Mario Kart 7

MarioMaster15 said:
Vinnie said:
I made one; the code is 51-3935-8114-7108 Mushrooms only 150cc Grand Prix
You can't just make a Community, we also need a time for everyone to race together.

Thats going to be hard since everyone lives in different Time Zones and everyone will have to share friend codes.
EDIT: Not everyone but most.
 
I'm active weekends 7am-10pm and weekdays whenever I'm not sleeping or at school (my time, I don't know time zones all that good)
 
Pandapowah said:
MarioMaster15 said:
Vinnie said:
I made one; the code is 51-3935-8114-7108 Mushrooms only 150cc Grand Prix
You can't just make a Community, we also need a time for everyone to race together.

Thats going to be hard since everyone lives in different Time Zones and everyone will have to share friend codes.
EDIT: Not everyone but most.
I was thinking Saturday (and maybe Friday/Sunday) 4pm EST
 
MarioMaster15 said:
Pandapowah said:
You should probably make a sign-up list on Online Gaming and plan it. :)
I tried doing that, but I couldn't get enough people to join.

Was it like before Christmas because not a lot of people had Mario Kart 7 yet and the maximum number you will need is 8.
 
Skyward Yoshi said:
General Grievous said:
It seems almost everyone on the forum has this now. My mum said last week that I might get a 3DS for my birthday this year so I might play the game soon.
So your parents are getting less strict then.
Well only because I played the demo of 3DL on it in a shop with 3d off and they said it looked ok.
 
(Now that I think about it) This one won't be much of a bother because its only a 3 second difference and anyone who didn't use the glitch could get/use an item. The player using the glitch won't have anything to defend themselves. But still both Wuhu courses are messed up.
 
I've been following the Stat Boosts table closely since the game was released, including the changes brought about after the Prima guide was released. I've been told that this is the best place to discuss it?

http://www.mariowiki.com/Mario_Kart_7#Stat_Boosts

I was wondering what the copyright of this data might be? As far as I can see it nothing was ripped from the game data. Some data was derived from bars displayed on the game screen and in the book, but the likelihood of the data in the table being exactly how it is represented inside the game seems remote for me. As a full disclaimer: I would like to release an app featuring this data, for iOS and Android and maybe other platforms.

Any thoughts?
 
Yes, bringing this type of question to the forums was the right move (unless you were planning on adding the info to the article, improving it). As for the app, I'm not sure if it's legal to use it or not. I'd suggest checking Apple or Android platforms' terms of use for copyright junk and Nintendo's policies on the matter for a place to start.

We now return to your regularly scheduled complaints about shortcut glitches.
 
The Wuhu Loop glitch is nothing new, and the Koopa Cape glitch is inconvenient in that you lose all of your mushrooms. Simply put, you're better off keeping those mushrooms for the off-road shortcuts.

@gingerbeardman: A lot of the stat boosts are based on what the stat bars display. The in-game stats are as accurate as you can get them; the hidden stats, however, are not visible in-game, which is where going through the game's coding comes to play.
 
Is it as game breaking as Maka Wuhu? Because people found other glitches in DK Jungle and Rainbow Road, which weren't as game breaking as Maka Wuhu
 
Baby Luigi said:
Is it as game breaking as Maka Wuhu? Because people found other glitches in DK Jungle and Rainbow Road, which weren't as game breaking as Maka Wuhu

Not really, they only have a few seconds difference and those who did not use the shortcut could easily keep up with items.
 
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