That the likelihood that Plessie will be in is about the same that Wart will be in, perhaps not even that, since Wart is at least a 8-bit era character…i don't geddit
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That the likelihood that Plessie will be in is about the same that Wart will be in, perhaps not even that, since Wart is at least a 8-bit era character…i don't geddit
I wouldn't really blame Nintendo on this one, I can think of several reasons why they wouldn't go for that. They'd have to make a lot of extra models for one thing, and realistically these Toads are probably going to be used mostly as background characters, they don't need to stick out. It might actually be a bad thing if they did - having a bunch of different Toad designs might just be too distracting for background crowd shots. Plus, Toad diversity just isn't really something that's existed in the games at all for what, 15-20 years at this point? I wouldn't be so quick to assume that this is something Illumination actively wanted (or even suggested) and Nintendo shot down. I mean look at the Minions for example, it's a handful of designs that get copied over and over and the important characters get unique designs so they can stand out. They were probably content with recycling the same Toad model over and over and just swapping out the colors to get a sense of variety, they can get away with it and very few people would bat an eye at it.I was really holding out hope that being a movie where worldbuilding is more important, they'd allow the Toads to have more diverse appearances like tall, short, male, female, old, young, hairstyles, etc. Pretty disappointed Nintendo still kept their foot down on not allowing that for the movie. Unless they purposely chose the blandest Toads in the film for this poster.
I was really holding out hope that being a movie where worldbuilding is more important, they'd allow the Toads to have more diverse appearances like tall, short, male, female, old, young, hairstyles, etc. Pretty disappointed Nintendo still kept their foot down on not allowing that for the movie. Unless they purposely chose the blandest Toads in the film for this poster.
I never said that, I just said it's kind of a shame they went that route. After all the movie may be primarily focused on the main series, but the main series also had a focus primarily on gameplay, so there wasn't as great a need to make character designs like that. A movie doesn't have gameplay so I just kind of hoped they'd take the approach of the more story/character driven spinoffs for the background characters. The Super Show was also based on the main series and it had all kinds of crazy Toad designs. I know Nintendo is a lot more conservative now than they were then but man it would've been nice.
Agree for the most part and I'm liking what I'm seeing from the poster. I always expected a nice array of colors and picture composition from the first look of the movie; people were kinda expecting wet cardboard from Illumination, but honestly, visuals have never been Illumination's weak points (though not like SPECTACULAR BLEEDING EDGE 3D REALISTIC WATER IN GOOD DINOSAUR), they're always pleasant at worst.ok the poster is fucking gorgeous and the colors and details are just mmm perfection
but mario's model makes him look like a mascot costume. i know its most likely from the smaller hands but still it is bothering the fuck out of me. i also have a mild complaint with the shoes not having the rounded edge but hey i will take the design if it means we will have easier to cosplay pieces. love the new ridging on mario's gloves they look excellent and his hat omg the choice to round it out more makes it look a lot better and softer, it reminds me of a plush. i have hope they will add the overall button details like the one from the nintendo store statue, the gold star ridging on the buttons looks so good.
for the landscaping i think having peach's castle on a damn tall hill is dumb af but it would tie into odyssey for having peach's castle on a floating chunk of land. speaking of that i adore the levels being floating islands thats such a good move. i could do without the realistic mushrooms, or keep them and add more color variants like from the new mario bros series. seeing all the different pipes for transport is so cool too, they really nailed that child playground whimsical aesthetic mario's world has.
i dont have much more to say honestly, toads look fine and the town area looks cute, couldve done without the nostalgia baiting of the 8-bit antiques. i moreso enjoy deepdiving into character models and we didnt really get much lolol hopefully this movie wont be too mario (the character) focused. this looks like one of illumination's most detailed movie so far, ive never seen em go this hard with detail and local building.
honestly what bothers me the most is how uncanny valley the design looks to me
it seriously feels like a toned down version of this
View attachment 30192
ok i'm kind of exaggerating BUT giving cartoony characters 'realistic' details like the details on mario's outfit, his more detailed looking hair. or his more realistic limb anatomy is just never something that vibes with me, it always just comes off as wrong
Sure, but keep in mind that you're basing your impressions off a photo with off-colors and taken at an angle, neither the colors and angle are flattering for this Mario. There are adjustments made in the tweet replies and they do seem to make enough difference for some people to reevaluate their impressions.I don't like it.
It's not Ugly Sonic levels but it's just off enough from the Mario renders from the games to make me go 'That bothers me'.
The eyes don't look too small. It's only vertically less big but horizontally generally matches. As for the mouth, it's okay, generally matches with the style.This face looks terrible! The mouth looks like it was attached to it with some kind of clay, and the eyes are so small! At least the Toads and Biddybuds look all right…but why on Earth would they massacre Mario's looks?
Definitely tamer than the worst case scenario. Granted, I also thought it was a little off-putting but I'm deciding it's a design that'll grow on me and I'm going to guess other people will also feel the same. The only thing that bothers me a little is the small hands but I'll get used to it. Kind of reminds me of Chris Pratt's casting, except not as extreme: something to get used to but I'll probably like it all the same, given time.Eh I don't mind the face. I was expecting a redesign to some degree and honestly this is tamer than what I was scared of.
I'm not sure what's the big deal behind the details. Nintendo already gave Mario a detailed look in Super Mario Odyssey, and we've also seen more developed hair on Mario through Mario Tennis Aces promotional video of Mario versus Rafael Nadal. I was actually looking forward to see how they'll render the hair on this one, and to be honest, it's what I expected. It was a bit of a shock first seeing Odyssey Mario fully render Mario's hair too, by the way, since we're so accustomed to the smooth plasticky look of Mario's hair, but I embraced it.honestly what bothers me the most is how uncanny valley the design looks to me
it seriously feels like a toned down version of this
*pic*
ok i'm kind of exaggerating BUT giving cartoony characters 'realistic' details like the details on mario's outfit, his more detailed looking hair. or his more realistic limb anatomy is just never something that vibes with me, it always just comes off as wrong
Honestly, I find it hard to believe that the same Nintendo that was picky about how a definitely on-model Bowser would drink coffee will allow a face that is so much off-model.
I guess tomorrow we'll see
Well when Nintendo has much more control with how the overall world looks, then maybe some restrictions are relaxed... I find it funny that Mario mandates have been brought up in reference to the inability to tweak current character's physical characteristics but we do see Toads and Mario having obvious slight changes from their original designs. But maybe something ought to be revised from our understanding concerning da mandates I guess...Coolio intensifies
His face looks fine to me, he just has slightly chubber cheeks.
What's sticking out to me most though, is that his arms, shoulders and chest proportions plus his apparent lack of buttocks on the poster make him look way less fat and a lot more buff.
I like it all personally. Mario looks great to me. I like the upper eyelids getting prominence, basically cartoon lashes; Mario always had those but like only when he's half-blinking or blinking. The leak has gotten me more optimistic about the direct tomorrow too. I stayed up all night anticipating Thursday, and I have to admit that this Thursday is going to be my most anticipated Direct in a loooong time. I've never been this excited for an official announcement in a while... maybe except the time Strikers Battle League was announced LMAO but I mean not in such a short time. I'm more excited for this than I was for Smash Ultimate I believe, and I LOVE Smash Ultimate, don't get me wrong.I don't think Mario's face looks too bad, but I'll have to see it in motion to give a better judgement. I think the eyes look the most off, though - if they were a bit taller like in the games, then I think they'd look less uncanny.
On the whole, the movie looks like a blend between cartoons and realistic visuals. I was quite impressed with the amount of detail that was packed in the poster, I love the details like the pipe structures in the background and the various Toad shops.
side by side comparison. see how perspective is a hell of a drug