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winstein said:You know, based on how LeftyGreenMario and BabyLuigiOnFire have their grievances with this game's existence (and its predecessor), in which it's a game revolving around a robust level editor when a fan-made version is available for free (LunarMagic is an example), I wonder if this is a common sentiment among people who have a history of modding or designing levels like those who regularly use LunarMagic.
I can understand why people who edit Mario levels would dislike Super Mario Maker's existence, since they already got what they wanted without needing Nintendo's output, and even then when Nintendo adds something in their game, the fans would update their program to basically one-up whatever official additions there are. I know that I am putting a lot of expectations on fan-made level editors, but it wouldn't surprise me if this is what they would do.
I can definitely confirm that during my brief period of time at rvlution.net, much of the devs involved with the development of Newer Super Mario Bros. Wii and Reggie certainly sneer at Super Mario Maker frequently and enjoy taking pot shots at it. One of them even called it "Wuper Wario Wanker" (which LGM and I adopted it as a nickname). While concerns about competition were there as well as ease of us, the devs often cited so much interesting and complex things you couldn't do with Wario Wanker, such as the trigger events.
I don't necessarily "hate" Wuper Wario Waker's existence, nor modders necessarily do, it's just that it's fun to make fun of it, maybe with a lot of elitist undertones, admittedly. You know what modders would actually do with Wuper Wario Wanker instead? Mod the living fuck out of that title too. That's inevitably going to happen to Wuper Wario Wanker 2 and I actually can't wait to see it happen, to see what is possible and to push further the limits of the game.