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This looks like a skip to me but hey I don't have any great expectations to begin with.
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Ray Trace said:yeah just because it was expected doesn't make it any less shitty
MetaWeegee said:I expected NSO to be forced for level creators, but doing it for people trying to download levels too? That's just *bleep*ed up.
(And judging from how they phrased it, Luigi, Toad and Toadette might only be usable in single player. Please tell me I'm just paranoid.)
Mcmadness said:*bleep*ty? Their online is one of the best deals any company has ever given for online. The fact that it's not required to play other levels online is downright *bleep*ing generous.
Ray Trace said:MetaWeegee said:I expected NSO to be forced for level creators, but doing it for people trying to download levels too? That's just *bleep*ed up.
(And judging from how they phrased it, Luigi, Toad and Toadette might only be usable in single player. Please tell me I'm just paranoid.)
nso is a shit service in general so most things associated with it are going to turn out badly
this game feeling the results of this "feed us money to access features that were once free" is one of the reasons it wasn't acceptable and will never be acceptable
Mcmadness said:*bleep*ty? Their online is one of the best deals any company has ever given for online. The fact that it's not required to play other levels online is downright *bleep*ing generous.
if by best you mean by "least shit" then sure thing
I wasn't surprised. It's just a little disappointing.Mcmadness said:YoshiFlutterJump said:Yeah, but we literally just had NSMBU DX. I was kinda hoping it would have Peach instead.
The fact that we just had NSMBU DK should make you even less surprised they went this route.
...what seam?Fawfulthegreat64 said:THE SEAM IS GONE.
MetaWeegee said:(And judging from how they phrased it, Luigi, Toad and Toadette might only be usable in single player. Please tell me I'm just paranoid.)
Look servers don't grow on trees
...you act like there will be one.Candy Heart said:So, what do you think the second extra theme is? Odyssey seems the most obvious but a Super Mario 64 theme might be fun just for seeing the extra characters in low poly
Moldomré: The Crossover Episode said:MetaWeegee said:(And judging from how they phrased it, Luigi, Toad and Toadette might only be usable in single player. Please tell me I'm just paranoid.)
I thought they said that you can only use them in online multiplayer? Where'd you get that from?
Also about the online thing. I only have one sentence to address that with:
I'm disappointed but not surprised.
Ray Trace said:i've seen this trope "they can't afford the costs" be talked over about a million times in this industry, (and it is especially egregious when it is concerning huge megacorporations such as nintendo) and it isn't any less bad here. first of all, the nintendo ds, wii, and wii u had free online for many years, both ds and wii had astronomically-sized player bases that the service was able to handle just fine. maybe it was a bit *bleep* because it relied on poor netcode, but the nintendo switch's online netcode isn't much better than the free online anyway.
second of all, there are no servers. there are cloud servers that do store content for levels, but everything else is p2p. paid online did little, if jack all, to fix server issues found in multitudes of games, and it also did nothing to stop hackers running rampant in say splatoon 2.
and third of all, cheap price is still for a cheap *bleep*ty service where that 20 dollars can be used to satiate your appetite for the day or a purchase of a far better game title on the indie market or heavily discounted games or go towards buying a vpn or towards buying anti-malware or whatever. it's still a bad deal for what used to be a free service, and no, twisting it to mean "extensive trial" doesn't change the fact that it was once free and nintendo still chugged along perfectly fine. 20 dollars is also testing the waters to see what they can get away with. fuck that's why companies started with small microtransactions first, then to gameplay microtransactions, and then finally to loot boxes before they were struck down. 20 dollars is a tactic for a foot-in-door so that it becomes more accepted and more the norm and becomes worse over time. which is why sony and microsoft can get away with charging premium online "services".
if a huge games company like nintendo has intentions of developing an online centric game that it can't afford to maintain servers from purchase of their game sales (and other merchandise tie-ins and whatnot) without resorting to nickel and diming their consumers such as charging for a sloppy service that used to be free as well as being without extra cost pc and multiple hugely popular online games, they should not be in business. period.
This is what people were hoping (naive bunch, though it doesn't hurt to be optimistic I guess), but you know the cynical reason is more often the correct reason for anti-consumer practices.Fawfulthegreat64 said:I think that a better application of subscription earnings would be to add servers to games like Mario Kart and Smash Bros. for their online gameplay which is quite often trash due to peer-to-peer connections.
Well all online subscriptions have other features, if my fact-checking aspect of my memory retrieval isn't betraying me. I honestly don't see what justifies the price tag. They shouldn't be charging money for a service that's hardly different in quality when it was still free. Those NES games aren't that impressive, let's be honest, and it just doesn't quite make up for the lack of a Virtual Console. And I'm not sure what other really noteworthy features the service offers other than saves but calling saves a feature, to my opinion, is like saying amiibo-locked content is a justifiable feature of amiibo; something that should've been basic function. It should feel like enticement, not blackmail. And given the game industry, Nintendo is not your friend. This is just a scheme, I think, to maximize profits while trying to trick consumers into thinking the service is worthwhile with a few random NES games and saves stuff when those features aren't all that great to begin with.Mcmadness said:Yeah it was free for years because of how awful it was and many games that did use it were considerably more limited in options than anything the paid competitors were doing. And when it happened in the wii u era that combined with the shitty sales of the system put them in a bad spot.
Not to mention that need I remind you, you aren't just paying for basic online functionality, you are also getting access to many other games on a list that is being constantly upgraded and added to not to mention a bunch of other features as well. Whether or not the games interest you is more a you specific thing.
And in Sony and Microsoft's case, nowadays it's the same deal, you are also paying for extra features and new games as well, if you aren't interested in said games then there are cheaper versions of that you can also get.
Bye Guy said:You're maintaining the argument that it's cheap and they give you free games for it. You're exactly the consumer they want to have.