LeftyGreenMario

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  • What's your favorite variant of "it's-a me, Mario!"? Mine would be the Mario Golf 64 one, it just sounds so cheery.

    Mario Super Sluggers is an honorable mention because Mario talks to plants for coins.
    LeftyGreenMario
    LeftyGreenMario
    The 64 version is a classic that started it all but I think the voice sounds a little off compared to most of Mario's voice library these days.
    winstein
    winstein
    "Hello, it's-a me, Mr. Goody Two Shoes Mario!" - mockingly said by Wario in Wario's Press Conference.

    Thank you for reading.
    Cocoa
    Cocoa
    My favorite is from Bowser's Inside Story (the original).

    Mario sounds ready for anything

    and Luigi saying "Okie Dokey" only adds to it
    Wario: (dies in Super Mario 64 DS)
    Wario: "MAAAMAAA MI"-"pawnch!"
    Mount Wario
    Mount Wario
    Now hang in there you can't fight Bowja and save Princess with Wario.
    LeftyGreenMario
    LeftyGreenMario
    You should also replace the MIDI instruments in Super Mario 64 DS with noises of Wario grunting
    Mount Wario
    Mount Wario
    You'll need to make more of an effort in order to convince of getting that game.

    And no, circle pad over arrows is not enough.
    Super Smash Bros. Brawl was the time when there weren't simulated depth to any textures, making everything look printed-on, so I question whether I even had backpockets to begin with.
    LeftyGreenMario
    LeftyGreenMario
    probably 2d sprites with normal mapping effects to make them pop
    MiracleDinner
    MiracleDinner
    LeftyGreenMario
    LeftyGreenMario
    @Sweetie Belle so I'm correct. To be technical, they're still 3D models, but a plane with an animated texture applied to it. The video refers to it as bumpmapping, though for contemporary games this is a "normal map" (Wikipedia article). A "normal", in 3D modeling terms, is a property of a model that determines how light hits it. A "map" refers to the UV texture map a model has, where UV refers to 2D coordinates. So a "normalmap" is a texture map that has specific information for how light hits a model, and this is used to simulate an appearance of depth. This is applied on top of a diffuse/albedo map which is just the pure color. I also want to say a normalmap's purpose is to simulate depth but there are additional textures that add more detail to a model such as roughness maps, ambient occlusion, metallic maps, emissive maps (self illumination), height maps. Brawl models seem to have just diffuse given the weaker hardware, so the textures on the artwork does have a flat appearance.

    The video says it's to save processing and stuff which is true, as it's easier to render a 2d plane with only four vertices rather than a multi-vertices object with bones and stuff, but it's not like models from source 2D Mario games are all that expensive nor are the textures so detailed they'll stress the Wii U. I do think there's a scene change part of it, but it does appear that Mario, Bowser, and Bowser Jr. are in 3D, but I'm guessing they deserve more detail or something while the enemies can just be streamlined into 2D planes. It's probably better to make Mario 3D because he has a lot of movement options which are better served with a 3D model + skeleton that can deal with more detailed animations.
    I see a lot of people hate their old selves and today they believe they're so much better and stuff. I've done a bunch of crap in the past and probably came off as an immature weirdo but I've accepted that for what I was and so I don't hate my own teen self. I have to say I don't 100% think I'm all THAT better. I still make stupid unfunny posts like usual.

    I'm still me, just more mature.

    That being said I can't really easily look at some of my first posts ever so it's harder to evaluate those changes over the years.
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    MiracleDinner
    MiracleDinner
    My current self is best, older me was never bad but a bit too argumentative and such, now I make effort to be more mature
    Koops
    Koops
    It's just a vicious cycle. The more you feel you've matured, the worse the image of your past self looks. And after realizing that I feel like one day I'll look back upon myself now and bash him. Ultimately tho, I feel like I've always been a decent person anyway, no matter the small details. And I think that's what counts more.
    Mount Wario
    Mount Wario
    I think it's impossible to be a teen without being cringy even once.
    2020 is just trying to be as cursed as 2016 isn't it
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    Ray Trace
    Ray Trace
    If Trump gets re-elected, then yeah, 2020 would be just as bad if not worse than 2016.
    • Angry
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    Czario
    Czario
    2016's presidential election process was... wild to say the least, and I remember there being a ton of celebrity deaths that year, but it wasn't a bad year for me personally. That was the year I joined the Mario Wiki and Boards, so that was one good thing for me. In terms of world events, I feel like 2020 is worse in a lot of ways than 2016. Mostly because of Covid, but also stuff like the Australia fires, WWIII scare (though that was a bit overblown), volcanos erupting in the Philippines, etc.
    Ray Trace
    Ray Trace
    Walkazo dying was the ultimate reason 2016 was shit.
    "Model importing guide for game I want to mod"
    Go_Mario.png


    "For Blender"
    Paper_Mario_Dizzy.png
    LeftyGreenMario
    LeftyGreenMario
    My experience

    How to view a mesh's UVs?
    Maya - Select mesh, open UV editor (a button under modeling tab).
    3DS Max - Drop down modifier on the right window, "Unwrap UVW"
    Blender - uhhhh select one of the many windows and change it to the image panel or something. Then rummage through some drop-downs I guess. IDK anything that involves changing those panels strewn everywhere just makes it a headache.

    MOVING vertices to change the UVW
    Maya: Make a selection by click dragging; soft select enable with b. You can select through the UV editor or pressing spacebar to change views. Move with W (translate),E (rotate),R (scale) hotkeys.
    3DS Max - W,E,R hotkeys are the same. Changing views can either be done through the small plus button the viewport or hitting Alt + W
    Blender: WTF how do you select click and drag don't work how do you change from perspective to orthrographic, also why isn't W,E,R working they're doing weird things. WTF why is "S" scale, "R" rotate", and "G" rotate; at least "WER" are right next to each other.

    Navigation
    Maya: All camera changes done with Alt + mouse combination. Alt + LMB= tumble, Alt + MMB =track, Alt+RMB=doly. Select anything is left-mouse click
    3DS Max: Camera changes done by rotating ViewCube. Select anything left-mouse-click
    Blender: Select is RIGHT-mouse click, panning is Shift + middle mouse button, rotate is mmb, zooming is ctrl +mmb

    three other programs I know use alt + mouse buttons to navigate too including headus, substance painter, and Zbrush

    anyway the key setup I'm used to is more like this
    Fawfulthegreat64
    Fawfulthegreat64
    see, i memorized the Blender keys so i'm always screwing up anytime i'm in a different program. Though, Blender 2.8 actually changed a lot of it so that selecting is now a left click for example. I'm still fumbling about with that.
    zel
    zel
    ive barely used blender but god everything looks so confusing in there.. but its free so i aint got much other choice lmao
    Given your strong stance against Mario Kart Tour, (mostly) for its monetary system, I am curious to know how you feel about Dr. Mario World's monetary system. It's my go-to game compared to Mario Kart Tour because I prefer puzzle games, so I am curious to know what you think of it.

    Thank you for reading.
    Ray Trace
    Ray Trace
    I think the touchscreen works very well for Dr. Mario World. Aside from a few hiccups (and they stem from the game needing to be online to be played), I don't have much issues and I'd rather actually use a touchscreen for the inputs than buttons.
    winstein
    winstein
    I suppose it's a good thing that if a certain doctor or assistant is maxed out, then it will be excluded in the pool. Unfortunately, it requires 29 duplicates for that to happen, which is not feasible for a regular person to obtain. I am not sure about Mario Kart Tour, but I have a feeling that it doesn't discriminate duplicates so it's possible to get duplicates.

    Thank you for reading.
    LeftyGreenMario
    LeftyGreenMario
    Mario Kart Tour has a system for duplicates similar to Dr. Mario World where dupes fill a bar that can level up a kart or so. Dupes are still worthless and clearly nondesirable for the most part though because there's no way you'll really level up again compared to getting duplicates for other undesirable items like Yellow Birdo, Koopa Dasher, Egg Hunt Yoshi, and Mushmellow.
    Why does your fammilly want to see wario Get skinned, Througn in a black hole, and inploded on himself
    LeftyGreenMario
    LeftyGreenMario
    Eh it's just me and my sister that hates Wario but my brother has made fun of him too
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    Some of you heard moving talks from my sister, but my thoughts. Strong opinions from a really mad and resentful person ahead.

    My dad wants to get a high enough value for the house to sell it at best price. But given I'll be out by May, I don't give any more shits about the property value of this house. After that remark implying my sister and I are spoiled because we don't cook food he bought us (only the bean curd, but everything else from pork blood to cauliflower to bean sprouts to potatoes to beef we fucking cooked and he didn't eat one shred) as well as his decision to prioritize his wife (which I don't get because he never showed any love for her), after that remark implying I'm a freeloader and wants to move out with my boyfriend just so I can take advantage of him and play games, who cares how much this property goes for. Who cares where he relocates. I wanted to maybe clean up the garden, clean up our room before, but now my motivation is exactly zero. All dad reinforced to me that once I'm out and I keep touch with my sister, I really don't care where my dad ends up.

    Oh and he said my autistic irl friend can't get a job because he's "mentally sick" with that disgusting condescension which made me even more mad and spiteful. Called him out and he corrected himself but it was half-assed and how dare he even talks like this in the first place.

    My dad has a sad pathetic, friendless existence where the four other family members developed a deserved resentment on him and he can live the rest of his life hopefully knowing he's pathetic.
    Animal Crossing New Horizon is all about the relaxing atmosphere of a deserted island knowing that 10 running outdoor generators surround your ugly neighbor's tents.
    The onslaughts of ports and remakes don't make me super excited, but you know what will? *Very* old games that get new content. Smash 64 getting new characters, stages, and items. Paper Mario 64 getting bonus worlds and partners. Diddy Kong Racing getting new tracks and characters. Super Mario 64 getting all new world. Mario Tennis 64 getting new characters and courts.

    Yeah ROM hacks, you say, but what if there was official effort to expand old games? Old games keep the nostalgia value especially the retro graphics, but feel fresh at the same time. That would be hype.
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    MiracleDinner
    MiracleDinner
    I agree yeah. SM64 and PM64 and the other ones you mention could really do more with content whilst keeping the classic material. However I would like a graphical upgrade, as someone who wasn't alive during the N64 era I don't have nostaligia for these games yet, and lots of people liked how the unofficial PC remake for SM64 looked before it got taken down. Maybe there could be an option to switch graphics, but if forced to choose one, I think it'd do the community more good than harm to go for the modern graphics
    Doomhiker
    Doomhiker
    LeftyGreenMario
    LeftyGreenMario
    @Mr. Mr. Prosecutor Grubba a graphics switch sounds nice! It can please both players. It's just a matter of effort taken, though, and I prioritize a game with added content first. Otherwise the graphics would just be remaster/port territory rather than my original idea of what I want.

    @Doomhiker that's exactly what I mean! It's been done before!
    I can't find any answers on the Internet on why Blender 2.7's vertex paint does this

    Pjt2E8K.png


    Everything is selected by the way, it *should* paint

    It's a weird version of blender, that might be the problem, but it's the one I use to mod the Sims 4
    Who's still buying the Mario & Sonic games? They've been such empty suits since the third one, over a decade ago. Can we just not buy them and have them come up with better crossovers?

    How can you have a series of crossovers between two gaming icons and yet constantly stoke so little interest? That's some accomplishment...
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    winstein
    winstein
    I do enjoy what Mario & Sonic had to offer, because it's basically simple games with simple depth. Just seeing Mario and Sonic interact is very cool.

    It's a shame that the online design for Tokyo 2020 is very unintuitive due to its fractured design, since you can only create rooms in ranked on a sport-by-sport basis, it's affected by ranking so there's matchmaking, and combine that with a requirement to have a minimum # of players (100m, for example, requires at least four players). The friendly rooms are probably better because it only requires a room of people to start and you can choose an activity later.

    It's also a pity that the latest game seemingly doesn't have post-release updates, since I think this game would benefit from them (especially more characters).

    Thank you for reading.
    LeftyGreenMario
    LeftyGreenMario
    Don't think they should really charge at full price. And most minigames, eh, don't think they're all that compelling. Dream World stuff is good though, but not enough to carry an expensive game.

    Online being crapo in a Mario game probably isn't the most surprising thing, but probably still worth complaining.

    Roster hasn't changed since winter, the second game in the series. I'll be surprised if it will ever.

    @HombreSal Mario Party has more minigames and the minigames are more fun, there's several boards, and also you can elect to beat up Wario while in Mario & Sonic you're at the mercy of rng in terms of opponents. Super lame.
    Fawfulthegreat64
    Fawfulthegreat64
    There should be a Mario/Sonic crossover that's a campaign with a story. Like SMBZ.
    Something about Mario Tennis is apparently really infuriating to me because I keep dreaming times where I constantly miss AI serves and returns and lose games. Does anyone else have recurring dreams like this? I don't even hate Mario Tennis, just maybe the AI can get especially irritating since they have stupid reaction times.
    I'm kinda morbidly interested in what my local supermarkets look like. I don't want to risk catching or spreading the germ I can't exactly remember the name of, though.
    Cocoa
    Cocoa
    What? The LimeVirus? I'm not too worried about it.
    LeftyGreenMario
    LeftyGreenMario
    But just be careful, do some social distancing. We're gamers, hopefully that's not too hard. To me, not much of an adjustment.
    Cocoa
    Cocoa
    same
    Source: Twitter
    I just learned today that the British flag's red stripes coming from the corners are not running through the center. They're actually offset counterclockwise.

    1200px-Flag_of_the_United_Kingdom.svg.png


    🇬🇧 🇬🇧 🇬🇧 🇬🇧 🇬🇧 🇬🇧
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    Ray Trace
    Ray Trace
    they also take breaks at 5 pm for tea and it's foggy only when it doesn't rain
    • Haha
    Reactions: Cayde
    zel
    zel
    i always knew the stripes were off center but i never knew they were actually like. consistently off center!
    re: Car Wash yesterday
    HRXozSQ.png
    Sven Svennson.
    Sven Svennson.
    What on earth is going on in the image?
    LeftyGreenMario
    LeftyGreenMario
    My oc, Zuka, is on the foreground. Two of White Lightning's OCs got into a fight, and Zuka had fired his weapon (next to him) at their swords to turn them into flowers. They also tried killing him with a grenade launcher, but Zuka transformed its ammo into bubbles. In the background, there's Long John Spaghetti's OC, Chroma Key, filming the scene, and he's next to BabyLuigiOnFire's OC, Ray Trace.
    Sven Svennson.
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