
 
Zae Eildus said:
Idk zelda is pretty awesome in this game, faster, easier to use, awesome custom specials, etc. etc.

I think Zelda has been buffed but her playstyle never fit me in the first place so yeah, I'm just not good with her.

Palutena felt weird too but I haven't used her much at all.

I can safely say Rosalina is one of my stronger characters though, considering she's one of my mains and all.
 
? Block said:
Meh, well, even so, I don't feel comfortable with some fighters

Zelda and Samus are examples of such fighters that feel incredibly awkward to me.

I have my fair share of fighters that I'm not comfy with using myself.

I really don't like how Mega Man operates, and I'm not fond of Robin's tome limitations. I've also been having doubts with Greninja lately, but I've had to use it a lot in Smash Run, just to get all of its custom specials; it was the very last fighter that I had to finish collecting custom specials for.

At least for Rosalina, I've become quite adapted to her, and as a result, she has become one of my strongest fighter picks; it's because of her that I even conquered intensity level 9.0. I can also handle a decent number of higher leveled CPUs more easily with Rosalina; I once 3-stocked a level 7 Ganondorf with Rosalina, without taking any damage.

I guess you could say that Rosalina and I are made for each other, and I hope that it stays that way for Smash Wii U.
 
Glaceon said:
I dread the thought of doing 9.0 with Mega Man, that's going to be a nightmare.
Oh no...

Once I would of gotten good, I was planning on doing a slightly lower difficulty with every character. Once I realized that I'd have to put up with Mega Man, I was like "fuck this, never mind".

please excuse the wording as nothing sounded right, but you get my point
 
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