Zork

Magikrazy

Donkey Kong
Here's how this works. Anyone can play at any time. After 24 hours, I'll go with the general consensus for what to do next. So let's boot up that really old computer and play Zork.
 
I don't know the word "bump".
 
Agumon said:
Like the actual game Zork or Zork game you created?
It's kinda like Zork.

Ok, Bowser 45. You will start.
There is a leaflet on the floor.
> take leaflet


Stolen.
> read leaflet


Welcome to Zork. In this game you will experience some of the most thrilling text action ever devised. It is a game of high skills and low cunning. In this adventure you will find some of the most dangerous creatures you've ever seen like e-

The rest of the leaflet has been torn. Eurg!!
> look


You are in a nondescript room of nondescript size. Exits are to the north, south, and west. Oh, and there's a Grue over there in the corner.

There is half a leaflet next to the Grue.
◦North
◦South
◦East
◦West
◦inventory
◦Take rest of leaflet
◦What is a Grue?
 
O_O said:
i'll take the rest of the rest of leaflet
> examine leaflet


Which one? The grue is getting closer.
> the one on the floor


Ah.

It says,"eurgs and grues." The grue is 5 steps away.



> kill grue


You've killed the Grue! Amazing! Then, a desktop light falls on your head and crushes you instantly.



*** Your James Over ***

DragonFreak, it's your turn.
 
> go west


This is an open field west of a white house with a boarded front door. There is a small mailbox here with "1600 Pennsylvania Avenue" written on it.

There is also a monkey, and a path leading in the direction of Dennis.
> open door


It's boarded shut. You must've arrived here through, I dunno, the catflap or something.
> Open catflap


You're an idiot.
> Open idiot


No.
> Open n-


Okay, I'll take pity on you. Lemme give you a hint - what you should do now does not involve grues.
> Gee thanks


No problem!
◦examine monkey
◦open mailbox
◦fight mailbox
◦stroke mailbox
◦go north
◦go east
◦Dennis
◦keep going west
◦eat monkey
 
> stroke the mailbox



You decide to stroke the mailbox. You get your finger slashed on the rust, fall over and DIE HORRIBLY.



*** You got hosed ***
 
We play this at school with a notebook. So much fun.

Third
 
Ok, Zork is back! DragonFreak, you start!
There is a leaflet on the floor.
> take leaflet


Stolen.
> read leaflet


Welcome to Zork. In this game you will experience some of the most thrilling text action ever devised. It is a game of high skills and low cunning. In this adventure you will find some of the most dangerous creatures you've ever seen like e-

The rest of the leaflet has been torn. Eurg!!
> look


You are in a nondescript room of nondescript size. Exits are to the north, south, and west. Oh, and there's a Grue over there in the corner.

There is half a leaflet next to the Grue.
◦North
◦South
◦East
◦West
◦inventory
◦Take rest of leaflet
◦What is a Grue?
 
You smack your head into the wall. You wake up to find yourself being eaten by the Grue. Your last concious thought is the determination to pay attention to your surroundings more.



*** You have died ***
 
Sorry it took so long to respond.

> go north


You are in the kitchen. There are cupboards and a door that leads to the yard outside. On the counter is a butcher knife. Next to the knife is a small, light blue tea cup.


You wonder what a butcher knife, designed exclusively for the slicing and hacking of flesh, is doing in a kitchen which is noticably absent of any meat storage or preparation facilities. In fact, you notice that the knife is awfully shiny for a kitchen utensil. It looks as if it's never been used. It's unstained. Untainted. Pure. Righteous.



◦get knife
◦examine cupboards
◦go south
◦go north
◦leave house
◦get teacup
◦go to town
 
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