Let's Play ZORK

go north.
 
>NORTH
North of House
You are facing the north side of a white house. There is no door here, and all the windows are boarded up. To the north a narrow path winds through the trees.
 
>EAST
Behind House
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is slightly ajar.


This means we've first went NORTH and then EAST, so going back to our original starting position requires us to go WEST then SOUTH.
 
>LOOK AT WINDOW
The window is slightly ajar, but not enough to allow entry.


EDIT: Allow me to enter a command now.

>OPEN WINDOW
With great effort, you open the window far enough to allow entry.
 
>SOUTH
South of House
You are facing the south side of a white house. There is no door here, and all the windows are boarded.


What we've learnt from this is that the only worthwhile way to enter the house is, as of now, through the windows behind the house.
 
>EAST
Behind House
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is open.

>ENTER WINDOW
Kitchen
You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open.
On the table is an elongated brown sack, smelling of hot peppers.
A bottle is sitting on the table.
The glass bottle contains:
A quantity of water



By doing this, we gained 10 points!
 
>UP
Attic
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.


By the way, I saved our progress before going up so if we die we can always restore our progress.
 
>DOWN
Kitchen
On the table is an elongated brown sack, smelling of hot peppers.
A bottle is sitting on the table.
The glass bottle contains:
A quantity of water.
 
Back