Super Smash Bros. for Wii U & 3DS Discussion

Which of the characters do you main?

  • Mario

    Votes: 6 15.4%
  • Luigi

    Votes: 8 20.5%
  • Peach

    Votes: 5 12.8%
  • Bowser

    Votes: 5 12.8%
  • Yoshi

    Votes: 4 10.3%
  • Rosalina

    Votes: 6 15.4%
  • Bowser Jr./Koopalings

    Votes: 6 15.4%
  • Wario

    Votes: 4 10.3%
  • Mr. Game and Watch

    Votes: 3 7.7%
  • Donkey Kong

    Votes: 4 10.3%
  • Diddy Kong

    Votes: 2 5.1%
  • Link

    Votes: 7 17.9%
  • Zelda

    Votes: 4 10.3%
  • Shiek

    Votes: 4 10.3%
  • Ganondorf

    Votes: 2 5.1%
  • Toon Link

    Votes: 4 10.3%
  • Samus

    Votes: 1 2.6%
  • Zero Suit Samus

    Votes: 3 7.7%
  • Pit

    Votes: 1 2.6%
  • Palutena

    Votes: 4 10.3%
  • Marth

    Votes: 3 7.7%
  • Ike

    Votes: 5 12.8%
  • Robin

    Votes: 5 12.8%
  • Kirby

    Votes: 9 23.1%
  • King Dedede

    Votes: 3 7.7%
  • Meta Knight

    Votes: 5 12.8%
  • Little Mac

    Votes: 3 7.7%
  • Fox

    Votes: 3 7.7%
  • Falco

    Votes: 1 2.6%
  • Pikachu

    Votes: 5 12.8%
  • Charizard

    Votes: 6 15.4%
  • Lucario

    Votes: 4 10.3%
  • Jigglypuff

    Votes: 2 5.1%
  • Greninja

    Votes: 2 5.1%
  • Duck Hunt

    Votes: 5 12.8%
  • ROB

    Votes: 1 2.6%
  • Ness

    Votes: 6 15.4%
  • Captain Falcon

    Votes: 3 7.7%
  • Villager

    Votes: 4 10.3%
  • Pikmin & Olimar(/Alph)

    Votes: 2 5.1%
  • Wii Fit Trainer

    Votes: 5 12.8%
  • Dr. Mario

    Votes: 6 15.4%
  • Dark Pit

    Votes: 4 10.3%
  • Lucina

    Votes: 7 17.9%
  • Shulk

    Votes: 3 7.7%
  • Pac-Man

    Votes: 6 15.4%
  • Mega Man

    Votes: 3 7.7%
  • Sonic

    Votes: 8 20.5%
  • Mii Brawler

    Votes: 2 5.1%
  • Mii Swordsman

    Votes: 1 2.6%
  • Mii Gunner

    Votes: 4 10.3%
  • Mewtwo

    Votes: 5 12.8%
  • Lucas

    Votes: 5 12.8%
  • Ryu

    Votes: 3 7.7%
  • Roy

    Votes: 6 15.4%
  • Cloud Strife

    Votes: 7 17.9%
  • Corrin

    Votes: 10 25.6%
  • Bayonetta

    Votes: 3 7.7%

  • Total voters
    39
Northern Verve said:
Given Sakurai's hate for anything leaking out (Subspace Emissary cutscenes) it's possible they won't leave any more sudden character hints so when they do reveal them they really will be a surprise next time.

Though we don't even know if Sakurai knew it was datamined and leaked.
He did say thanks for waiting after officially confirming Ryu, and the leak certainly wasn't unheard of.

Honoka Kousaka said:
Well, so far it seems the update did literally nothing. Pac-Man is still as glitchy as ever and there's nothing new online.
Is the Yoshi glitch still in?
 
Starting from about a week ago, I've been unable to send replays whatsoever, and whenever I try it would kick me out of the game completely.

Given there were no balance changes, hopefully that's what the new update fixed.
 
Unrelated to the new update, but here's some content that was cut from the game.

http://www.sourcegaming.info/2015/07/03/cutsmash4/

1. Rock Pikmin were planned but ultimately put on hold. It’s unknown if development had begun on these Pikmin, but they likely would have been added had there been more time. Rock Pikmin would have been heavy with short reach but high attack power.

2. Co-op play was planned for Smash Run, but the 3DS’s processor was unable to display multiple fighters on the same screen, so the mode was dropped.

3. Co-op power-ups for Smash Run were also scrapped alongside co-op play.

4. Sakurai initially considered including four versions of each Special. One slide displays Mario launching a double fireball, a feature not present in the retail version.

5. He also considered adding special rules to 4-on-4 Team Battles, similar to the multiplayer mode in Kid Icarus: Uprising, Light vs. Dark, but no such features were implemented.

6. Mii Fighters’ Specials were originally going to be included as in-game rewards (much like other characters’ Custom Specials), but they ended up as default content.
 
What the hell, co-op smash run would have been amazing.

Instead of porting that to the Wii U, we got ----ing Smash Tour instead.

Losing Rock Pikmin isn't too big a deal, they'd act just like more extreme versions of Purple Pikmin
 
Unlocking the Special moves is always a pain in the ass
 
Magikrazy said:
Marie said:
especially since you can get ones that you've already unlocked
Didn't hear anyone complaining about this in Melee or Brawl.

Did those games have Special Moves that changed up gameplay or am I missing something?
 
They used it for trophies and stickers. Really the only difference is that I actually use (as in look at and read) the trophies.
 
GalacticPetey said:
Unrelated to the new update, but here's some content that was cut from the game.

http://www.sourcegaming.info/2015/07/03/cutsmash4/

1. Rock Pikmin were planned but ultimately put on hold. It’s unknown if development had begun on these Pikmin, but they likely would have been added had there been more time. Rock Pikmin would have been heavy with short reach but high attack power.

2. Co-op play was planned for Smash Run, but the 3DS’s processor was unable to display multiple fighters on the same screen, so the mode was dropped.

3. Co-op power-ups for Smash Run were also scrapped alongside co-op play.

4. Sakurai initially considered including four versions of each Special. One slide displays Mario launching a double fireball, a feature not present in the retail version.

5. He also considered adding special rules to 4-on-4 Team Battles, similar to the multiplayer mode in Kid Icarus: Uprising, Light vs. Dark, but no such features were implemented.

6. Mii Fighters’ Specials were originally going to be included as in-game rewards (much like other characters’ Custom Specials), but they ended up as default content.
Some of these cut things were neat. :( Except for no. 6, it's good that it's not implemented.

As for the update, maybe it's a pathetic attempt to discourage homebrew. </s>
 
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