What products do you think are cash grabby?

What products do you think are the biggest cash grabs?

  • The entire frigging EA Sports games. (ie, Madden and FIFA)

    Votes: 6 24.0%
  • The Call of Duty series

    Votes: 5 20.0%
  • Konami's Pro Evolution Soccer/Winning Eleven series.

    Votes: 1 4.0%
  • Super Mario Galaxy 2

    Votes: 3 12.0%
  • Windows Me (Millennium Edition)

    Votes: 2 8.0%
  • New Super Mario Bros. 2

    Votes: 4 16.0%
  • The entire Skylanders series

    Votes: 13 52.0%
  • The Castlevania Lords of Shadow games

    Votes: 0 0.0%
  • Apple products like the iPhone, iPad and iWatch

    Votes: 8 32.0%
  • Alienware PCs

    Votes: 5 20.0%
  • Action 52 on NES

    Votes: 1 4.0%
  • The Mario Party series

    Votes: 2 8.0%
  • Assassin's Creed series

    Votes: 3 12.0%
  • Mega Man X6

    Votes: 2 8.0%
  • Disposable one time use only items.

    Votes: 10 40.0%
  • Sierra's King's Quest, Space Quest and Police Quest series.

    Votes: 0 0.0%
  • Sega 32X

    Votes: 1 4.0%
  • Five Nights At Freddy's

    Votes: 5 20.0%
  • Guitar Hero

    Votes: 0 0.0%
  • Bioware games like Mass Effect.

    Votes: 0 0.0%
  • Graphics Cards

    Votes: 0 0.0%
  • amiibos

    Votes: 3 12.0%
  • Mario Tennis: Ultra Smash

    Votes: 0 0.0%
  • LJN's movie based games on NES and other systems.

    Votes: 0 0.0%
  • Xbox Live Membership

    Votes: 0 0.0%

  • Total voters
    25
Re: Which product do you think is cash grabby?

The Janitor said:
where is the amiibo/skylanders/infinity option?
I don't think the TC cares.
 
Re: Which product do you think is cash grabby?

Hey BLOF and LGM (and anyone else who voted SMG2) if Super Mario Galaxy 3 is made, do you think it will be a cash grab?
 
Re: Which product do you think is cash grabby?

almost certainly

i doubt there will be a third, though
 
Re: Which product do you think is cash grabby?

oh i see theres a skylanders option

that counts i guess
 
Re: Which product do you think is cash grabby?

Mewtwo said:
Hey BLOF and LGM (and anyone else who voted SMG2) if Super Mario Galaxy 3 is made, do you think it will be a cash grab?

That depends

Will it be the Half-Life 3 the freaking awesome finale of the Galaxies with vasts of improvements over Super Mario Galaxy or be exactly the same, boringass game with many questionable design choices and artificial padding with slightly improved stuff like Galaxy 2?
 
Re: Which product do you think is cash grabby?

Baby Luigi said:
Will it be the Half-Life 3

That would mean that it never comes out before the second coming of the messiah though.
 
Re: Which product do you think is cash grabby?

That would be a good thing, really.
 
Re: Which product do you think is cash grabby?

Hoxton said:
Mario Party X said:
Hoxton said:
most of the other products on this list aren't cash grabby cause they're either not mandatory in your everyday life, actually rather cheap, or simply a video game that you don't have to waste your money on if you don't want to

personally i really don't understand why super mario galaxy 2 is on this list, it's rather innocent when it comes to money
Um, they're cash grabby because of questionable business practices that try to milk money from the fans. Super Mario Galaxy 2 is as bad as New Super Mario Bros. 2 and every other sequel that required minimal effort to create.
by your logic, anything is a cash grab
Well, no. I don't even know how you got to that conclusion. There is a line: one is actually caring about the product you want to sell to your customers, actually making a sequel or at least making it stand out from the previous game; the other is just capitalizing on the success on the previous project with minimal effort and then hawking it out as a new separate game (and what's even worse is that in Super Mario Galaxy 2's case, the professional critics don't even touch that flaw).
 
Re: Which product do you think is cash grabby?

Baby Luigi said:
Mewtwo said:
Hey BLOF and LGM (and anyone else who voted SMG2) if Super Mario Galaxy 3 is made, do you think it will be a cash grab?

That depends

Will it be the Half-Life 3 the freaking awesome finale of the Galaxies with vasts of improvements over Super Mario Galaxy or be exactly the same, boringass game with many questionable design choices and artificial padding with slightly improved stuff like Galaxy 2?


I hope it'll be far better than say Konami's overly repetitive Pro Evolution Soccer/Winning Eleven games on PC and PS2. They should include greater concepts and gimmicks. Who knows if it'll be more inventive than say Street Fighter.

Mario Party X said:
Hoxton said:
Mario Party X said:
Hoxton said:
most of the other products on this list aren't cash grabby cause they're either not mandatory in your everyday life, actually rather cheap, or simply a video game that you don't have to waste your money on if you don't want to

personally i really don't understand why super mario galaxy 2 is on this list, it's rather innocent when it comes to money
Um, they're cash grabby because of questionable business practices that try to milk money from the fans. Super Mario Galaxy 2 is as bad as New Super Mario Bros. 2 and every other sequel that required minimal effort to create.
by your logic, anything is a cash grab
Well, no. I don't even know how you got to that conclusion. There is a line: one is actually caring about the product you want to sell to your customers, actually making a sequel or at least making it stand out from the previous game; the other is just capitalizing on the success on the previous project with minimal effort and then hawking it out as a new separate game (and what's even worse is that in Super Mario Galaxy 2's case, the professional critics don't even touch that flaw).

This.

You may as well ask if this is worse.


Castlevania Chronicles

It's a PlayStation 1 retake/remake/port of Akumajou Dracula X68000 which was a Sharp X68000 game released in Japan only. Even worse is that it is the only way of bringing a game that was originally on a Japan exclusive system in North America and Europe. It includes the original game along with a rehashed "Arrange Mode" which includes new sprites for Simon Belmont featuring the new Ayami Kojima art style, FMV cutscenes at beginning and at the end, and a re-arranged soundtrack along with the original FM, Roland MT-32, and Roland GS/General MIDI compositions from the original game. It also includes this interview with the Castlevania series producer Koji Igarashi who left Konami just last year (who is considering to work on a Metroid game). Plus you get an art gallery which contains artwork from Symphony of The Night and Ayami Kojima's redone artwork for Simon Belmont.
 
Re: Which product do you think is cash grabby?

Mario Party X said:
Hoxton said:
Mario Party X said:
Hoxton said:
most of the other products on this list aren't cash grabby cause they're either not mandatory in your everyday life, actually rather cheap, or simply a video game that you don't have to waste your money on if you don't want to

personally i really don't understand why super mario galaxy 2 is on this list, it's rather innocent when it comes to money
Um, they're cash grabby because of questionable business practices that try to milk money from the fans. Super Mario Galaxy 2 is as bad as New Super Mario Bros. 2 and every other sequel that required minimal effort to create.
by your logic, anything is a cash grab
Well, no. I don't even know how you got to that conclusion. There is a line: one is actually caring about the product you want to sell to your customers, actually making a sequel or at least making it stand out from the previous game; the other is just capitalizing on the success on the previous project with minimal effort and then hawking it out as a new separate game (and what's even worse is that in Super Mario Galaxy 2's case, the professional critics don't even touch that flaw).
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
 
Re: Which product do you think is cash grabby?

Hoxton said:
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
It's cash grabby because there is minimal effort put in the game to make itself different from Super Mario Galaxy 2. It's a copy-paste game marketed as a new game/separate sequel. It's not only the content of the game, but the timing of the release, too. If it wasn't released so relatively quickly after Galaxy 1, if it was made and released for the Wii U instead, it would escape my criticism of that it is an uninspired rehash.

Super Mario Galaxy 2 differed as much as much-frequently-bashed-as-rehash Warriors, Call of Duty, annual NFL/NHL titles, Mario Party, and New Super Mario Bros.. All of them have introduced new weapons, new characters, new levels, new minor game elements. The only thing Super Mario Galaxy 2 has that the other games don't is that it doesn't get bashed for it.
 
Re: Which product do you think is cash grabby?

Mario Party X said:
Hoxton said:
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
It's cash grabby because there is minimal effort put in the game to make itself different from Super Mario Galaxy 2. It's a copy-paste game marketed as a new game/separate sequel. It's not only the content of the game, but the timing of the release, too. If it wasn't released so relatively quickly after Galaxy 1, if it was made and released for the Wii U instead, it would escape my criticism of that it is an uninspired rehash.

Super Mario Galaxy 2 differed as much as much-frequently-bashed-as-rehash Warriors, Call of Duty, annual NFL/NHL titles, Mario Party, and New Super Mario Bros.. All of them have introduced new weapons, new characters, new levels, new minor game elements. The only thing Super Mario Galaxy 2 has that the other games don't is that it doesn't get bashed for it.
so aside from everything being different, nothing's different?
 
Re: Which product do you think is cash grabby?

Hoxton said:
Mario Party X said:
Hoxton said:
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
It's cash grabby because there is minimal effort put in the game to make itself different from Super Mario Galaxy 2. It's a copy-paste game marketed as a new game/separate sequel. It's not only the content of the game, but the timing of the release, too. If it wasn't released so relatively quickly after Galaxy 1, if it was made and released for the Wii U instead, it would escape my criticism of that it is an uninspired rehash.

Super Mario Galaxy 2 differed as much as much-frequently-bashed-as-rehash Warriors, Call of Duty, annual NFL/NHL titles, Mario Party, and New Super Mario Bros.. All of them have introduced new weapons, new characters, new levels, new minor game elements. The only thing Super Mario Galaxy 2 has that the other games don't is that it doesn't get bashed for it.
so aside from everything being different, nothing's different?
Nice strawman and not even attempting to rebut any of my arguments or not even explaining why my argument is wrong and why Super Mario Galaxy 2 shouldn't even be compared to those games I've mentioned. Why don't you argue the same thing for other rehashes like the iPhone products?

I've just told you why nothing is different despite "everything being different".

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"
Super Mario Galaxy 2 is essentially the "exact same game" as I argued that Call of Duty does provide new levels, new game elements (like weapons or characters or some improved gameplay), new music, and new modes, and the only thing that remains the same is the warfare theme and that's pretty much expected from Call of Duty.

The argument that Super Mario Galaxy 2 does not deserve to be categorized as a rehash because of its new levels and new powerups and new music is frankly very silly as I explained above. As if people don't understand what I'm saying, MARIO PARTY has provided new things per game, moreso than Super Mario Galaxy 2, and it's getting flack for being the same.
 
Re: Which product do you think is cash grabby?

OP forgot Assassin's Creed. Or anything Ubisoft touches these days.

I voted Me cuz at least the others excluding Action 52 work
 
Re: Which product do you think is cash grabby?

Mario Party X said:
Nice strawman
woah name calling

you're not getting angry at me are you?

and not even attempting to rebut any of my arguments or not even explaining why my argument is wrong and why Super Mario Galaxy 2 shouldn't even be compared to those games I've mentioned.
I didn't rebut your argument because your argument was exactly the same as before, which I answered.

Why don't you argue the same thing for other rehashes like the iPhone products?
Because I never said the iPhone was a rehash, its cash grabbing comes from the fact that it costs about 700 bucks for a piece of metal, and costs about 400 to repair if it gets damaged

I've just told you why nothing is different despite "everything being different".
you just keep on saying over and over again "it's a copy paste game, it's the same game" over and over without providing a solid answer. so no, you didn't.
essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"
Super Mario Galaxy 2 is essentially the "exact same game" as I argued that Call of Duty does provide new levels, new game elements (like weapons or characters or some improved gameplay), new music, and new modes, and the only thing that remains the same is the warfare theme and that's pretty much expected from Call of Duty.
But HOW are these games similar? You keep on saying that they're similar, and then you say "sure they have these different things" and never provide me with a definitive answer

The argument that Super Mario Galaxy 2 does not deserve to be categorized as a rehash because of its new levels and new powerups and new music is frankly very silly as I explained above. As if people don't understand what I'm saying, MARIO PARTY has provided new things per game, moreso than Super Mario Galaxy 2, and it's getting flack for being the same.
I'm still not getting what you're saying, I mean if all of these things don't matter to a game to make it different, then what does? Does this mean that every 2D mario game is a rehash of the original mario game? Every 2D sonic game is a rehash of the original sonic game?
 
Re: Which product do you think is cash grabby?

considering that "cash grab" is a slang term with no specific definition, there's probably not much point in arguing about whether any given thing is a true example of a cash grab. it's not an objective truth you can discover via reason

also, "strawman" isn't name calling
 
Re: Which product do you think is cash grabby?

2257 said:
considering that "cash grab" is a slang term with no specific definition, there's probably not much point in arguing about whether any given thing is a true example of a cash grab. it's not an objective truth you can discover via reason
true enough i suppose, but all i wanted was a definitive answer on why it is such a "cash grab". the things she was saying just didn't add up to me. maybe she was saying it wrong or i'm a stupid man or something, all i wanted was that explanation

if it helps bring this argument to an end, i'll just leave it here, and say it doesn't matter in the slightest

2257 said:
also, "strawman" isn't name calling
well she did call me by that name

i thought that was the whole idea of name calling
 
Re: Which product do you think is cash grabby?

Mario Party X said:
Hoxton said:
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
It's cash grabby because there is minimal effort put in the game to make itself different from Super Mario Galaxy 2. It's a copy-paste game marketed as a new game/separate sequel. It's not only the content of the game, but the timing of the release, too. If it wasn't released so relatively quickly after Galaxy 1, if it was made and released for the Wii U instead, it would escape my criticism of that it is an uninspired rehash.

Super Mario Galaxy 2 differed as much as much-frequently-bashed-as-rehash Warriors, Call of Duty, annual NFL/NHL titles, Mario Party, and New Super Mario Bros.. All of them have introduced new weapons, new characters, new levels, new minor game elements. The only thing Super Mario Galaxy 2 has that the other games don't is that it doesn't get bashed for it.

Mario Party X said:
Hoxton said:
Mario Party X said:
Hoxton said:
they never marketed it as a completely seperate game, and in my experience, it differed quite a bit from the previous game

it's only really cash grabbing if you say "oh get ready for a completely new game", and then bring out a five minute game along with the previous game as an add-on

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"

don't understand how it's cash grabby if it's a completely different game, what, just because it's got the same name with a 2 on the end? same basic mario-esque storyline?
It's cash grabby because there is minimal effort put in the game to make itself different from Super Mario Galaxy 2. It's a copy-paste game marketed as a new game/separate sequel. It's not only the content of the game, but the timing of the release, too. If it wasn't released so relatively quickly after Galaxy 1, if it was made and released for the Wii U instead, it would escape my criticism of that it is an uninspired rehash.

Super Mario Galaxy 2 differed as much as much-frequently-bashed-as-rehash Warriors, Call of Duty, annual NFL/NHL titles, Mario Party, and New Super Mario Bros.. All of them have introduced new weapons, new characters, new levels, new minor game elements. The only thing Super Mario Galaxy 2 has that the other games don't is that it doesn't get bashed for it.
so aside from everything being different, nothing's different?
Nice strawman and not even attempting to rebut any of my arguments or not even explaining why my argument is wrong and why Super Mario Galaxy 2 shouldn't even be compared to those games I've mentioned. Why don't you argue the same thing for other rehashes like the iPhone products?

I've just told you why nothing is different despite "everything being different".

essentially players get the exact same game that they did before, and this wasn't the case with smg2, it had new levels, new game elements, new music, new minigames, the only thing that remained the same was the storyline, and that's pretty much expected with the mario series "the princess has been captured again by bowser"
Super Mario Galaxy 2 is essentially the "exact same game" as I argued that Call of Duty does provide new levels, new game elements (like weapons or characters or some improved gameplay), new music, and new modes, and the only thing that remains the same is the warfare theme and that's pretty much expected from Call of Duty.

The argument that Super Mario Galaxy 2 does not deserve to be categorized as a rehash because of its new levels and new powerups and new music is frankly very silly as I explained above. As if people don't understand what I'm saying, MARIO PARTY has provided new things per game, moreso than Super Mario Galaxy 2, and it's getting flack for being the same.

This.

You may as well go take a look at the Mega Man and Mega Man X series and as well as Street Fighter. I can tell you that the Mega Man and Mega Man X series rehash weapon types and Robot Masters (Mavericks in the Mega Man X series) types. The Mega Man series used to be rapid fire. I can tell you LeftyGreenMario that the entire Mega Man series and Street Fighter can get pretty repetitive. I'll tell you that both Mega Man 6 on NES and Mega Man X6 for PS1 have less effort into it. Mega Man X6 has less effort than say Galaxy 2 and NSMB.2. Street Fighter comes in many different editions which makes it even more worse. Mario Party is so lazy that it's worse than Street Fighter and the Mega Man games.

Here is my improved video rant on repetitive video game franchises which includes Mario Party, Mega Man, Madden and FIFA, Call of Duty and King's Quest if you wanna see:


I got a better mic this time around.
 
Re: Which product do you think is cash grabby?

in capitalism everything is cash grabby

join the communist elite

image.jpeg
 
Re: Which product do you think is cash grabby?

^ this guy knows what's up
 
Re: Which product do you think is cash grabby?

i never really liked the concept of a "cash grab" because if it sold well then clearly some people enjoyed it

elite gamers like us might scoff at super mario galaxy 2 but a bunch of people still enjoyed it so i guess that's fine

take metal gear solid: ground zeroes. this game is ridiculously expensive for how much content you get, since there's only one level and most people get through the "main story" in 30 min. to me, that seems outrageous and i didn't buy it. but some people value metal gear enough to be okay with that. should i get mad at them for having fun with their money?

same goes for everything on this list
 
Re: Which product do you think is cash grabby?

Hoxton said:
well she did call me by that name

i thought that was the whole idea of name calling

No she didn't

If you're knowledgeable on debate you would know what a "strawman" is

"A straw man is a common reference argument and is an informal fallacy based on false representation of an opponent's argument."
 
Re: Which product do you think is cash grabby?

Hoxton said:
true enough i suppose, but all i wanted was a definitive answer on why it is such a "cash grab". the things she was saying just didn't add up to me. maybe she was saying it wrong or i'm a stupid man or something, all i wanted was that explanation

if it helps bring this argument to an end, i'll just leave it here, and say it doesn't matter in the slightest

well, if you want a definitive answer about why her personal feelings are what they are, you may have to accept "because it felt that way to me". there might be nothing more to it

personally i think my problem with smg2 is that after the first smg was released and was a success, i had hoped the next game would have an even bigger scope and elaborate on the original, the way super mario bros 3 was so much more than the first super mario bros despite being fundamentally similar. but when it actually came out it never seemed that way to me. to be honest, i felt like smg2 was contracted compared to its predecessor
 
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