Super Smash Bros. for Wii U & 3DS Discussion

Which of the characters do you main?

  • Mario

    Votes: 6 15.4%
  • Luigi

    Votes: 8 20.5%
  • Peach

    Votes: 5 12.8%
  • Bowser

    Votes: 5 12.8%
  • Yoshi

    Votes: 4 10.3%
  • Rosalina

    Votes: 6 15.4%
  • Bowser Jr./Koopalings

    Votes: 6 15.4%
  • Wario

    Votes: 4 10.3%
  • Mr. Game and Watch

    Votes: 3 7.7%
  • Donkey Kong

    Votes: 4 10.3%
  • Diddy Kong

    Votes: 2 5.1%
  • Link

    Votes: 7 17.9%
  • Zelda

    Votes: 4 10.3%
  • Shiek

    Votes: 4 10.3%
  • Ganondorf

    Votes: 2 5.1%
  • Toon Link

    Votes: 4 10.3%
  • Samus

    Votes: 1 2.6%
  • Zero Suit Samus

    Votes: 3 7.7%
  • Pit

    Votes: 1 2.6%
  • Palutena

    Votes: 4 10.3%
  • Marth

    Votes: 3 7.7%
  • Ike

    Votes: 5 12.8%
  • Robin

    Votes: 5 12.8%
  • Kirby

    Votes: 9 23.1%
  • King Dedede

    Votes: 3 7.7%
  • Meta Knight

    Votes: 5 12.8%
  • Little Mac

    Votes: 3 7.7%
  • Fox

    Votes: 3 7.7%
  • Falco

    Votes: 1 2.6%
  • Pikachu

    Votes: 5 12.8%
  • Charizard

    Votes: 6 15.4%
  • Lucario

    Votes: 4 10.3%
  • Jigglypuff

    Votes: 2 5.1%
  • Greninja

    Votes: 2 5.1%
  • Duck Hunt

    Votes: 5 12.8%
  • ROB

    Votes: 1 2.6%
  • Ness

    Votes: 6 15.4%
  • Captain Falcon

    Votes: 3 7.7%
  • Villager

    Votes: 4 10.3%
  • Pikmin & Olimar(/Alph)

    Votes: 2 5.1%
  • Wii Fit Trainer

    Votes: 5 12.8%
  • Dr. Mario

    Votes: 6 15.4%
  • Dark Pit

    Votes: 4 10.3%
  • Lucina

    Votes: 7 17.9%
  • Shulk

    Votes: 3 7.7%
  • Pac-Man

    Votes: 6 15.4%
  • Mega Man

    Votes: 3 7.7%
  • Sonic

    Votes: 8 20.5%
  • Mii Brawler

    Votes: 2 5.1%
  • Mii Swordsman

    Votes: 1 2.6%
  • Mii Gunner

    Votes: 4 10.3%
  • Mewtwo

    Votes: 5 12.8%
  • Lucas

    Votes: 5 12.8%
  • Ryu

    Votes: 3 7.7%
  • Roy

    Votes: 6 15.4%
  • Cloud Strife

    Votes: 7 17.9%
  • Corrin

    Votes: 10 25.6%
  • Bayonetta

    Votes: 3 7.7%

  • Total voters
    39
What I think you should do is unlock Ness, equip Lucas's special moves, and beat the shit out of the clones.

That's probably the closest you'll get.
 
Anser said:
I have no proof because while it may not be a fact, it's how I feel about the subject. My beef about clones is that the development time they took (while I'm very aware it's not the same as the one that developing a full new character would take) could have been used on something far more productive like adding another character. It's also because I think they're just cheap additions. The game may very well be the same without them. They're just fillers in the roster and they just make it look bad and lazily made. "If you don't like them, don't use them" you say? That doesn't apply for me. It BOTHERS me to see them there. I'm sure the time they took to develop Dark Pit, Dr. Mario and Lucina could have been used to develop Mewtwo, Ridley or another actually requested character (I exclude Lucina from this, because I know she was requested a lot).
True, the clones obviously took some development time, but they aren't the same development time. The developers had a deadline to meet, and roster decisions have been already made. The deadline is established because people can wait for only so long, developers have limited energy and resources to dedicate their time to making this game. The developers weren't like, "Oh, we're about to do Mewtwo, but screw that, let's do Dark Pit instead".

Even then, your presumption on clone development time is flawed too. They may seem as if they take little effort to create and program, but any moveset changes require fine-tuning to the clone's environment, so the clone is not underpowered, but it can't exploit its special moveset properties to be broken. Essentially, the clone takes nearly as much time as an "original" character. The only developing time that's really being saved is animation and voices, depending on the character.

If you hate clones, you can always plop them as punching bags and have fun killing them. It hurts to see your requested character be absent, but pay no attention to the clones and appreciate the game structure, the developers' sweat and blood, and those who did get in.

Anser said:
Of course I am. I take full responsibility for my actions. I'm acting butthurt because I am butthurt, and I'd like to see who wouldn't be after losing their main character for the SECOND time in a row. In Brawl I lost Mewtwo, and in Smash 4 not only I didn't have him back (after being told I may, mind you), but I also lost my Brawl main, which was Lucas. There may be people in my situation who would react differently, and I congratulate them for that, but this is the way I am and I won't act differently just so people won't talk about it. I'm sorry if I annoy some people with my attitude, but there's the Ignore option available 24/7.
It's okay to express your opinion strongly on such things. I think the way you're lashing at the clones and the developers is misguided, though.

Anser said:
I don't get how people feel it faster than Brawl, but that's just me. I played around seven matches and I swear I felt it like Brawl. I haven't played Brawl in some months, though, so that may be a reason, but I definitely didn't feel it fresh as I expected.
Brawl feels much floatier. I used mostly Mario in the demo and Link just once. I can't say about Link, but Mario's aerials feel much faster and they feel more effective this time around. The fast-falling is more noticeable, and Mario's momentum when using f-air feels more mobile fluid compared to Brawl. He doesn't feel like he sucks as much.

I haven't played vBrawl in such a long, long time, except for those isolated matches I had with my friend, and, while the changes are fairly subtle, they're there.
 
Dr. Mario said:
True, the clones obviously took some development time, but they aren't the same development time. The developers had a deadline to meet, and roster decisions have been already made. The deadline is established because people can wait for only so long, developers have limited energy and resources to dedicate their time to making this game. The developers weren't like, "Oh, we're about to do Mewtwo, but screw that, let's do Dark Pit instead".

I think this is the heart of my anger. What I want to know is WHY. WHY did they decide to add Dark Pit. WHY did they decide to bring Dr. Mario back from Melee instead of Mewtwo. I want to know their reasons. I want to know what they were thinking. All I need is an explanation. If Sakurai went out and said "We didn't add Mewtwo because of time constraints" I would calm down just a little because at least then I would have a reason, even though I would still be mad if that was the reason because it would be the third fucking time Mewtwo is left out for a lack of time.

Another thing that bothers me to no end is the absence of the Ice Climbers. I never used them, but I always praised their unique, original fighting style and they were some of the most interesting characters in the roster. I do know that they were left out because the 3DS wouldn't "process" them, but, didn't they think of how unfair that is? Take me as an example. Imagine my mains were the Ice Climbers. I don't have a 3DS, nor am I planning to buy one, so I'm never going to have the 3DS version of the game. I am waiting for the Wii U version, and then, surprise! Your mains are gone because an inferior version you're not even going to play couldn't handle your characters. I mean, what the actual fuck?? I don't give a damn about the 3DS version, I'm getting the Wii U version, which CAN handle my characters!! Why do I have to lose them because of the other version? It's unacceptable and it doesn't make sense at all. Even weirder is that the 3DS CAN handle Rosalina and Luma (not that I'm complaining, as she's my favorite newcomer and the sole reason I'm still planning on getting the game someday).

The saddest part about the Ice Climbers thing is that they won't be exclusive to the Wii U version, because Sakurai already said that both versions must have the same roster "in order to keep them consistent". It's a bunch of bad roster decisions what have me so disappointed and reluctant to buy the game on release day. At this point, right now, I can't really say I care about it anymore at all...
 
Anser said:
I think this is the heart of my anger. What I want to know is WHY. WHY did they decide to add Dark Pit. WHY did they decide to bring Dr. Mario back from Melee instead of Mewtwo. I want to know their reasons. I want to know what they were thinking. All I need is an explanation. If Sakurai went out and said "We didn't add Mewtwo because of time constraints" I would calm down just a little because at least then I would have a reason, even though I would still be mad if that was the reason because it would be the third *bleep*ing time Mewtwo is left out for a lack of time.
As I said, the developers weren't torn between choosing Mewtwo and Dr. Mario and decided to go with Dr. Mario. It's more like, "Oh hey look, here's the roster, the priorities are on the newcomers and the majority of the veterans. Maybe Mewtwo should return? I don't know... he's not too high on our priority and he takes too much time to develop; besides we have too many Gen 1 Pokemon already. Oh well... fans are probably going to be displeased about it, but he's going to be gone still.

Actually, I think you should be angrier at Charizard than Dr. Mario.

Anser said:
Another thing that bothers me to no end is the absence of the Ice Climbers. I never used them, but I always praised their unique, original fighting style and they were some of the most interesting characters in the roster. I do know that they were left out because the 3DS wouldn't "process" them, but, didn't they think of how unfair that is? Take me as an example. Imagine my mains were the Ice Climbers. I don't have a 3DS, nor am I planning to buy one, so I'm never going to have the 3DS version of the game. I am waiting for the Wii U version, and then, surprise! Your mains are gone because an inferior version you're not even going to play couldn't handle your characters. I mean, what the actual *bleep*?? I don't give a dang about the 3DS version, I'm getting the Wii U version, which CAN handle my characters!! Why do I have to lose them because of the other version? It's unacceptable and it doesn't make sense at all. Even weirder is that the 3DS CAN handle Rosalina and Luma (not that I'm complaining, as she's my favorite newcomer and the sole reason I'm still planning on getting the game someday).

The saddest part about the Ice Climbers thing is that they won't be exclusive to the Wii U version, because Sakurai already said that both versions must have the same roster "in order to keep them consistent". It's a bunch of bad roster decisions what have me so disappointed and reluctant to buy the game on release day. At this point, right now, I can't really say I care about it anymore at all...
A reasonable thought process would be "We can't program in the Ice Climbers, but we can't strip them of their uniqueness. Ugh... they're quite important on Nintendo's obscure parts, but after all this time trying to figure out how they work, we just can't have them in." The 3DS can process the Luma as well as Rosalina because Luma doesn't have its own moveset; it's not a separate player the way Nana is.

I don't see how unfair it is. What I do find questionable is how the 3DS has the same amount of characters as the Wii U. I think their intention is that they wanted the 3DS to be just as appealing as the Wii U version. Have less playable characters than the Wii U and it's a turn off. The 3DS has to be inevitably limiting the Wii U, though.
 
GalacticPetey said:
Can anyone tell me the songs for each stage?
Menu
Menu 2 (Melee)
Trophy Gallery/Trophy Display
Trophy Shop
Trophy Rush
Repay/Album/Records
StreetSmash

Battlefield
Battlefield
Menu (Melee)

Final Destination
Final Destination
Menu (Melee) : Ver. 2

3D Land
Super Mario 3D Land Theme/Beach Theme
Super Mario Bros. 3 Melody

Golden Plains
Athletic/Ground Theme (New Super Mario Bros.)
Ground/Underground Theme (Super Mario Bros.)

Rainbow Road
Rainbow Road Melody
Rainbow Road (Mario Kart 7)

Paper Mario
Paper Mario Melody
Try, Try Again

Mushroomy Kingdom
Ground Theme (Super Mario Bros.)
Underground Theme (Super Mario Bros.)

Yoshi's Island
Obstacle Course
Ending (Yoshi's Story)

WarioWare, Inc.
WarioWare, Inc.
Ashley's Song

Jungle Japes
Kongo Jungle
Gear Getaway

Gerudo Valley
Gerudo Valley
Ocarina of Time Medley

Spirit Tracks
Full Steam Ahead (Spirit Tracks)
Main Theme/Underworld Theme

Brinstar
Brinstar
Brinstar Depths

Dream Land
GREEN GREENS
Green Greens Ver. 2

Corneria
Corneria
Star Wolf Theme/Sector Z

Unova Pokémon League
N's Castle Medley
VS. Reshiram/Zekrom

Prism Tower
Trainer Battle Theme X&Y
Lumiose City

Magicant
Magicant/Eight Melodies (Mother)
Smiles & Tears

Mute City
Mute City
Mute City (REMIX)

Arena Ferox
Id (Purpose)
Fire Emblem

Flat Zone 2
Flat Zone 2
Flat Zone

Reset Bomb Forest
Wrath of the Reset Bomb
Dark Pit's Theme

Distant Planet
Main Theme (Pikmin)
Stage Select

Boxing Ring
Running/Countdown Theme
Minor Circuit

Tortimer Island
Tortimer Island Melody
Kapp'n's Song

Gaur Plains
Gaur Plains
You Will Know Our Names

Pictochat 2
Pictochat
Dr. Mario

Ballon Fight
Balloon Fight Medley
Balloon Trip

Living Room
Bath Time
Bath Time (Vocal Mix)

Find Mii
Dark Lord
Save the World, Heroes!

Tomodachi Life
Tomodachi Life
Mii Channel

Green Hill Zone
Green Hill Zone
Live & Learn

Wily Castle
Mega Man 2 Medley
Mega Man 2 Original Song Medley

Pac-Maze
PAC-MAN
PAC-MAN (Club Mix)

Rainbow Cruise
Bramble Blast
Dark World/Dark World Dungeon
Ballad of the Goddess/Ghirahim's Theme
Temple
The Legendary Air Ride Machine
Theme from Area 6/Missile Slipstop
With Mila's Divine Protection (Celia's Song)
In the Space-Pirate Ship
Boss Battle 1 (Kid Icarus: Uprising)
Dark Pit
Wrath of the Reset Bomb (Original)
Mechanical Rhythm
The Mysterious Murasame Castle
Tetris Type A
AIRMAN STAGE
SPARKMAN STAGE
PAC-MAN'S PARK/BLOCK TOWN

Multi-Man Smash
Cruel Multi-Man Smash
Credits (N64) : Ver. 2
Boss Battle
Master Hand
Master Core
Online Practice Stage
Classic: Map
Classic: Results
Classic: Final Results
Classic: Failure
All-Star Rest Area
Target Blast
Home-Run Contest
How to Play
Match Results
Credits

Super Mario Bros. Victory Theme
Bowser/Bowser Jr. Victory Theme
Rosalina Victory Theme
Yoshi Victory Theme
Wario Victory Theme
Donkey Kong Victory Theme
The Legend of Zelda Victory Theme
Metroid Victory Theme
Kirby Victory Theme
Meta Knight Victory Theme
Star Fox Victory Theme
Pokémon Victory Theme
F-Zero Victory Theme
Earthbound/Mother Victory Theme
Fire Emblem Victory Theme
Game & Watch Victory Theme
Kid Icarus Victory Theme
Dark Pit Victory Theme
Pikmin Victory Theme
R.O.B. Victory Theme
Punch-Out!! Victory Theme
Animal Crossing Victory Theme
Wii Fit Victory Theme
Xenoblade Victory Theme
Duck Hunt Victory Theme
Mii Fighters Victory Theme
Sonic the Hedgehog Victory Theme
Mega Man Victory Theme
Pac-Man Victory Theme
 
Anser said:
Of course I am. I take full responsibility for my actions. I'm acting butthurt because I am butthurt, and I'd like to see who wouldn't be after losing their main character for the SECOND time in a row. In Brawl I lost Mewtwo, and in Smash 4 not only I didn't have him back (after being told I may, mind you), but I also lost my Brawl main, which was Lucas. There may be people in my situation who would react differently, and I congratulate them for that, but this is the way I am and I won't act differently just so people won't talk about it. I'm sorry if I annoy some people with my attitude, but there's the Ignore option available 24/7.

There's also a "don't post here" option available 24/7. I mean, if all you're going to do is shit about this game and be butthurt without even giving it a try and not even thinking that maybe some of the new characters will be good and that the clones didn't take your characters that were cut for obviously good reasons, then you're better off not posting anymore.

Because if you're just going to constantly whine and complain about certain characters being in and not characters you wanted, than you're just going to end up seeming like 3D Player.
 
Sakurai said:
Pic of the day. These two are a haunting pair. You can only attack Gastly using items, but the Ghost has a perfect guard and reflects your attacks. When you see a Ghost, make sure you use your grab. If you're playing with Diddy Kong, his Monkey Flip should work, too.

zlCfzSco0EsUU-Aumh
 
I feel this deserves its own post.

Sakurai said:
Announcement: Originally, the pic of the day was only supposed to continue for about two months, but I've ended up posting pictures until even today. The 3DS version has already been released in Japan, so I would like to talk about how future posts will be handled.

First, I will not talk about hidden features until the game is released overseas. On the other hand, I definitely will talk about them after the game is released abroad.

In addition, I am planning to continue making posts at least until the Wii U version is released. I haven't decided if I'll go by the Japanese version release or the release of versions abroad, but the point is that I'll continue posting for a little bit longer.

Pic of the day won't focus on introducing new information anymore in the near future, but I hope to entertain you with interesting and funny photos like I originally intended to. Thanks.

I haven't decided if I'll go by the Japanese version release or the release of versions abroad.

Welp
 
So... Japanese Wii U version out in November while US and Europe get it in December possibly? (Wouldn't it be funny if the US release date ended up being December 3rd, AKA Brawl's first release date in NA prior to being delayed twice.)
 
There are rumours that SSB4 Wii U releases on November 21 in America (same day as Black Friday).
http://mynintendonews.com/2014/09/13/is-super-smash-bros-wii-u-coming-on-november-21st/
And this (EU release date):
http://nintendoeverything.com/french-super-smash-bros-wii-u-ad-includes-november-21-release-date/
 
I AM RED YOSHI! said:
There are rumours that SSB4 Wii U releases on November 21 in America (same day as Black Friday).
http://mynintendonews.com/2014/09/13/is-super-smash-bros-wii-u-coming-on-november-21st/
And this (EU release date):
http://nintendoeverything.com/french-super-smash-bros-wii-u-ad-includes-november-21-release-date/

21 November for Europe? That would be so cool, and for 28 November, Pokémon Alpha Sapphire.
 
Claus said:
Anser said:
Of course I am. I take full responsibility for my actions. I'm acting butthurt because I am butthurt, and I'd like to see who wouldn't be after losing their main character for the SECOND time in a row. In Brawl I lost Mewtwo, and in Smash 4 not only I didn't have him back (after being told I may, mind you), but I also lost my Brawl main, which was Lucas. There may be people in my situation who would react differently, and I congratulate them for that, but this is the way I am and I won't act differently just so people won't talk about it. I'm sorry if I annoy some people with my attitude, but there's the Ignore option available 24/7.

There's also a "don't post here" option available 24/7. I mean, if all you're going to do is *bleep* about this game and be butthurt without even giving it a try and not even thinking that maybe some of the new characters will be good and that the clones didn't take your characters that were cut for obviously good reasons, then you're better off not posting anymore.

Because if you're just going to constantly whine and complain about certain characters being in and not characters you wanted, than you're just going to end up seeming like 3D Player.

Look just let the poor guy voice his thoughts. I prefer if he vents what he thinks than just sitting there and letting the questionable decisions made by Sakurai go by. he has a legitimate complaint about those decisions

on the other hand anser letting us know how you feel once or.twice is enough. you have to eventually get over it.
 
I can kinda understand Anser tbh because Mewtwo was also my Melee main (well technically I started playing melee after the release of brawl but whatever), but honestly it's just the fucking roster, it's not like the game is bad because of that.

that ridley isnt in still sucks sakurai so dont think youre clean with me again
 
So I played this with a friend today. Multiplayer is incredibly fun. Absolutely no lag that I could detect, everything was very smooth. It feels a lot more fun when you're trying to beat someone you actually know than a bland computer, and I can see this getting extremely popular since it's portable now and people can play it anywhere.
 
Sakurai recently addressed Ice Climber's exclusion in Famitsu

"It seems they were running in the Wii U version, but due to the required hardware power, the team couldn’t make them work in the 3DS game. There wasn’t as high a priority given to series that are unlikely to have another installment at this time."

Yeaaaah... that's not going to make anybody any happier.

People will say about how "What's exactly wrong with Console exclusive characters?" and/or "Why not make Ice Climber a single character" (Popo and Nana each having 4 alts similar to Male & Female Wii Fit Trainer, Villager, and Robin)
 
There wasn’t as high a priority given to series that are unlikely to have another installment at this time."

Yup, that's why Ness, Captain Falcon, Mr. Game and Watch, Duck Hunt, and Dr. Mario were excluded too. Oh wait...

It's ok, they had their priorities straight, like figuring out how many KI:U songs, items, and enemies to add and I'm sure modelling Dark Pit's hair so it's slightly different than Pit's and Dr. Mario's pills was a very taxing process.

Really, though:

They could've at least made it an incentive for people to buy the Wii U version. I mean for fucks suck, the Wii U version is $20 more ($60 more for the GCN adapter/controller version). They obviously had Ice Climbers running on the Wii U. SO WHY THE FUCK DID THEY REMOVE THEM FROM THERE? JESUS FUCKING CHRIST.

I really thing roster parity was the worst decision to come out of this game. And there were many bad decisions.

P.S. This is solid proof that the 3DS version held the Wii U version back. It came from the man himself.
 
wow that's so bullshit

it also makes me wonder why they bothered making two versions of this game anyway if they're almost exactly alike. like, is there even a point to having a wii u version if you're not going to bother using the extra power given to it
 
honestly if the 3ds version wasnt even annoucned everyone would probably be more happy
smash was on home consoles since before and nobody wouldve cared if it was on a handheld or not at the time it was announced
the limitations really set back the wii u version and thats just fucken stupid
 
Yeah, I think the least they could of done was make Ice Climbers into Ice Climber

Make Popo the default, buff him alot from how he is without Nana in Melee & Brawl. Make Nana an alt similar to Wii Fit Trainer & Robin. It wouldn't be the same, but at least they'd be in the game one way or another.
 
Northern Verve said:
Yeah, I think the least they could of done was make Ice Climbers into Ice Climber

Make Popo the default, buff him alot from how he is without Nana in Melee & Brawl. Make Nana an alt similar to Wii Fit Trainer & Robin. It wouldn't be the same, but at least they'd be in the game one way or another.
Oh, I was going to request this but Nana being default.
i don't know much about ice climbers so i don't know how offended people get because of what i said
 
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