Super Smash Bros. for Wii U & 3DS Discussion

Which of the characters do you main?

  • Mario

    Votes: 6 15.4%
  • Luigi

    Votes: 8 20.5%
  • Peach

    Votes: 5 12.8%
  • Bowser

    Votes: 5 12.8%
  • Yoshi

    Votes: 4 10.3%
  • Rosalina

    Votes: 6 15.4%
  • Bowser Jr./Koopalings

    Votes: 6 15.4%
  • Wario

    Votes: 4 10.3%
  • Mr. Game and Watch

    Votes: 3 7.7%
  • Donkey Kong

    Votes: 4 10.3%
  • Diddy Kong

    Votes: 2 5.1%
  • Link

    Votes: 7 17.9%
  • Zelda

    Votes: 4 10.3%
  • Shiek

    Votes: 4 10.3%
  • Ganondorf

    Votes: 2 5.1%
  • Toon Link

    Votes: 4 10.3%
  • Samus

    Votes: 1 2.6%
  • Zero Suit Samus

    Votes: 3 7.7%
  • Pit

    Votes: 1 2.6%
  • Palutena

    Votes: 4 10.3%
  • Marth

    Votes: 3 7.7%
  • Ike

    Votes: 5 12.8%
  • Robin

    Votes: 5 12.8%
  • Kirby

    Votes: 9 23.1%
  • King Dedede

    Votes: 3 7.7%
  • Meta Knight

    Votes: 5 12.8%
  • Little Mac

    Votes: 3 7.7%
  • Fox

    Votes: 3 7.7%
  • Falco

    Votes: 1 2.6%
  • Pikachu

    Votes: 5 12.8%
  • Charizard

    Votes: 6 15.4%
  • Lucario

    Votes: 4 10.3%
  • Jigglypuff

    Votes: 2 5.1%
  • Greninja

    Votes: 2 5.1%
  • Duck Hunt

    Votes: 5 12.8%
  • ROB

    Votes: 1 2.6%
  • Ness

    Votes: 6 15.4%
  • Captain Falcon

    Votes: 3 7.7%
  • Villager

    Votes: 4 10.3%
  • Pikmin & Olimar(/Alph)

    Votes: 2 5.1%
  • Wii Fit Trainer

    Votes: 5 12.8%
  • Dr. Mario

    Votes: 6 15.4%
  • Dark Pit

    Votes: 4 10.3%
  • Lucina

    Votes: 7 17.9%
  • Shulk

    Votes: 3 7.7%
  • Pac-Man

    Votes: 6 15.4%
  • Mega Man

    Votes: 3 7.7%
  • Sonic

    Votes: 8 20.5%
  • Mii Brawler

    Votes: 2 5.1%
  • Mii Swordsman

    Votes: 1 2.6%
  • Mii Gunner

    Votes: 4 10.3%
  • Mewtwo

    Votes: 5 12.8%
  • Lucas

    Votes: 5 12.8%
  • Ryu

    Votes: 3 7.7%
  • Roy

    Votes: 6 15.4%
  • Cloud Strife

    Votes: 7 17.9%
  • Corrin

    Votes: 10 25.6%
  • Bayonetta

    Votes: 3 7.7%

  • Total voters
    39
There are also these other enemies that play very annoying music. It sounds like a part of the Skyworld song in Brawl.
 
Shiny Umbreon said:
There are also these other enemies that play very annoying music. It sounds like a part of the Skyworld song in Brawl.

If you're referring to what I've seen for Master Fortress, I didn't see any Reapers in the video.
 
MnSG said:
Shiny Umbreon said:
There are also these other enemies that play very annoying music. It sounds like a part of the Skyworld song in Brawl.

If you're referring to what I've seen for Master Fortress, I didn't see any Reapers in the video.

I thought we were talking about Smash Run, sorry.
 
Yeah I didn't mean to interrupt the Smash Run talk. The new Master Fortress information was worth mentioning.
 
She and the Mii Fighters have all their customs from default because they're all radically different moves.

Also Palutena done on 9.0.
 
MnSG said:
A recent gameplay video did show that in Smash Wii U, Master Fortress will be encountered after Master Shadow is defeated. You're given 3 additional minutes and a Heart Container. However, there will also be some Stalfos', Geemers, Plasma Wisps, and Lethiniums that you need to watch out for.

Lastly, Master Fortress does have danger zones, which are in the form of acid walls and acid water. If your damage goes over 100%, they'll instantly KO you if you touch them.
Where could you the gameplay video?
 
To be honest, Master Fortress doesn't look that bad as long as you have an auto-healer badge. It has a time limit sure, but I'm sure you can stall for a moment to let your self heal to a decent damage so you can just speed past enemies your way through enemies as well have a character that can platform pretty well. Unless it's really going to be that hard that you need every second you can get to manage to destroy all of the "zits". But they wouldn't be that cruel...

...right?
 
Northern Verve said:
To be honest, Master Fortress doesn't look that bad as long as you have an auto-healer badge. It has a time limit sure, but I'm sure you can stall for a moment to let your self heal to a decent damage so you can just speed past enemies your way through enemies as well have a character that can platform pretty well. Unless it's really going to be that hard that you need every second you can get to manage to destroy all of the "zits". But they wouldn't be that cruel...

...right?

From what I understand, the Crouch Healer is much better, as you're healing 3% damage for every 2 seconds while crouching. The Auto-Healer only recovers 2% damage for every 3 seconds, and is a heavy burden for Rosalina in that it desyncs the Luma every time it activates.

Pair the Crouch Healer without someone who can crawl, and you can potentially heal yourself while still being able to move around.

Anyway, it seems that the main challenge with Master Fortress is just avoiding getting overwhelmed by the enemies that you have to get past; as long as your damage stays below 100%, the danger zones will not KO you. At least Plasma Wisp isn't a major problem for anyone who has a reflecting move, though reflectors will not work against the Lethinium's laser attack.
 
You could probably stack both of them and have the easiest time if you wanted to.

Northern Verve said:
To be honest, Master Fortress doesn't look that bad as long as you have an auto-healer badge. It has a time limit sure, but I'm sure you can stall for a moment to let your self heal to a decent damage so you can just speed past enemies your way through enemies as well have a character that can platform pretty well. Unless it's really going to be that hard that you need every second you can get to manage to destroy all of the "zits". But they wouldn't be that cruel...

...right?
And considering you hardly need the five minutes for Master Core in the 3DS version if you're half-decent, I doubt they'd be that cruel about Master Fortress.
 
Glaceon said:
You could probably stack both of them and have the easiest time if you wanted to.

For most fighters you could, but the Auto-Healer is not friendly to Rosalina at all. Whenever Rosalina heals herself, it'll always desync the Luma for a few seconds.

The Crouch Healer is friendlier, as Rosalina simply has to crouch to heal herself, and as a result, she can potentially negate the Luma's desync issues with healing equipment.
 
supermariofan said:
I've played Smash 3DS multiple times and I've never encountered Master Giant

he only appears on intensity 8.0 and up.
 
MnSG said:
Zae Eildus said:
supermariofan said:
I've played Smash 3DS multiple times and I've never encountered Master Giant

he only appears on intensity 8.0 and up.

Actually, it's 7.5 and higher that you'll encounter Master Giant.

oh, my mistake, thought it was 8.0.

Although when i fell below the 8.0 intensity he never appeared again, so yeah.
 
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