Your Overall Thoughts on Smash 4 (Impressions)

DaKid said:
What the fuck? They couldn't afford Kenny James? Are you kidding me? I find that scenario to be completely impossible. If you can afford Mario's VA you can afford Bowser's. Your defense for this is literally just pull impossibly likely situations out the wood works. Babyluigi pretty much wrapped up all that "fighting game, doesn't matter" stuff you're talking about.

If you know why they didn't do it, then why don't you share? That scenario was just a "what if", because I'm trying to open-minded about the reasoning instead of jumping to conclusions.

Bowser's voice not fit the "darker" tone of Smash? That point is null but I'll entertain it. For one, this version of Smash has lightened up considerably, Bowser even got a rehaul to make him more like he is in his game, so now that "darker" excuse REALLY makes no sense. Also, have you heard Kenny James' range with Bowser? He can sound quite terrifying and ferocious. See SMG and SMG2.

Kid, listen. There's a difference between "opinion", and "your point is null because I say so". I find Bowser's voice for Smash more fitting for the Smash setting than how he sounds normally in the Mario series.
 
First off, it's incredibly unwise to brush off sound design as "a minor thing, no big deal" the same way people who defend Nintendo games by making graphics as inconsequential as it can get. Both sound and graphics are artistic decisions that aid to make a game stand out and be presentable and pleasing so in a sense, it IS logical to criticize such aspect.

Second how the characters are portrayed entirely defeats the purpose of a crossover game between Nintendo franchises. It's certainly not a case of good or bad opinion what I'm saying: It's outright WRONG to not use assets from the franchise it's supposed to be representing.
 
Claus said:
DaKid said:
What the *bleep*? They couldn't afford Kenny James? Are you kidding me? I find that scenario to be completely impossible. If you can afford Mario's VA you can afford Bowser's. Your defense for this is literally just pull impossibly likely situations out the wood works. Babyluigi pretty much wrapped up all that "fighting game, doesn't matter" stuff you're talking about.

If you know why they didn't do it, then why don't you share? That scenario was just a "what if", because I'm trying to open-minded about the reasoning instead of jumping to conclusions.

Bowser's voice not fit the "darker" tone of Smash? That point is null but I'll entertain it. For one, this version of Smash has lightened up considerably, Bowser even got a rehaul to make him more like he is in his game, so now that "darker" excuse REALLY makes no sense. Also, have you heard Kenny James' range with Bowser? He can sound quite terrifying and ferocious. See SMG and SMG2.

Kid, listen. There's a difference between "opinion", and "your point is null because I say so". I find Bowser's voice for Smash more fitting for the Smash setting than how he sounds normally in the Mario series.

You didn't state an opinion, you said:

" Maybe Sakurai felt that having the character voicing would not fit the more darker style Bowser has in the SSB series."
 
Claus said:
Link has never looked like he does in this version of Smash in his games (he's based off of TP Link, but with a much vivid coloring a some minor changes). It's not like they have a bad sprite that is out of place or anything like that. The decision for the voice acting was not a right or wrong decision, but a preference that Sakurai and the rest of the development team decided upon. They made that decision to go with that voice acting. It's not like what they did was wrong. If you feel like it's terrible, then fine, but I personally don't think it's that big a deal. It's such a first world problem out of all the things in this game.

I mean, I'm sure that you would find it very unreasonable to not get a game just because a couple characters out of a whole bucket of characters had voice acting that you did not agree with. Maybe people that are super hardcore about the franchises of Nintendo, but I would think that the imbalance of character representation or the overly-gimmicky stages would be more reason to not get a game than the voice acting. I'm not saying that you're not going to get the game or that people are making this out like it's deal or no deal for getting the game, but I feel like you're making it out like there was only 1 right answer and only 1 wrong answer and they picked the wrong answer.
Except what they did was wrong. It's not any fighting game, but a crossover, where we're celebrating Nintendo's greatest franchises. If you misrepresent such franchises with atrocious sound design, you are not celebrating it, but desecrating it. Also, as the saying goes, what is seen can't be unseen.

It's not "a couple of characters", it's consistently the same characters from the same series, the Mario series, that get misrepresented. From Mario's voice to Bowser's voice, from Mushroomy Kingdom to Petey Piranha's voice, from Mario's role in the Subspace Emissary to Mario's Final Smash and Luigi's former Final Smash. My request to give Mario, Luigi, Bowser, Diddy Kong, and Donkey Kong at least voices from their source games is not unreasonable, and I think it's a valid complaint. Donkey Kong, Diddy Kong, and Bowser's, and Mario's and Luigi's to an extent, voice ruin their character. I understand how Brawl had tried to be "realistic" and muddy colored, so the voices in turn are realistic, but there's no excuse for Smash 4 to continue using those crappy voices, especially regarding the more-cartoony stylistic change. I'd imagine if Kirby or Pikachu didn't sound all cheery and they're constantly scowling, like Mario. That would be out of place, and people may complain about that. Hell, the best Mario expression in Brawl is from that Cook Kirby trophy, but guess what? It's only from a friggin' trophy.

We are not hardcore about Nintendo franchise representation. I don't mind Ness's T-shirt NOT having an additional stripe since I can simply brush that aside. We are also not emphasizing sound design over stage design as you make it out to be. It's not "either this or that", it's called several factors. As you consistently fail to realize, sound design is an essential part of any video game, which is even more crucial considering you're dealing with a crossover AND a fighting game.

DaKid said:
Here another thing that pisses me off..

Why certain characters don't have human-sounding voices

- Bowser, Donkey Kong, Diddy Kong and Dedede have had human-sounding voices in cartoons
- Sakurai says animal sounds make more sense

Animal sounds.... make more sense than using their voice actors.

This doesn't even make sense for DK or Diddy as DK does make some animal sounds in his original, fitting voice... same with Diddy. Their voices add more personality to them. Kenny James not voicing Bowser is just *bleep*ing stupid. They're not even human sounding. Oh my God sometimes I just want to drop kick this guy for his beyond stupid logic , reasons, and decision making. Sometimes it's like he's an *bleep*ing idiot.. I mean, I love Sakurai and his games but holy *bleep* man.
I feel the same, except I want to slap him for reusing Brawl noises. I also want to scream at him for changing how Star KOs work this time, but that's a different story.

Brawl noises are NOT fitting with Smash 4 facial expressions. What was he thinking!? I am THIS close to strangling Sakurai. How could he overlook such a small, yet important design aspect? :/
 
Dr. Mario said:
Claus said:
Link has never looked like he does in this version of Smash in his games (he's based off of TP Link, but with a much vivid coloring a some minor changes). It's not like they have a bad sprite that is out of place or anything like that. The decision for the voice acting was not a right or wrong decision, but a preference that Sakurai and the rest of the development team decided upon. They made that decision to go with that voice acting. It's not like what they did was wrong. If you feel like it's terrible, then fine, but I personally don't think it's that big a deal. It's such a first world problem out of all the things in this game.

I mean, I'm sure that you would find it very unreasonable to not get a game just because a couple characters out of a whole bucket of characters had voice acting that you did not agree with. Maybe people that are super hardcore about the franchises of Nintendo, but I would think that the imbalance of character representation or the overly-gimmicky stages would be more reason to not get a game than the voice acting. I'm not saying that you're not going to get the game or that people are making this out like it's deal or no deal for getting the game, but I feel like you're making it out like there was only 1 right answer and only 1 wrong answer and they picked the wrong answer.
Except what they did was wrong. It's not any fighting game, but a crossover, where we're celebrating Nintendo's greatest franchises. If you misrepresent such franchises with atrocious sound design, you are not celebrating it, but desecrating it. Also, as the saying goes, what is seen can't be unseen.

It's not "a couple of characters", it's consistently the same characters from the same series, the Mario series, that get misrepresented. From Mario's voice to Bowser's voice, from Mushroomy Kingdom to Petey Piranha's voice, from Mario's role in the Subspace Emissary to Mario's Final Smash and Luigi's former Final Smash. My request to give Mario, Luigi, Bowser, Diddy Kong, and Donkey Kong at least voices from their source games is not unreasonable, and I think it's a valid complaint. Donkey Kong, Diddy Kong, and Bowser's, and Mario's and Luigi's to an extent, voice ruin their character. I understand how Brawl had tried to be "realistic" and muddy colored, so the voices in turn are realistic, but there's no excuse for Smash 4 to continue using those crappy voices, especially regarding the more-cartoony stylistic change. I'd imagine if Kirby or Pikachu didn't sound all cheery and they're constantly scowling, like Mario. That would be out of place, and people may complain about that. Hell, the best Mario expression in Brawl is from that Cook Kirby trophy, but guess what? It's only from a friggin' trophy.

We are not hardcore about Nintendo franchise representation. I don't mind Ness's T-shirt NOT having an additional stripe since I can simply brush that aside. We are also not emphasizing sound design over stage design as you make it out to be. It's not "either this or that", it's called several factors. As you consistently fail to realize, sound design is an essential part of any video game, which is even more crucial considering you're dealing with a crossover AND a fighting game.

DaKid said:
Here another thing that pisses me off..

Why certain characters don't have human-sounding voices

- Bowser, Donkey Kong, Diddy Kong and Dedede have had human-sounding voices in cartoons
- Sakurai says animal sounds make more sense

Animal sounds.... make more sense than using their voice actors.

This doesn't even make sense for DK or Diddy as DK does make some animal sounds in his original, fitting voice... same with Diddy. Their voices add more personality to them. Kenny James not voicing Bowser is just *bleep*ing stupid. They're not even human sounding. Oh my God sometimes I just want to drop kick this guy for his beyond stupid logic , reasons, and decision making. Sometimes it's like he's an *bleep*ing idiot.. I mean, I love Sakurai and his games but holy *bleep* man.
I feel the same, except I want to slap him for reusing Brawl noises. I also want to scream at him for changing how Star KOs work this time, but that's a different story.

Brawl noises are NOT fitting with Smash 4 facial expressions. What was he thinking!? I am THIS close to strangling Sakurai. How could he overlook such a small, yet important design aspect? :/

Laziness.
 
Wanting to strangle Sakurai

...come on sis I hate his decisions too but I know you're better than that
 
Carelessness is more like it.

Oh, Barlw sounds make more sense, screw those characters. They're the only ones that need realistic sounds anyway, oh well.

Baby Luigi said:
Wanting to strangle Sakurai

...come on sis I hate his decisions too but I know you're better than that
Can I at least mental strangle him?
 
Hell, Mario, Luigi, Donkey Kong, Diddy Kong, and Bowser, they ALL need their original voice clips. They either sound too mellow or 100% unfitting.
 
Hell DK sounds infinitely better and more satisfying to kill when we nodded Nagasako voices into him
 
What's so bad with Luigi's voice in Brawl? I mean, sure, it lacks the playfulness that Luigi does have, but it's better than the previous two games and at least gives him some scared sounds, which actually has personality.
 
Ninelevendo said:
What's so bad with Luigi's voice in Brawl? I mean, sure, it lacks the playfulness that Luigi does have, but it's better than the previous two games and at least gives him some scared sounds, which actually has personality.
Luigi's voice is much better than that one with the maniacal Mario laughter in the previous 2 games, but I dare Sakurai to take a step further and just stahp exaggerating Luigi's overshadowed angstyness, because that's just depressing (for me). Like, WTF Negative Zone!? Make Luigi more playful, more happy, cheerful, kind of like... his home series incarnation?

DaKid said:
*snip*

My GOD DK's is hilarious.
Nagasako's Mario Kart Wii Donkey Kong would've been PERFECT for this:

800px-WiiU_SmashBros_scrnC07_07_E3.png
 
Dr. Mario said:
Ninelevendo said:
What's so bad with Luigi's voice in Brawl? I mean, sure, it lacks the playfulness that Luigi does have, but it's better than the previous two games and at least gives him some scared sounds, which actually has personality.
Luigi's voice is much better than that one with the maniacal Mario laughter in the previous 2 games, but I dare Sakurai to take a step further and just stahp exaggerating Luigi's overshadowed angstyness, because that's just depressing (for me). Like, WTF Negative Zone!? Make Luigi more playful, more happy, cheerful, kind of like... his home series incarnation?

DaKid said:
*snip*

My GOD DK's is hilarious.
Nagasako's Mario Kart Wii Donkey Kong would've been PERFECT for this:

800px-WiiU_SmashBros_scrnC07_07_E3.png

Indeed.
 
Dr. Mario said:
Ninelevendo said:
What's so bad with Luigi's voice in Brawl? I mean, sure, it lacks the playfulness that Luigi does have, but it's better than the previous two games and at least gives him some scared sounds, which actually has personality.
Luigi's voice is much better than that one with the maniacal Mario laughter in the previous 2 games, but I dare Sakurai to take a step further and just stahp exaggerating Luigi's overshadowed angstyness, because that's just depressing (for me). Like, WTF Negative Zone!? Make Luigi more playful, more happy, cheerful, kind of like... his home series incarnation?
I get Negative Zone (personally I prefer the darker side of Luigi), but it has nothing to do with the voice. I don't think Luigi has that many angst voice clips, I can only really sense them as being scared clips. (Take his battle entry or dash attack for example). Which, in itself, represents Luigi's Mansion.
 
64 and Melee had perfect voice acting for Mario and Luigi. I don't know why Sakurai wanted to change them to dull ones.
 
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
 
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections". Having a "missing" character that one one can think of on the spot isn't really as much of problem as what is actually in the game. It's not that we don't care about the other things done wrong in the game, it's just that we're particularly annoyed over at least a vast majority of the Mario (and spin-offs) characters, which are the most popular ones and affect more people than a less popular series like Metroid does. At least they actually have good voices, which, like one of the twins said, isn't a minor thing as you're putting it, so Metroid fans shouldn't be complaining either if Mario fans shouldn't be complaining.

If the Mario series got misrepresented, that's still a problem regardless. If we're discussing one thing we find about the game, why are you trying to make people quit discussing it over an already-done and found problem in the game that everyone knows?
 
Ninelevendo said:
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections".
No. I'm saying focus on bigger issues.
 
GalacticPetey said:
Ninelevendo said:
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections".
No. I'm saying focus on bigger issues.
Metroid + Bigger Issues = Take a wild guess.

Read the rest of the post for my reply.

And What board do you think we're on anyway? Metroid Forums?
 
Ninelevendo said:
GalacticPetey said:
Ninelevendo said:
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections".
No. I'm saying focus on bigger issues.
Metroid + Bigger Issues = Take a wild guess.

Read the rest of the post for my reply.

And What board do you think we're on anyway? Metroid Forums?
Oh I forgot. I'm on a biased forum where half of the people have only played Mario games and nothing else.
 
Ninelevendo said:
And What board do you think we're on anyway? Metroid Forums?
really though, was there any point in saying this? gp brings up a good point and you completely throw it off with a shit argument

personally i dont mind voices as much but yea, the amount of franchise misrepresentation kinda does bother me. kid icarus has been mentioned several times, a really small series, smaller than earthbound, metroid, star fox, etc.

and as its been said before, its quite unfair it gets a bulk of representatives while the other "bigger" series get the shit end of the stick
 
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