winstein said:In Super Mario Odyssey, I discovered this when I was throwing Cappy to pop Luigi's balloons without jumping, which is possible in Shiveria because there is a small snow wall that I can stand on without jumping. So what did I discover? Throwing Cappy the 3rd time in a row will make Mario throw Cappy faster than usual (covering distance is still the same), and he even makes a different grunt if you do so. Because Mario was on a small incline, Cappy would be at a higher level since he levels himself after a fixed amount of time, which was why he didn't pop Luigi's balloons.
Basically, Cappy is thrown faster at the third throw, and as far as I can tell, this is not documented. I guess you can call it a "hat trick".
If anybody is interested, I could post a Twitter video to show this in action.
Thank you for reading.
I recently uploaded a video clip on Twitter to showcase this in action: https://twitter.com/i/status/1081598254599462912
Note that I am standing on a slight slope, which means that when I am throwing Cappy, he is thrown at the angle Mario is standing before he levels himself. Because the third time is faster, he will level himself at a higher ground, meaning that he will miss Luigi's balloons.
Thank you for reading.