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Criticism for mp4-8: "It's the same thing!"I agree that while Mario Party 9 might be treated harshly by fans of the series, I still admired the NDcube entries of Mario Party because I feel like they might have a reason to try something new, like how the older Mario Party games got too many games in a short time so they probably wanted to do something new.
Have you thought about modding Wario over Impostor Bowser in Bowser's Kaboom Squad? At least you can select your teammates in that mode.I do prefer Coinathlon over Koopathlon mostly because you can select your opponent in Coinathlon and even set individual difficulties (so Hard Waluigi is often ahead of Medium DK and Easy Wario).
That being said, I did create a mod where all my opponents were Warios, a Waluigi, and a Donkey Kong, and Coinathlon is soooo much better now.
It sounds like a really great idea, but I guess I'll have to try this out for myself. The mod doesn't actually extract and replace models. All you do is edit a .json file that governs which models and animations load over which slot, which was pretty easy edits all together. It really depends on how the animations play, though, because Imposter Bowser might have some unique animations that show up strangely otherwise if another character is modded over him.Have you thought about modding Wario over Impostor Bowser in Bowser's Kaboom Squad? At least you can select your teammates in that mode.
{ "charaname" : "WARIO", "Number" : 5, "archive" : "chara/pc05", "base directory" : "chara/pc/pc05_wario", "fmdb m1" : "model/pc05_wario.fmdb", "fmdb light" : "model/pc05_wario_light.fmdb", "motion directory" : null, "motion filename prefix[p]" : "motion/pc05_", "attach model[p]" : null, "attach bone" : null, "attach motion filename prefix" : null, "attach_offset_trans_x" : null, "attach_offset_trans_y" : null, "attach_offset_trans_z" : null, "attach_offset_rot_x" : null, "attach_offset_rot_y" : null, "attach_offset_rot_z" : null, "create_with_attach" : null, "item_1" : null, "item_1_attach bone" : null, "item_1_attach motion filename prefix" : null, "item_1_attach_offset_trans_x" : null, "item_1_attach_offset_trans_y" : null, "item_1_attach_offset_trans_z" : null, "item_1_attach_offset_rot_x" : null, "item_1_attach_offset_rot_y" : null, "item_1_attach_offset_rot_z" : null, "item_2" : null, "external_path" : "external_textures", "body_color_material" : null, "body_color_shader" : null, "body_color_no" : null, "attribute filename prefix[p]" : "model/pc05_wario_", "anim transit table" : "anim_transit.mpat", "text label" : "im_pc05_name", "team" : 0, "IndividualScale" : 1, "IndividualBigScale" : 1.4, "width" : 1.7, "height" : 1.67, "space_width" : 3.6, "shadow_size" : 1.5, "sound_no" : 5, "amiibo_height" : 1.6, "amiibo_width" : 1.5, "body_type" : 1, "board_height" : 1.56, "bubble_radius" : 1.1, "bubble_float_y" : 0.8, "head_min_x" : -30, "head_min_y" : -35, "head_min_z" : -5, "head_max_x" : 8, "head_max_y" : 35, "head_max_z" : 5, "head_offset_x" : 0, "head_weight" : 0.5, "head_chincoef" : -1.1, "eye0_material" : "body_m", "eye0_shaderparam" : "material_utility_parameter1", "eye0_t_offset_x" : 4, "eye0_t_offset_y" : 0, "eye0_t_scale_x" : 0.7, "eye0_t_scale_y" : 0.7, "eye0_t_rot" : 0, "eye0_t_min_x" : 3.5, "eye0_t_min_y" : -0.3, "eye0_t_max_x" : 6.3, "eye0_t_max_y" : 0.4, "eye1_material" : "body_m", "eye1_shaderparam" : "material_utility_parameter0", "eye1_t_offset_x" : 0, "eye1_t_offset_y" : 0, "eye1_t_scale_x" : 0.7, "eye1_t_scale_y" : 0.7, "eye1_t_rot" : 0, "eye1_t_min_x" : -2.3, "eye1_t_min_y" : -0.3, "eye1_t_max_x" : 0.5, "eye1_t_max_y" : 0.4, "flat_scale" : 1, "ride_height" : 1.36, "chara_select_target_bone" : "attach_head", "chara_select_rotate_degree" : -25, "chara_select_distance" : 2.3 },
I'm always fond of the funny scenario of having multiple of the same character. We already have Bowser/Dry Bowser, Mario/Baby Mario/Tanooki Mario, Luigi/Luigi (Super Mario Galaxy is where they don't even pretend to care, and I love that), Toadette/Peachette. Might as well go crazy with that.Such a shame that Mario Party is yet to fully embrace the hilarity of selecting the same character, when certain series either embraced it fully (Mario Kart) or dipped the toes a bit (Mario Tennis).
Thank you for reading.