Your Overall Thoughts on Smash 4 (Impressions)

speaking as someone who is also disappointed that Bowser, Donkey Kong, and Diddy Kong don't have their cartoony voices, also speaking as someone who doesn't have tunnel vision allows me to acknowledge that Metroid and Star Fox have had a much shittier hand dealt to them than the Mario series, which is, if anything, viciously overrepresented this time around, even as Nintendo's biggest franchise. I mean wow, even Kid Icarus has more reps than them now; given Kid Icarus and Metroid had, for a long time, been considered sibling franchises, and Metroid was unarguably far more successful and beloved, there's just no excuse for that.

Also, trying to argue with GalacticPetey about Smash Bros. is the most hilariously quaint thing you can do. He's basically the authority on Smash here, I'm certain his insights have the most merit of anyone here.
 
GalacticPetey said:
Ninelevendo said:
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections".
No. I'm saying focus on bigger issues.

How about you focus on the issues that you're bothered about and stop telling people that their personal issues are nothing compared to the ones you feel are more important. People can disgust whatever they want if it's on-topic. We also have a valid complaint. Don't go policing other people and telling them what they should be concerning themselves about.
 
Personally, I found the voice for the Mario characters fine enough. And the complaints about it always felt like nitpicking to me.

When getting to characters that got in that I really care about (Because the Mario series characters generally are going to return no matter what), there is Sonic who in Brawl still had Jason Griffith who is far from my favorite Sonic voice actor (Not that he's that terrible, but I definitely prefer both Roger Craig Smith's and Ryan Drummond's voice for Sonic). But I still played him alot because he was Sonic.

At the end of the day you play the characters because of who they are (Or you like their fighting style), not for who voices them or what they sound like. The only exception would be if for some reason they gave a character a really screeching high-pitched voice or a demonic low-pitched voice just for Smash Bros. that is jarring. Mario and Luigi still had Charles Martinet voice. And I didn't really have a problem with Bowser, Diddy, or Donkey Kong having animalistic voices. So while they could have been better, I don't really find it as big of a deal as Baby Luigi, LGM, or Dakid do.
 
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.

I knew some bozo is going to bring up that argument. Luckily I have a rebuttal set up for that.

Just because I didn't bring the issue up doesn't mean I completely ignored it. Besides, my argument isn't about the quantity or fairness regarding other franchises. I'm pretty sure what you brought up was a red herring because the issue isn't black and white.

My issue is a completely different one than the matter of simple representation: its considering HOW the franchises are represented, rather than BEING represented. Having inaccuracies in what you're trying to represent ENTIRELY defeats the purpose of the game being a universal crossover between franchises. Why is it so ----ing hard for Smash Bros to get something ---ing minor yet so easy to fix completely wrong while other crossover franchises seem to do their representation well??? (I don't remember characters in say Marvel vs Capcom or Mario vs.Sonic making characters sound completely different than what they are supposed to sound like.) What bugs me more is that the Smash team couldn't be arsed to fix their voices, and would rather recycle them giving me the impression that they don't give a damn.
 
DaKid said:
GalacticPetey said:
Ninelevendo said:
GalacticPetey said:
Everyone is complaining about Mario characters being misrepresented. Yet we have the horrible representation for other franchises like Star Fox and Metroid. A few inaccurate voice actors are a minor thing compared with to how lazily these franchises are represented, especially in the 3DS version. Mario fans really shouldn't be complaining considering they got seven characters, five stages, and a ton of Smash Run enemies.
So you're saying "ignore imperfections in the game, but instead focus on other imperfections".
No. I'm saying focus on bigger issues.

How about you focus on the issues that you're bothered about and stop telling people that their personal issues are nothing compared to the ones you feel are more important. People can disgust whatever they want if it's on-topic. We also have a valid complaint. Don't go policing other people and telling them what they should be concerning themselves about.

Wow. GP disagrees and so you tell him that he shouldn't be telling you to try to actually be reasonable?

You shouldn't throw rocks if you live in a glass house.

The topic of voicing is so nitpicky, why the hell is it even on the "Overall thoughts on Smash 4"? If you, BLOF, LGM and the other people that are annoyed by this MINOR issue - and yes, it's minor because the central focus in Smash is not the voicing, and the fact that we spent the last few pages bickering over this just because a few characters didn't get represented right in a game by having better voices that vary with people's opinion instead of actually looking at the representation and value of everything else is just sad.

It's a complain people, but to say that it ruins the purpose of Smash is completely absurd. I guess I should also be complaining about the fact that Ness is using his buddies abilities that he never played in the game. I guess I should be complaining about Robin using Nosferatu even though you cannot do that in Fire Emblem: Awakening with him. Maybe I should complain that Captain Falcon doesn't use his moves in his series. According to you BLOF that is exactly what you're saying we should do; we should be disappointed by the fact that Sakurai did stick true to the point of Smash about bringing characters together to fight.

If you really find the voicing to be such a big issue, you do have your priorities wrong. I have never once heard anyone go "omg, I can't play Brawl; Bowser's voice sucks" or "Sakurai is a dick for giving Diddy Kong a monkey voice". And I'm talking about critics and review scores. It's such a minor issue that really shouldn't influence the quality of the game. Yes, you might not like it, but don't be making such a big deal about it and saying that it ruins the purpose of what the crossover is.

I completely agree with SonicMario's point he makes. The game can be always better, but just enjoy what Sakurai has given us.
 
I never seen a person continuously miss a point this many times. Refuse to understand the matter. Completely ignore the importance of sound design. I'm learning more and more which people I shouldn't engage in any conversation with. Two already.

This is prime example of why I don't like the Smash fanbase. It's full of people who want you to just lap up bull*bleep* and accept it without any question.
 
BMB stop strawmanning my stance in this. There's a reason I don't complain about the other fighters; you're oversimplifying my stance on why this issue is a true issue rather than something you can easily brush aside.

You know sometimes it IS the small stuff that matters when youre playing a game. You're exactly acting like those people who are like, "who the @#!$ cares about graphics only gameplay matters" when I can argue that having such a viewpoint is asinine and ridiculous. And yes the voices ARE affecting my chances to play as and against some.characters. Maybe its not a.big issue for you, but it is.for me. I actually care more.about the little.things.such as good music or sounds because its not only the gameplay that makes a.game but the other artistic choices make.in the game that make it a.pleasing presentation and.a joy to play.

You're saying "enjoy what Sakurai has given us". Yes I like.the effort. HOWEVER it does.not make him viable to be.criticism free and there is a valid.flaw in the game.we.have.the right to criticize such flaws. The incorrect sound is a major flaw.especially in the immersion of the game.

I aloe.see that you're consistently missing the point of how.crossovers.shsloud.use.assets from their franchises they're supposed to be from. That is basically a freaking fundamental rule for any crossover ever and they can get the other franchises correct when they do get represented.but they always co.sistently ---- up Mario sound effects.

Excuse the formatting.writing responses like this on a phone is a.nightmare
 
There's a thing called, attention to detail, Sakurai pretty much says those major character details don't make sense so.... *bleep* it, this does though.

I'm not swallowing that BS nor should Sakurai get off the hook for cooking it up and trying to serve it to us.
 
Man I'm getting sick of arguing this

I hate this sound design

Others don't really care

Some people hate the unfairness

Newsflash I do too

It's not like I LIKE the f__ing kid icarus overrepresentation or the underrepresentation of other franchises. Gee can't I hate two both rather than either or crap.
 
Baby Luigi said:
Man I'm getting sick of arguing this

I hate this sound design

Others don't really care

Some people hate the unfairness

Newsflash I do too

It's not like I LIKE the f__ing kid icarus overrepresentation or the underrepresentation of other franchises. Gee can't I hate two both rather than either or crap.

Of course not.
 
And of course I'd.like to address this argument: "professional reviewers don't address a problem that means it's not a problem."

There's too many things wrong with this statement.
 
''Showtime'' being omitted from Smash is a great sadness.
 
DaKid said:
There's a thing called, attention to detail, Sakurai pretty much says those major character details don't make sense so.... *bleep* it, this does though.

I'm not swallowing that BS nor should Sakurai get off the hook for cooking it up and trying to serve it to us.

I know. And you're letting a small detail cloud out the 99% of small details that Sakurai did to give the game so much better quality.
 
Claus said:
You shouldn't throw rocks if you live in a glass house.
that's a good phrase. i should use it sometime

there's a lot wrong with sm4sh, but there's enough good things in it that make it worth buying
 
Claus said:
DaKid said:
There's a thing called, attention to detail, Sakurai pretty much says those major character details don't make sense so.... *bleep* it, this does though.

I'm not swallowing that BS nor should Sakurai get off the hook for cooking it up and trying to serve it to us.

I know. And you're letting a small detail cloud out the 99% of small details that Sakurai did to give the game so much better quality.

Oh no the 3ds version played like ---- so far

No special modes
Lackluster stage.selection
Reversed LR.control.scheme
No special mode
No event matches
---ing huge blast lines

And more that just makes the game don't.feel.as.good as it shloud be
 
I listed it twice because special fights are my absolute favorite part of smash that is gone in the 3ds version

Special mode is like giant melee,.stamina mode, curry brawl etc. That sort of fun stuff. It's the only mode I play really.
 
Baby Luigi said:
Oh no the 3ds version played like ---- so far

No special modes It's a shame, but hopefully it will be in the Wii U version.
Lackluster stage.selection While it's upsetting that several franchises have no new stage, most of the returning stages are at least decent. I'm very upset about no new Game & Watch stage, however.
Reversed LR.control.scheme Considering you can change it in the final game, this is not a big deal at all.
No special mode See above.
No event matches Again, see above. Plus, there are 105 challenges to complete.
---ing huge blast lines They're definitely bigger, but the game is still far from unplayable.

And more that just makes the game don't.feel.as.good as it shloud be
 
Claus said:
DaKid said:
There's a thing called, attention to detail, Sakurai pretty much says those major character details don't make sense so.... *bleep* it, this does though.

I'm not swallowing that BS nor should Sakurai get off the hook for cooking it up and trying to serve it to us.

I know. And you're letting a small detail cloud out the 99% of small details that Sakurai did to give the game so much better quality.

It may be small to you but it's quite a big issue for me, and believe me, I'm not the only one. What's with your quick assumptions that someone doesn't care about other aspects of the game? Just because I have an issue with something (rightfully so) doesn't mean I have an issue with the game overall, or that I don't think it has any good qualities. There's nothing "clouding" me out anything.

Sorry I can't blindly praise the game for everything it is and the decisions Sakurai has made. Deal.
 
@Lumastar I may not like how the 3ds version turned out but I'm still ver.optimistic for the wii u version no doubt about it.
 
DaKid said:
Claus said:
DaKid said:
There's a thing called, attention to detail, Sakurai pretty much says those major character details don't make sense so.... *bleep* it, this does though.

I'm not swallowing that BS nor should Sakurai get off the hook for cooking it up and trying to serve it to us.

I know. And you're letting a small detail cloud out the 99% of small details that Sakurai did to give the game so much better quality.

It may be small to you but it's quite a big issue for me, and believe me, I'm not the only one. What's with your quick assumptions that someone doesn't care about other aspects of the game? Just because I have an issue with something (rightfully so) doesn't mean I have an issue with the game overall, or that I don't think it has any good qualities. There's nothing "clouding" me out anything.

Sorry I can't blindly praise the game for everything it is and the decisions Sakurai has made. Deal.

It's funny because you literally have not listened to what I said, and this clearly shows that you're just trying to act like the bigger talker.

I have not dissed any group of people, I have no said that it isn't a valid nitpick, or that you're the only one that thinks that. If you see it as a major issue, then that's you, but I was simply debating as to why it should not be such a high up criticism on the list of things in this game. I have not said that it is a stupid reason or that you're wrong; I made my case about the fact that I personally don't see anything wrong with the voice acting. The only time I was on a case with you was the fact that you were mad for the reason they didn't change it, which I can assure you that you probably don't know the exact reasoning either, so don't be on your high horse making assumptions that Sakurai is some lazy ass for it. It's one thing to argue over if you like an addition/setting or not, it's another to blindly yell at someone when you don't know the reason behind it, or looking at the other details put in the game that took priority over voicings (which is why I said the "clouding" statement).

If you want to further argue, then you can PM me and I'll gladly continue this, but we basically derailed from the main point of this thread, which is not to argue over one's preference about voice actors.
 
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