Things in the Mario series that made you upset/disappointed

? Block said:
Mcmadness said:
5.No ''Bowser's castle'' world in a platformer. Its always just a lava world.

Does Super Mario 3D World count?

It was labeled as a castle world but ultimately it wasn't one. I honestly think there are a variety of things they could do with Bowser's castle that they haven't done yet.
 
I personally liked the Bowser Amusement Park thing more than the traditional castle tbh
 
? Block said:
I personally liked the Bowser Amusement Park thing more than the traditional castle tbh

Well yeah, thats because the castle in 3D World was just another castle.

Bowser land (thats what I call it based off what the final level calls it) just screamed ego which was perfect.

Plus the music was nice.
 
Nintendo's decision to continue make Mario a silent protagonist.

"Aren't we done yet?"

King Antasma said:
Drink.
 
Rosalina and Luma said:
Donatello said:
Appearance is the only thing that separates Wario and Waluigi and Waluigi's personality just Wario's personality watered down and Waluigi sounds like a duck with another duck shoved up it's nose.

Daisy's a tomboy while Peach is stereotypically girly.

Daisy>Waluigi
I agree with everything here, especially Waluigi's voice.
I think there are some more differences from Wario and Waluigi:
1.Waluigi is more interested into being better(maybe the fame guy)and Wario prefers fortune a lot more.
2.Waluigi likes dancing.
3.Wario likes garlic and has intestine issues.
 
Another thing, Bowser in SMRPG in battle sucks, his specials are lack luster and he never breathes fire!

The hell is that crap?
 
Well yeah, but thats a general problem of its art style.

But cmon, Peach had better special attacks than him and shes the healer!
 
Mcmadness said:
Another thing, Bowser in SMRPG in battle sucks, his specials are lack luster and he never breathes fire!

The hell is that crap?
I agreee,that's ridiculous, his fire breathing is the thing that most people expect him to do.
 
Rosalina and Luma said:
Donatello said:
Appearance is the only thing that separates Wario and Waluigi and Waluigi's personality just Wario's personality watered down and Waluigi sounds like a duck with another duck shoved up it's nose.

Daisy's a tomboy while Peach is stereotypically girly.

Daisy>Waluigi
I agree with everything here, especially Waluigi's voice.

Feel free to sig that part.

I wish Yoshi could be playable in an RPG.

I preferred Wario as a villain.

There needs to be more mainstream villains than Bowser.

Give the whole Bowser kidnapping the princess thing a rest already.
 
Donatello said:
There needs to be more mainstream villains than Bowser.

Give the whole Bowser kidnapping the princess thong a rest already.
THIS so much. I wish they could bring back the old villains Wart and Tatanga, and some of the RPG villains as well. (Especially Fawful, Dimentio and Antasma)

If there was ever a main game where all those villains teamed up, oh man would I love that.

But nay, it seems like it will forever be Bowser kidnapping someone, because you know, "LEL NO STORY"
 
King Antasma said:
Donatello said:
There needs to be more mainstream villains than Bowser.

Give the whole Bowser kidnapping the princess thong a rest already.
THIS so much. I wish they could bring back the old villains Wart and Tatanga, and some of the RPG villains as well. (Especially Fawful, Dimentio and Antasma)

If there was ever a main game where all those villains teamed up, oh man would I love that.

But nay, it seems like it will forever be Bowser kidnapping someone, because you know, "LEL NO STORY"

Because you know, game design and the attributes that make the series what it is.
 
Donatello said:
Daisy's a tomboy while Peach is stereotypically girly.

True. I mean tomboys are generally associated with wearing dresses, having long hair, donning girlish jewelry, and representing themselves with flowers after all.

It's nonsense. The epitome of an informed attribute. The only actual tomboyish qualities Daisy shows are that she's into cars, motorbikes, racing in general, and that she plays soccer. All of which are things Peach does too, and she even did it first.
 
Mcmadness said:
King Antasma said:
Donatello said:
There needs to be more mainstream villains than Bowser.

Give the whole Bowser kidnapping the princess thong a rest already.
THIS so much. I wish they could bring back the old villains Wart and Tatanga, and some of the RPG villains as well. (Especially Fawful, Dimentio and Antasma)

If there was ever a main game where all those villains teamed up, oh man would I love that.

But nay, it seems like it will forever be Bowser kidnapping someone, because you know, "LEL NO STORY"

Because you know, game design and the attributes that make the series what it is.
It wouldn't kill them to have a completely original story once in a while, and it most certainly wouldn't kill them to let Bowser take a break from the main antagonist role sometimes to let another villain get some time in the spotlight.
 
"Let's take ALL THE VILLAINS and they TEAM UP" isn't exactly a very original story either. In fact, places like youtube comments are full of iterations of this very idea. Pretty much everyone can come up with that.

Plus, we all know how this would end. As Mario's number one nemesis and most recognizable villain, Bowser would inevitably end up being the leader of all the bad guys. I would rather not see someone like the Shadow Queen take orders from old Bobbles. I prefer my memories of TTYD to remain unharmed.
 
No, it would kill the game itself, I've told you several times why adding a plot to the platformers is a very stupid idea.

As for why they rely on Bowser, well besides being the main villain its because he's extremely adaptable and whatever new badguy they come up with would be underdeveloped and ultimately pointless, it would just be changing it for the sake of changing it without really adding anything of substance.
 
Refer to Daisy's trophy cutscene in Mario Power Tennis where she rollerblades onstage and pretty much just snatches it from Luigi. Peach is highly unlikely to do such a thing. And it may not be much, but they at least have different speech patterns. Daisy's outspoken and energetic while Peach is quiet, reserved, and a little bit ditzy.

Gabumon said:
"Let's take ALL THE VILLAINS and they TEAM UP" isn't exactly a very original story either. In fact, places like youtube comments are full of iterations of this very idea. Pretty much everyone can come up with that.

True, villain team ups aren't original, but it's still better than giving one villain the spotlight all the time. Then again, that's what most of the RPGs are for.
 
Mcmadness said:
No, it would kill the game itself, I've told you several times why adding a plot to the platformers is a very stupid idea.

As for why they rely on Bowser, well besides being the main villain its because he's extremely adaptable and whatever new badguy they come up with would be underdeveloped and ultimately pointless, it would just be changing it for the sake of changing it without really adding anything of substance.
Zelda doesn't have to constantly rely on Ganondorf as the villain. They at least change it up.
 
GalacticPetey said:
Mcmadness said:
No, it would kill the game itself, I've told you several times why adding a plot to the platformers is a very stupid idea.

As for why they rely on Bowser, well besides being the main villain its because he's extremely adaptable and whatever new badguy they come up with would be underdeveloped and ultimately pointless, it would just be changing it for the sake of changing it without really adding anything of substance.
Zelda doesn't have to constantly rely on Ganondorf as the villain. They at least change it up.

Zelda has a plot, it has to do that.
 
Donatello said:
Peach is highly unlikely to do such a thing.

Is she, now? Says who? I'd say Peach would probably do it too if there was any point in doing it. There just isn't.

Of course the majority of Mario characters have a personality akin to a wet paper bag and they rely on the audience's imagination to fill in the gaps. So in that light I think your understanding of Peach is vastly different from mine, and most likely everyone elses too.

Unfortunately, Bobbles is on his way to infiltrate even the RPGs as the main villain these days. If this trend continues, we're going to enter an era of Bowser 24/7, RPGs or not. I dread the coming of that era.

Mcmadness said:
GalacticPetey said:
Mcmadness said:
No, it would kill the game itself, I've told you several times why adding a plot to the platformers is a very stupid idea.

As for why they rely on Bowser, well besides being the main villain its because he's extremely adaptable and whatever new badguy they come up with would be underdeveloped and ultimately pointless, it would just be changing it for the sake of changing it without really adding anything of substance.
Zelda doesn't have to constantly rely on Ganondorf as the villain. They at least change it up.

Zelda has a plot, it has to do that.

Collect the shiny McGuffins to get the better sword and go kill the bad guy.
 
The characters and locations are still developed, thus making the change actually mean something, and unlike Mario platformers adding a plot doesn't fuck with the game.
 
Adding a story that's not half-assed wouldn't make Mario platformers any less fun. Galaxy was a step in the right direction, but then they fucked it up with 3D Land.
 
King Antasma said:
Adding a story that's not half-assed wouldn't make Mario platformers any less fun. Galaxy was a step in the right direction, but then they *bleep*ed it up with 3D Land.

No, it would absolutely kill the pacing, something a pick up and play series like Mario doesn't need. With the rpgs its fine due to the slower nature of the games but putting those types of plots in a Mario game proper just doesn't work.
 
I'm not actually in favor of adding a plot to the Mario platformers. I'm just saying that Zelda is a series with very stern game mechanics that have been firmly set in stone (collect McGuffins to get the better sword to kill the bad guy), while Mario is a series with very stern principles that have been firmly set in stone (go through levels and jump on things until you reach the bad guy). They're not THAT different. So saying doing something for one of them is fine, but for the other it will never ever work is kind of silly.

Actually, King Antasma is mentioning a pretty fine example up there: Super Mario Galaxy. Not only does that game have probably the most well-defined Mario character ever, it also has the Toad Brigade, which are actually surprisingly coherent characters for Mario standards. Nowhere in that game do these story elements (yes, developed characters are story elements) bog down the game experience. And it just so happens that Super Mario Galaxy is one of the most critically acclaimed Mario titles of all time.

So your notion that all story elements, no matter how skillfully and with how much care to preserve the game's pacing they are implemented, will inherently "fuck with the game"... I call bullshit on it.

That said, I've accepted the Mario Platformers' refusal to do anything new anymore. I don't care if they add whatever to the games. This point I raise just for the principle of the matter.



But to get into something I wanted to mention before all of this popped up: I just thought maybe having a different villain for a platformer might not actually be such a bad idea after all.

...but only under the condition that Bowser is playable (Mario is still the default character though, so the players don't get scared by too much new content). Imagine the novelty of being able to play as Bowser in a main series platformer. If advertised decently, it might evoke enough of a WTF factor that it would probably sell really well.
 
Mcmadness said:
King Antasma said:
Adding a story that's not half-assed wouldn't make Mario platformers any less fun. Galaxy was a step in the right direction, but then they *bleep*ed it up with 3D Land.

No, it would absolutely kill the pacing, something a pick up and play series like Mario doesn't need. With the rpgs its fine due to the slower nature of the games but putting those types of plots in a Mario game proper just doesn't work.
If Galaxy didn't fuck up the pacing, then maybe we should try stories like those.

Stories that have a bit of a backstory like Galaxy or whatever, but not too much to slow down the pacing that the platformers are known for (I personally think we should save a well-developed story for the RPG's, it fits them better and RPG's are generally slower (but way funner) games).
 
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