Mario Kart 8 / Mario Kart 8 Deluxe

Re: Mario Kart 8

Because the items were held in the hands Double Dash styled and the other evidence was from an early demo?

In Double Dash, you can't place items behind your kart. Neither in the Arcade GP games for the vast majority of items (which is why items such as the Banana Cannon existed in the Arcade GP games). You can hold items in your hand in both games

So the holding the item in your hand is just a nice, aesthetic touch.

---- yeah Nintendo, paying even more attention to detail. I love that.
 
Re: Mario Kart 8

In the outdated E3 demo, yes, but the recent trailers were a bit ambiguous about it
 
Re: Mario Kart 8

Baby Luigi said:
UPDATE:

apparently you CAN hold items behind you:

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I watched the trailer again and it's not a shell wandering to Mario: Mario is indeed holding it behind him

I think you're extremely late with that information, as pretty much everyone figured it out on day one.
 
Re: Mario Kart 8

Really? I've seen people asking this on GameFAQs and I swear I've seen people ask about it here
 
Re: Mario Kart 8

Baby Luigi said:
Really? I've seen people asking this on GameFAQs and I swear I've seen people ask about it here

Well, I figured it out at the E3 Demo I went to and played it. I was in 1st and I had my bananas and shell behind me whenever there was a red shell coming. 8)
 
Re: Mario Kart 8

The E3 demo was outdated though: characters didn't hold items in their hands
 
Re: Mario Kart 8

Okay, let me rephrase my statement. The instant that the 12/18 Mario Kart 8 trailer was shown, everyone pretty much figured out that the racers can still hold items behind their vehicle.
 
Re: Mario Kart 8

Everyone? It didn't look like that. Other than the brief Mario driving by thing that you can't catch, no one was holding their items out and everyone looked like it was going to be Double Dash styled, hinting that you couldn't hold your items behind your kart
 
Re: Mario Kart 8

I wonder how characters are actually going to deploy their items. Okay, you hold your items if you haven't deployed them yet. If you use them, what's going to happen? Will the items just poof, or will your character actually, physically set something behind (or around) her?
 
Re: Mario Kart 8

Lefty, as I said, it'll probably vanish in your characters hands and appear behind the kart
 
Re: Mario Kart 8

Huh, so maybe Nintendo is taking cues from Arcade GP, intentional or not.
 
Re: Mario Kart 8

I hope the game is more dynamic and fast than Mario Kart Wii and Mario Kart 7, like Double Dash. Even in 150cc, sometimes I found myself almost falling asleep because the game felt slow.
 
Re: Mario Kart 8

You don't have a choice to put items backward in Arcade games, though, unless the item allows you, and even then, you can shoot in only one direction.

Though I think the Banana Shot is freaking bawss

Anser said:
I hope the game is more dynamic and fast than Mario Kart Wii and Mario Kart 7, like Double Dash. Even in 150cc, sometimes I found myself almost falling asleep because the game felt slow.

I don't think you're in luck, unfortunately. Demo versions play just like Mario Kart 7, meaning it may be as slow as it. I hope for more speed.
 
Re: Mario Kart 8

Baby Luigi said:
You don't have a choice to put items backward in Arcade games, though, unless the item allows you, and even then, you can shoot in only one direction.

I know, but it's still taking a cue from the game, that you can see what items your opponents are holding before your opponents actually *use* them.
 
Re: Mario Kart 8

That's pretty handy if the GamePad doesn't display the items your opponents have
 
Re: Mario Kart 8

Anser said:
I hope the game is more dynamic and fast than Mario Kart Wii and Mario Kart 7, like Double Dash. Even in 150cc, sometimes I found myself almost falling asleep because the game felt slow.
I think Double Dash's slippery controls and bouncy physics account partially for some of that "fast-paced" madness, though.
 
Re: Mario Kart 8

Hypochondriac Mario said:
Anser said:
I hope the game is more dynamic and fast than Mario Kart Wii and Mario Kart 7, like Double Dash. Even in 150cc, sometimes I found myself almost falling asleep because the game felt slow.
I think Double Dash's slippery controls and bouncy physics account partially for some of that "fast-paced" madness, though.

Ahh yes, the slippery controls. Those made Sherbet Land a living hell. I hope they manage to make the game fast but actually easy to control. Looks like Mario Kart 8 is having nothing of that, though.

I guess I should play F-Zero if I want fast-paced races... Oh wait, I just remembered Miyamoto doesn't want to revive it. Back to the Gamecube or the N64, I suppose.
 
Re: Mario Kart 8

Down with F-Zero. <serious note: I don't care about F-Zero, but I empathize with reasonably bitter F-Zero fans>
 
Re: Mario Kart 8

Anser said:
Hypochondriac Mario said:
Anser said:
I hope the game is more dynamic and fast than Mario Kart Wii and Mario Kart 7, like Double Dash. Even in 150cc, sometimes I found myself almost falling asleep because the game felt slow.
I think Double Dash's slippery controls and bouncy physics account partially for some of that "fast-paced" madness, though.

Ahh yes, the slippery controls. Those made Sherbet Land a living hell. I hope they manage to make the game fast but actually easy to control. Looks like Mario Kart 8 is having nothing of that, though.

I guess I should play F-Zero if I want fast-paced races... Oh wait, I just remembered Miyamoto doesn't want to revive it. Back to the Gamecube or the N64, I suppose.

be proud f-zero even gets attention.

extreme-g on the other hand will always remain dead
 
Re: Mario Kart 8

I think that if F-Zero is revived, most will just look over it, thinking of the loony guy who runs around punching things in SSB.
 
Re: Mario Kart 8

Giga12 said:
I think that if F-Zero is revived, most will just look over it, thinking of the loony guy who runs around punching things in SSB.

That didn't happen when the Gamecube game was released. With a good marketing campaign, they could establish very well how different F-Zero is from other racing games, not focusing only on Captain Falcon.

Imagine an F-Zero game with HD graphics... ;___;...
 
Re: Mario Kart 8

That would look sweet.

Same thing for Star Fox. :3
 
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