"I heard you have a dragon problem?" (Chapter 50 / 50) It is done!

Re: "I heard you have a dragon problem?"

Henry said:
Lol, watch the next scene be Yoshi876 and Marowak driving through the wall with Yoshi876's total'd car.
Well I can't imagine those two suddenly ceasing to part the story so yeah, they might probably also repeat the "♪ I'm baaack ♪" scene. Would be funny at least.
 
Re: "I heard you have a dragon problem?"

The music notes will be the horn doing the long beeeep of death.
 
Re: "I heard you have a dragon problem?"

Lakituthequick said:
Henry said:
Lol, watch the next scene be Yoshi876 and Marowak driving through the wall with Yoshi876's total'd car.
Well I can't imagine those two suddenly ceasing to part the story so yeah, they might probably also repeat the "♪ I'm baaack ♪" scene. Would be funny at least.
We'll come crashing in, kill Starlow and then go "♪ We've taken care of the baaack-uuupp ♪"
 
Re: "I heard you have a dragon problem?"

Duskull said:
Lakituthequick said:
Henry said:
Lol, watch the next scene be Yoshi876 and Marowak driving through the wall with Yoshi876's total'd car.
Well I can't imagine those two suddenly ceasing to part the story so yeah, they might probably also repeat the "♪ I'm baaack ♪" scene. Would be funny at least.
We'll come crashing in, kill Starlow and then go "♪ We've taken care of the baaack-uuupp ♪"

Actually I see it more as you guys coming crashing in just as the gun is fired, which hits off the car and richoets randomly, and them being like "Yoshi876!?" And you coming out like "Where the hell is my paycheck!?" with Marowak in the background like "hey" and then you noticing what's going on.

...that might be too specific. :P
 
Re: "I heard you have a dragon problem?"

rip gf's sandwich, no bigger loss shall ever be lost :waluigi: :'(
 
Re: "I heard you have a dragon problem?"

I'm glad you caught the reference.

Yeah, Slippy and I are both green, and that's not easy, so we green people must stick together.
 
Re: "I heard you have a dragon problem?"

Shoe Mario is OP save him for later in the fight man :mad:
 
Re: "I heard you have a dragon problem?"

for a moment there i thought you were going to turn on eachother

i also thought Gamefreak was responsible for the misfire
and i was slightly worried that you were going to kill off chippy without me beating the shit outta her
 
Re: "I heard you have a dragon problem?"

well actually, considering that the gun's being held by telekinesis and not by hand, wouldn't recoil send it straight backwards instead of tilting it up? the reason guns buck up from recoil is because they're blocked from going straight back by your hand or shoulder and so the force moves in the path of least resistance

i'm just not sure the physics check out on this one
 
Re: "I heard you have a dragon problem?"

Yeah, when I was shooting the gun that this one is based on, the kickback did have a habit of raising the barrel, but as you said, it was also pivoting on my arm (left a badass bruise too, although it was a few days before it occurred to me to photograph it for posterity). Maybe we can say that Starlow's telekinetic vectors or whatever were a bit wonky in how they were securing the gun in the air - like, extra force on the trigger, and maybe too much underneath the barrel or not enough over it or something, and maybe her power also conveyed temporary buoyancy to the gun, hence the extreme flippy kickback, idk. Intersections of magic and science are often messy places.

SiFi said:
Shoe Mario is OP save him for later in the fight man :mad:
Fun fact: I was actually gonna use him in my last update but it was easier to draw the Gold Mario scenario instead.
 
Re: "I heard you have a dragon problem?"

Lol, and here I thought the comic would only take a couple weeks. And then hoped to finish it before August started. And then before September started...

But yeah, in-comic, it's only been a few hours. Otherwise, that cake of yours would be getting pretty stale by now :o
 
Re: "I heard you have a dragon problem?"

Well, nitpicking the physics of a technique that makes a mockery of physics is kind of an odd thing to do. But I guess I see the validity of the criticism.

The way I imagine it is that, while the force of the recoil is big enough to break Starlow's telekinetic hold on the gun, her grip does not break "evenly". If we assume that her hold breaks first on the front, you'd get a similar result as when you're physically pushing against the recoil, i.e. an upward motion. If we combine this with the fact that the gun is still transitioning back to its original, gravity-affected state from a state of extreme floatiness (the telekinesis makes it floaty) and had not yet entirely finished that transition at the moment of the shot, temporary weird moon physics are not unlikely.

I do admit the arc is kiiiind of exaggerated, though. I mainly did that for effect without much regard for physical accuracy. Like, I thought as long as the general idea is clear, I could get away with forcing the spectacle a little.

There's also been a different logic error I made during the update, and I focussed on correcting that one over the physics
one.

But if it bothers you, I can redraw the panel to emphasize the backward motion over the upward motion.
 
Re: "I heard you have a dragon problem?"

Personally, I'm fine with the moon physics explanation, although one thing that does make me go "hmmm?" is the fact that the gun's angle changes about 45 degrees from pointing downwards in the "yellow goodbye" panel to upwards in the "blam" panel. I feel like kickback can't redirect shots quite that much, even with funky physics at work, and when I first saw it, it took me until the explanation to realize it was kickback, not outright redirection that happened there.

Like, if you want to redo the panel, I'd make it so the gunshot was still downward, and maybe the gun's already horizontal with little motion lines indication it's bucking backwards and upwards. Like this:

blam!
=----I___
\ \ \ \ -O'''''---__
aah! / \
 
Re: "I heard you have a dragon problem?"

Walkazo said:
Maybe we can say that Starlow's telekinetic vectors or whatever were a bit wonky in how they were securing the gun in the air - like, extra force on the trigger, and maybe too much underneath the barrel or not enough over it or something, and maybe her power also conveyed temporary buoyancy to the gun, hence the extreme flippy kickback, idk. Intersections of magic and science are often messy places.
Oh ok fair enough.

It's just a minor nitpick anyways.
 
Re: "I heard you have a dragon problem?"

Yeah, I guess I'll redraw the two offending panels.
 
Re: "I heard you have a dragon problem?"

Or just take a screencap of my beautiful ascii diagram and save yourself 50% of the effort. It took me about as long as an average panel to make, and is just as high a graphic quality. Anyone who disagrees will be shot.

blam!
=----<________________________________________-
 
Re: "I heard you have a dragon problem?"

I have edited and switched out three of the offending panels, but it'll take a while for UP to catch up with the changes, so here's what the new panels look like:


EDIT: Nevermind, looks like it's caught up now and you should be able to see the changes if you clear your cache.


If there is anything else that is wonky, please let me know.
 
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