Punk Hazard Queen
Caesar Clown’s wife
- Pronouns
- She/her
I would have like to have seen Wario and Waluigi be some of the companions that follow you around. That would have been interesting.
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That would be cool. Hmm....What if they had you pick a character? Like instead of playing as mario you could play as Luigi, Wario, or Waluigi?I would have like to have seen Wario and Waluigi be some of the companions that follow you around. That would have been interesting.
There is no way they would take that away, that's the whole point of Turn Based Combat, they probably arn't showing it because there is little reason to.After rewatching the trailer I'm still not seeing any evidence of EXP being a thing, which is concerning. They're still probably withholding information from us but if this game has no EXP like Sticker Star and Color Splash that's going to bog down the battle system no matter how fun it is.
And yet there was no EXP mechanic in the previous two Paper Mario games, which makes it more concerning.There is no way they would take that away, that's the whole point of Turn Based Combat, they probably arn't showing it because there is little reason to.
Oh ****. Now I'm worried. Do you think Nintendo is just keeping it a surprise or......Hmm.....Have we seen the end of any battles yet?And yet there was no EXP mechanic in the previous two Paper Mario games, which makes it more concerning.
you can make good rpgs without exp; it has been done before. it wasn't the inherent lack of exp that sticker star and color splash suffered from but no reason to battle plus consumables for attacks that made pointless battling a detriment to your moveset.After rewatching the trailer I'm still not seeing any evidence of EXP being a thing, which is concerning. They're still probably withholding information from us but if this game has no EXP like Sticker Star and Color Splash that's going to bog down the battle system no matter how fun it is.
Well so far The Origami King hasn't shown us a reason to battle either to my knowledge.you can make good rpgs without exp; it has been done before. it wasn't the inherent lack of exp that sticker star and color splash suffered from but no reason to battle plus consumables for attacks that made pointless battling a detriment to your moveset.
If there are loot drops I hope they're at least substantial. Color Splash had a problem where the Coins, Paint, and Cards it gave you for battles weren't that useful because the game practically showers you with Coins, Paint, and Cards. Your consumable attacks didn't help matters either, so fleeing from battle was legitimately the most effective strategy against enemies. I just hope The Origami King fares better in that regard because the new battle system actually looks fun.i mean you probably battle for the good loot drops and money for better equipment. you skip easy battles (which you also do in the first games too may I add) and or you just use your regular attacks that don't consume what you have. it looks like a step up from the previous one there, but we'll see how they'll handle the lootdrop.
I think I'd like to elaborate why I like the "mundane objects as bad guys" a lot.
I'm a sucker for stupid concepts. Like a lot. It's probably the main reason Baby Luigi is my all-time favorite character, since his inclusion as a playable racer in a Mario Kart game as a baby racing at the same time as Luigi is incredibly stupid. To me, the Mario series is always something you laugh at, something you make fun of, something you don't take seriously, as their first games had you grow from mushrooms, flowers make you shoot fire, and stomp on evil turtles, and I strongly prefer the Paper Mario games to continue going in that direction, since I believe it runs in spirit to what Mario games are and it's consistent with the rest of the series.
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The point is, does Paper Mario really need to be the same as the basic Mario games, just with paper and other handicraft materials? Would it not be nicer to have it treated as a little more distinct than that?
I agree with you. It looks promising compared to the last two Paper Mario Games. And if this game was like TTYD, it would be "unoriginal". TTYD is my favorite game in the series, but I doubt Nintendo will make another one like it. I'm just glad we're finally getting partners back, and a promising new battle system.Okay, imma be honest, the game is looking amazing. Interesting new worlds, charcacters that seem to have personallity and a unique battle system that doesn't use consumable attacks. I wasn't a big fan of the latest two games' battle system, dispite not playing the fist two pm games. But this time battling seems really fun. Alot of people just want to go back to TTYD, but then it wouldn't be a new game, just a rehased TTYD.
I think I know why Nintendo's doing this, notice how series like Pokemon aren't really popular or skyward sword wasn't? Or NSMBU? It's because it's burnt out. So Nintendo is trying to keep the series fresh.I agree with you. It looks promising compared to the last two Paper Mario Games. And if this game was like TTYD, it would be "unoriginal". TTYD is my favorite game in the series, but I doubt Nintendo will make another one like it. I'm just glad we're finally getting partners back, and a promising new battle system.
My ideal Paper Mario game is a game that fun to play